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Adventure Title
CCC-UK-1 Call of the Elvenflow
Session
1
Date Played
2022-06-15 19:37:00 UTC
Levels Gained
1
GP +/-
37.33
Downtime +/-
10.0
Location Played
Roll20
DM Name
Claudia N.
DM DCI Number
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (3)Arikatzi020 - Fenree Wildwood - Centaur - Hunter Ranger lvl 3 - none (2) Jannis D. - Wonka Ohnewald - Halforc - Druid 2 (3) Trava - Nuala - Haregon - Druid 3 - Emerald Enclave ------------------------------------------------------------------------------------------------------------------------------------------ Wanderers. A casual remark from an old adventurer about The Bell in the Deep has prompted you to take a coastal walk from Elmwood to Elventree. Will you hear the dulcet toll of The Bell on the calm summer's evenings ahead, or will something else divert your attention? First, you must cross the River Duathamper, and the hamlet of Buttergroves is a pleasant place for a night’s rest. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 1x Healer's kit --------------------------------------------------------------------------------------------------------------------------------------- Dust of Dryness Wondrous Item, uncommon This hessian pouch contains powdered butternut husks from the hamlet of Buttergroves. As you open the pouch, the mouthwatering aroma of fried fish fills the air around you. This small packet contains 7 pinches of dust. You can use an Action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. Someone can use an Action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one. ------------------------------------------------------------------------------------------------------------------------------------------ **Story Award: Blessed of the Hexad** Your kind and considerate treatment of those less fortunate than you have earned you the blessing of the Hexad. You can draw a line through this award when playing CCC-UK2: The Wayward Wives to gain inspiration. --------------------------------------------------------------------------------------------------------------------------------------- +1 lvl in Ranger Hunter Lvl 4 Feat: Crossbow Expert

Magic Items

Name Rarity Location Table Result Counts?
Dust of Dryness Uncommon CCC-UK-1 Call of the Elvenflow true
Dust of Dryness Wondrous Item, uncommon This hessian pouch contains powdered butternut husks from the hamlet of Buttergroves. As you open the pouch, the mouthwatering aroma of fried fish fills the air around you. This small packet contains 7 pinches of dust. You can use an Action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible. Someone can use an Action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic. An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.