Show Log Entry
Adventure Title
CCC-TAROT- 01-05 The Lost Apprentice
CCC-TAROT- 01-05 The Lost Apprentice
Session
1
1
Date Played
2022-12-28 19:15:00 UTC
2022-12-28 19:15:00 UTC
Levels Gained
GP +/-
60
60
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Folk2K
Folk2K
DM DCI Number
0900000000
0900000000
Notes
--------------------------------------------------------------------------------------------------------------------------------------- Teilnehmer: Stephan - Tonk - Half-Ork - Fighter 4 - none (4) Arikatzi020 - Fenna Fatelost - Goustwise Halfling - School Of Divination Wizard 4 - none (4) DesertRanger - Mistral - Air Genasi - Warlock 3 - none Boerns - Dain Fireforge - Mountain Dwarf - Barbarian 4 - none (4) - happy - Ryld - Variant Human - Monk (Way of the Astral self) 4 - none --------------------------------------------------------------------------------------------------------------------------------------- Loot: 300gp 60 gp pro Person --------------------------------------------------------------------------------------------------------------------------------------- Hat of Vermin Wondrous Item, common This dusty old cap has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. While wearing this black hat, with two large felt ears, you name is magically written on it in yellow stitching. When you take it off, the name disappears. This item can be found in the Xanathar’s Guide to Everything. --------------------------------------------------------------------------------------------------------------------------------------- Auntie Sue’s Broom (broom of flying) Wondrous Item, uncommon This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its Command word. It then hovers beneath you and can be ridden in the air. It has a Flying speed of 50 feet. It can carry up to 400 pounds, but its Flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land. You can send the broom to Travel alone to a destination within 1 mile of you if you speak the Command word, name the Location, and are familiar with that place. The broom comes back to you when you speak another Command word, provided that the broom is still within 1 mile of you. This broom of flying is old and ratty and nothing to look at, however in addition to its normal command words, you may speak an additional one to have the broom start cleaning a 5ft radius on its own. Once that area is clear it moves to the next one until all surfaces are clean or you speak the command word. This item can be found in the Dungeon Masters Guide. --------------------------------------------------------------------------------------------------------------------------------------- **Story Award:** The Chariot (Upright). You were confident in your decision to go straight to deal with the hag threat, despite being hired to return Ash to Thentia immediately. Fate may disagree, and only time will tell. ---------------------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------------------- Teilnehmer: Stephan - Tonk - Half-Ork - Fighter 4 - none (4) Arikatzi020 - Fenna Fatelost - Goustwise Halfling - School Of Divination Wizard 4 - none (4) DesertRanger - Mistral - Air Genasi - Warlock 3 - none Boerns - Dain Fireforge - Mountain Dwarf - Barbarian 4 - none (4) - happy - Ryld - Variant Human - Monk (Way of the Astral self) 4 - none --------------------------------------------------------------------------------------------------------------------------------------- Loot: 300gp 60 gp pro Person --------------------------------------------------------------------------------------------------------------------------------------- Hat of Vermin Wondrous Item, common This dusty old cap has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. While wearing this black hat, with two large felt ears, you name is magically written on it in yellow stitching. When you take it off, the name disappears. This item can be found in the Xanathar’s Guide to Everything. --------------------------------------------------------------------------------------------------------------------------------------- Auntie Sue’s Broom (broom of flying) Wondrous Item, uncommon This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its Command word. It then hovers beneath you and can be ridden in the air. It has a Flying speed of 50 feet. It can carry up to 400 pounds, but its Flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land. You can send the broom to Travel alone to a destination within 1 mile of you if you speak the Command word, name the Location, and are familiar with that place. The broom comes back to you when you speak another Command word, provided that the broom is still within 1 mile of you. This broom of flying is old and ratty and nothing to look at, however in addition to its normal command words, you may speak an additional one to have the broom start cleaning a 5ft radius on its own. Once that area is clear it moves to the next one until all surfaces are clean or you speak the command word. This item can be found in the Dungeon Masters Guide. --------------------------------------------------------------------------------------------------------------------------------------- **Story Award:** The Chariot (Upright). You were confident in your decision to go straight to deal with the hag threat, despite being hired to return Ash to Thentia immediately. Fate may disagree, and only time will tell. ---------------------------------------------------------------------------------------------------------------------------------------
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Hat of Vermin | Common | CCC-TAROT- 01-05 The Lost Apprentice | true | ||
Hat of Vermin Wondrous Item, common This dusty old cap has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. While wearing this black hat, with two large felt ears, you name is magically written on it in yellow stitching. When you take it off, the name disappears. This item can be found in the Xanathar’s Guide to Everything. | |||||
Auntie Sue’s Broom (broom of flying) | Uncommon | CCC-TAROT- 01-05 The Lost Apprentice | true | ||
Auntie Sue’s Broom (broom of flying) Wondrous Item, uncommon This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its Command word. It then hovers beneath you and can be ridden in the air. It has a Flying speed of 50 feet. It can carry up to 400 pounds, but its Flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land. You can send the broom to Travel alone to a destination within 1 mile of you if you speak the Command word, name the Location, and are familiar with that place. The broom comes back to you when you speak another Command word, provided that the broom is still within 1 mile of you. This broom of flying is old and ratty and nothing to look at, however in addition to its normal command words, you may speak an additional one to have the broom start cleaning a 5ft radius on its own. Once that area is clear it moves to the next one until all surfaces are clean or you speak the command word. This item can be found in the Dungeon Masters Guide. |