User:
DCI:
Character:
Raya Lightshield
Name:
Scribe’s Chime of Unsealing (Chime of Opening)
Rarity:
rare
Location:
FR-DC-JIBEA When Names Fade Away
Table:
Result:
Included in Count?:
true
Notes:
Scribe’s Chime of Unsealing (Chime of Opening) Wondrous item, rare This hollow metal tube measures about 1 foot long and weighs 1 pound. As a Magic action, you can strike the chime to cast Knock. The spell's customary knocking sound is replaced by the clear, ringing tone of the chime, which is audible out to 300 feet. The chime can be used 10 times. After the tenth time, it cracks and becomes useless. Key. When struck before the crypt gate, the chime’s tone harmonizes with the door’s iron like two tuning forks. Dust motes spiral into neat lines as the bar unlatches itself, as if “correcting” an indexing error. Appearance. A foot-long, hollow rod of dark electrum etched with ledger lines and a tiny slashed eye near one end. Inside rattles a thin bone sliver that never quite touches the metal—until struck. How it works (flavor). The tone “re-indexes” the mechanism you target—locks forget they were shut, seals misfile their own bindings, and wards briefly accept you as the proper entry in their ledger. Quirks (cosmetic only). - While the tone rings, nearby writing straightens as if proofread. - Keys on your belt vibrate faintly in harmony. - If used on a container holding a written secret, the tone briefly harmonizes into a whispered note only the user hears (no information given—just a chill). Lore. Cult scribes of the Eldritch Eye carried these to “correct” doors that refused to open. Helm’s faithful claim they’re dishonest keys; Vecna’s call them proper citations.