Show Log Entry
Adventure Title
DDHC-RotF 02 Icewind Dale
DDHC-RotF 02 Icewind Dale
Session
22
22
Date Played
2024-11-08 20:00:00 UTC
2024-11-08 20:00:00 UTC
XP Gained
GP +/-
Downtime +/-
10.0
10.0
Renown
Missions
Location Played
Roll20
Roll20
DM Name
Bramymond
Bramymond
DM DCI Number
none
none
Notes
# Teilnehmer: (6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none (6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none (6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none (6) Frederick - Elric - Human - Wizard - none (6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ? # Loot: **Laser Rifle** **+ 6x Energy core** Damage: 3d8 Damage Type: radiant Properties: Ammunition, Reload (30 shots), Two-Handed) Range: 100/300 Weight: 7 Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice). Two-Handed. This weapon requires two hands when you attack with it. ... **Silver Raven Figurine of Wondrous Power** *Wondrous item, uncommon* A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description. **Silver Raven (Uncommon).** This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will. ... **Helm of Telepathy** *Wondrous item, uncommon (requires attunement)* While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn. **Eyes of Minute Seeing** *Wondrous item, uncommon* These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range. # Story: **Quest:** Id Ascendant ___ **The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!**
# Teilnehmer: (6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none (6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none (6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none (6) Frederick - Elric - Human - Wizard - none (6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ? # Loot: **Laser Rifle** **+ 6x Energy core** Damage: 3d8 Damage Type: radiant Properties: Ammunition, Reload (30 shots), Two-Handed) Range: 100/300 Weight: 7 Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice). Two-Handed. This weapon requires two hands when you attack with it. ... **Silver Raven Figurine of Wondrous Power** *Wondrous item, uncommon* A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description. **Silver Raven (Uncommon).** This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will. ... **Helm of Telepathy** *Wondrous item, uncommon (requires attunement)* While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn. **Eyes of Minute Seeing** *Wondrous item, uncommon* These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range. # Story: **Quest:** Id Ascendant ___ **The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!**
Players
Player | Character |
---|---|
Beru Chillwind Akannathi | |
C0ldW0lf | (HC) Aerlyn Fuyu |
Skalli "Frostgaze" | |
Frederic Thole | Elric der Luskaner |
Osric Whisperwoods |