Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
+1 Wraps of Unarmed Prowess uncommon FR-DC-FOS-01 Run from Innocence FR-DC-FOS-01 Run from Innocence Show
Notes:

+1 Wraps of Unarmed Prowess
Wondrous item, uncommon

While you're wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a +1 bonus to the attack and damage rolls of your unarmed strikes.

Quirk: Muttering
The item grumbles and mutters. A creature who listens carefully to the item might learn something useful.

Gloves of Swimming and Climbing uncommon FR-DC-FOS-02 Tax Evasion FR-DC-FOS-02 Tax Evasion Show
Notes:

Gloves of Swimming and Climbing
Wondrous item, uncommon (requires attunement)

While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim.

Quirk: Confident
The item helps its bearer feel self-assured.
Obwohl du beim Anblick der Handschuhe skeptisch warst, stellst du fest, dass du wirklich verdammt gut in ihnen aussiehst!

Breastplate of Fungal Spores uncommon FR-DC-FOS-03 Gurgling Holes FR-DC-FOS-03 Gurgling Holes Show
Notes:

Breastplate of Fungal Spores
Medium armor, uncommon

While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself.

Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can't be used again until the next dawn.

Minor Property: Illusion

The item is imbued with illusion magic, allowing its bearer to alter the item's appearance in minor ways. Such alterations don't change how the item is worn, carried, or wielded, and they have no effect on its other magical properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it's made of ivory. The item reverts to its true appearance when no one is carrying or wearing it.

Anscheinend haben die halluzinogenen Pilze, die auf der Rüstung gewachsen sind, dafür gesorgt, dass sich die Magie der Rüstung etwas verdreht hat. Das sollte zu eurem Nutzen sein, da das normale Aussehen der Rüstung eventuell ungewollte Blicke auf sich zieht.

Staff of Birdcalls common FR-DC-FOS-04 Childless Mother FR-DC-FOS-04 Childless Mother Show
Notes:

Staff of Birdcalls
Staff, weapon, common
Simple weapon, melee weapon, 1d6 bludgeoning - versatile (1d8)

This wooden staff is decorated with bird carvings. It has 10 charges. While holding it, you can use an action to expend 1 charge from the staff and cause it to create one of the following sounds out to a range of 60 feet: a finch's chirp, a raven's caw, a duck's quack, a chicken's cluck, a goose's honk, a loon's call, a turkey's gobble, a seagull's cry, an owl's hoot, or an eagle's shriek.

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff explodes in a harmless cloud of bird feathers and is lost forever.
Versatile.

This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

Minor Property: Language: Sylvan
The bearer can speak and understand Sylvan while the item is on the bearer's person.

Dieser Stab hat durch die lange Nähe dieser magischen Gans ein wenig von diesen Kräften aufgesogen. Ob ihr ihn jemals für etwas anderes benutzt, als euer Zelt aufzurichten oder eine Angel daraus zu basteln ist euch überlassen.

Cloak of Protection uncommon FR-DC-FOS-04 Childless Mother FR-DC-FOS-04 Childless Mother Show
Notes:

Cloak of Protection
Wondrous item, uncommon (requires attunement)

You gain a +1 bonus to AC and saving throws while you wear this cloak.

Minor Property: Strange Material
The item was created from a material that is bizarre given its purpose. Its durability is unaffected.

Mutter Gans ist frei und wieder mit ihrer Freundin vereint. Aus Dank hat euch die Schattenriesin ihren Schal aus schwarzen Federn überlassen, wobei es von der Größe eher ein Mantel für euch sein dürfte.

Cherryred Silksash (Dragonhide Belt +1) uncommon Lvl 5 Item Chose FR-DC-FOS-04 Childless Mother Show
Notes:

Cherryred Silksash (Dragonhide Belt +1)
Wondrous item, uncommon (+1) (requires attunement by a monk)

This cherry red belt is made of a light fabric that you often find in Kara-tur and that doesn't seem to weigh anything. It adapts to the smooth movements of a dancer like an extension of the body.

This finely detailed belt is made of dragonhide. While wearing it, you gain a +1 bonus to the saving throw DCs of your ki features. The bonus is determined by the belt's rarity.

In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can't use this action again until the next dawn.

Stone of Good Luck (Luckstone) uncommon KftgV - 05 - Tockworth's Clockworks KftgV - 05 - Tockworth's Clockworks Show
Notes:

Stone of Good Luck (Luckstone)
Wondrous item, uncommon (requires attunement)

While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Driftglobe uncommon KftgV - 05 - Tockworth's Clockworks KftgV - 05 - Tockworth's Clockworks Show
Notes:

Driftglobe
Wondrous item, uncommon

This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can’t be used again until the next dawn.

You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.

Boots of Striding and Springing uncommon KftgV - 05 - Tockworth's Clockworks KftgV - 05 - Tockworth's Clockworks Show
Notes:

Boots of Striding and Springing
Wondrous item, uncommon (requires attunement)

While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.

Ring of Fire Fire Resistance rare DDAL08-08 - Crypt of the Dark Kiss Trade Log Show
Notes:

Ring of Fire Fire Resistance
Ring, rare (requires attunement)
You have resistance to fire damage type while wearing this ring. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This simple ring of twisted brass wire is warm to the touch.