Show Log Entry
Adventure Title
DDAL-DRW-09 Vile Bounty
DDAL-DRW-09 Vile Bounty
Session
4
4
Date Played
2026-05-04 19:00:00 UTC
2026-05-04 19:00:00 UTC
Levels Gained
GP +/-
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
DuskL/Basti
DuskL/Basti
DM DCI Number
4567890ß
4567890ß
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (5) Arikatzi020 - Shia, the Blender - Mody. Human (Dhampier) - Alchemist Arteficer lvl 5- none (5) Manfred Hase - Tabaxi - Dead Men Tell No Tales Scion of the Three Rogue 5 - none (5) Maluku - Aasimar - Anastasia - Moon Bard 5 - none (5) Baelfire - Elf - Jahrys Vhor Cleric 1, Clockwork Sorcerer 4 - none (5) Brennjie - Tabaxi - Wind Geist - Fighter Psi Warrior 5 - none (5) Onyxaros - Arakokra - Monk 4, Rogue 1 - none ------------------------------------------------------------------------------------------------------------------------------------------ Info: ------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------ Loot: ------------------------------------------------------------------------------------------------------------------------------------------ Mariner´s Studded Leather Armor Armor (Studded Leather Armor), Uncommon Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a Swim Speed equal to your Speed. In addition, if you start your turn underwater with 0 Hit Points, you immediately regain 1d4 Hit Points. The armor can’t heal anyone again until the next dawn. ------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (5) Arikatzi020 - Shia, the Blender - Mody. Human (Dhampier) - Alchemist Arteficer lvl 5- none (5) Manfred Hase - Tabaxi - Dead Men Tell No Tales Scion of the Three Rogue 5 - none (5) Maluku - Aasimar - Anastasia - Moon Bard 5 - none (5) Baelfire - Elf - Jahrys Vhor Cleric 1, Clockwork Sorcerer 4 - none (5) Brennjie - Tabaxi - Wind Geist - Fighter Psi Warrior 5 - none (5) Onyxaros - Arakokra - Monk 4, Rogue 1 - none ------------------------------------------------------------------------------------------------------------------------------------------ Info: ------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------ Loot: ------------------------------------------------------------------------------------------------------------------------------------------ Mariner´s Studded Leather Armor Armor (Studded Leather Armor), Uncommon Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a Swim Speed equal to your Speed. In addition, if you start your turn underwater with 0 Hit Points, you immediately regain 1d4 Hit Points. The armor can’t heal anyone again until the next dawn. ------------------------------------------------------------------------------------------------------------------------------------------
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Mariner´s Studded Leather Armor | Uncommon | DDAL-DRW-09 Vile Bounty | true | ||
| Mariner´s Studded Leather Armor Armor (Studded Leather Armor), Uncommon Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. While wearing this armor, you have a Swim Speed equal to your Speed. In addition, if you start your turn underwater with 0 Hit Points, you immediately regain 1d4 Hit Points. The armor can’t heal anyone again until the next dawn. | |||||