Show Trade Log Entry

Date Played
2025-11-09 17:13:00 UTC
Downtime
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Event Trading Post zum DDAL-DRW-EP-03 When the Lights went out in Candlekeep ------------------------------------------------------------------------------------------------------------------------------------------ eine krächzende, alte Stimme erregt eure Aufmerksamkeit - sie kommt von einem Wagen mit der Aufschrift "Gieselbrecht's Emporium" in der Nähe eures Lagers., Ahhh Abenteurer, kommt heran an meinen Wagen, Gieselbrecht hat genau was ihr braucht! Ihr habt noch einen Moment Zeit bevor ihr aufbrechen müsst, sagen meine Quellen... Seht euch um, schnuppert durch meine Waren, schaut was euch gefällt... Gieselbrecht's Emporium steht euch ab sofort für alle Wünsche zur Verfügung! der Trading Post ist ab sofort geöffnet! https://cdn.discordapp.com/attachments/1380633751536799754/1437109549843878048/Gieselbrecht.jpg?ex=69120c10&is=6910ba90&hm=56850a3686a0b6be65fdd6aca975843aa6158818e738df8d0625a8447eb6271e& ------------------------------------------------------------------------------------------------------------------------------------------ Activity: Trading Character: Raasha "Forgotten One Purchase: +2 Studdet Leather Armor Payment: Berserker Axe +2 (Battleaxe) ------------------------------------------------------------------------------------------------------------------------------------------ Gieselbrecht Großkrapf: D&D — 17:07 murmelt "endlich bin ich das mal los..." räusper "ähh viieel Spaß damit, möge es euch gute Dienste leisten! Umtausch ausgeschlossen!" (Trade akzeptiert, bitte entsprechend loggen! Flavor folgt) ------------------------------------------------------------------------------------------------------------------------------------------ "Forgotten Pharaoh's Veil" (+2 Studded Leather Armor) Light armor (studded leather armor), very rare You have a +2 bonus to AC while wearing this armor. This +2 Studded Leather Armor is woven from silk and bandages once used as the burial wrappings of an ancient pharaoh whose name has been lost to time. Its crimson shroud drifts around the wearer like living smoke, obscuring their silhouette. While wearing this armor, you can hear faint whispers from any dead creature within 30 feet — always just too quiet to discern their meaning. ------------------------------------------------------------------------------------------------------------------------------------------
Traded Magic Item

Berserker Axe +2 (Battleaxe)

Very Rare
Berserker Axe +2 (Battleaxe) Weapon (Battleaxe ), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit points maximum increases by 1 for each level you have attained. The battleaxe has a blade of bronze, and the haft is wound with snakeskin wrappings. The weapon detects as magical. It casts an ominous shadow in the shape of what appears to be a withered arm. Concealed beneath the wrappings around the handle is a parchment containing the spells passwall, burning hands, and gust of wind. When the attuned wielder uses an action to say the correct words of power, which are engraved in Olman on the axe blade, one of these spells can be cast. The axe has 12 charges and regains 1d6 + 4 expended charges daily at dawn. Casting a spell from it takes a number of charges equal to the level at which the spell is cast (5th for passwall, 2nd for gust of wind, and 1st or higher for burning hands; spell save DC 15). If the parchment is removed from the axe, the axe loses the capability of casting these spells forever. Der Curse wurde vom Professor entfernt: **Curse**. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to attack the creature nearest to you with the axe. If you can make extra attacks as part of the attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear.
Received Magic Item

"Forgotten Pharaoh's Veil" (+2 Studded Leather Armor)

Very Rare
+2 Studded Leather Armor Light armor (studded leather armor), very rare You have a +2 bonus to AC while wearing this armor. This +2 Studded Leather Armor is woven from silk and bandages once used as the burial wrappings of an ancient pharaoh whose name has been lost to time. Its crimson shroud drifts around the wearer like living smoke, obscuring their silhouette. While wearing this armor, you can hear faint whispers from any dead creature within 30 feet — always just too quiet to discern their meaning.