Show Log Entry

Adventure Title
DDHC-KftGV Fire and Darkness
Session
1
Date Played
2025-07-10 21:00:00 UTC
Levels Gained
GP +/-
-2000
Downtime +/-
10.0
Location Played
Roll20
DM Name
JinxedBear
DM DCI Number
982345456
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: Teilnehmer: (16) Arikatzi020 - Eoin, "Red Mist" - Halfelf (Elf/Dhampier) - Phantom Rouge lvl 16 - Golden Vault (16) Karrakasz - Barry - Wood Elf - Stars Druid 16 - Emerald Enclave (16) Echo - Kyran Dawnwalker - TCL Aasimar - 14 Divine Soul Sorcerer / 2 Warlock - None (16) Bramymond - Sorin Windsdale - V.human - Bard: College of Eloquence 16 - Golden Vault (16) Zitzus - Tazith Flammenhand - Brass Dragonborn - Warrior of the Elements Monk 16 - Golden Vault ------------------------------------------------------------------------------------------------------------------------------------------ Info: Vrakir, der Herr der Festung Jarazoun, die rechte Hand und Efreeti Clax, Tiefling Blackmarket Dealer https://files.d20.io/marketplace/2983530/biDX_9pdVyQH1ekSWhTr1A/med.png?1672690721&1675656627 Auf den Flagen steht: atka ignari (Ignan for "all shall burn") ------------------------------------------------------------------------------------------------------------------------------------------ eingekauft: 5x potions of resistance fire -500gp 5x Potion of Greater Healing -500gp 1x Spell Scroll of Death Ward -1000gp ------------------------------------------------------------------------------------------------------------------------------------------ Loot: ------------------------------------------------------------------------------------------------------------------------------------------ Brazier of Commanding Fire Elementals Wondrous item, rare While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. Command Wort: ilkath keri (Ignanisch für "hell lodern") The brazier weighs 5 pounds. ------------------------------------------------------------------------------------------------------------------------------------------ Instrument of the Bards (Cli Lyre) Wondrous item, rare (requires attunement by a bard) The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component. Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall ------------------------------------------------------------------------------------------------------------------------------------------ Ring of Telekinesis Ring, very rare (requires attunement) While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried. ------------------------------------------------------------------------------------------------------------------------------------------

Magic Items

Name Rarity Location Table Result Counts?
Brazier of Commanding Fire Elementals Rare DDHC-KftGV Fire and Darkness true
Brazier of Commanding Fire Elementals Wondrous item, rare While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn. Command Wort: ilkath keri (Ignanisch für "hell lodern") The brazier weighs 5 pounds.
Instrument of the Bards (Cli Lyre) Rare DDHC-KftGV Fire and Darkness true
Instrument of the Bards (Cli Lyre) Wondrous item, rare (requires attunement by a bard) The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component. Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall
Ring of Telekinesis Very Rare DDHC-KftGV Fire and Darkness true
Ring of Telekinesis Ring, very rare (requires attunement) While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren’t being worn or carried.