Show Log Entry
Adventure Title
DDHC-KftGV-04 Prisoner 13
DDHC-KftGV-04 Prisoner 13
Session
1
1
Date Played
2023-10-24 19:00:00 UTC
2023-10-24 19:00:00 UTC
Levels Gained
1
1
GP +/-
207
207
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Bramymond
Bramymond
DM DCI Number
7546445646
7546445646
Notes
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (4) Arikatzi020 - Eoin "Red Mist" - Halfelf (Dhampier) - Phantom Rouge lvl 4 - Golden Vault (4) Raimundo_O - Massimiliano Messina - V.Human - Fighter 4 - Harpers (4) briano_x - Dwite Aegis - human - Oath of Devotion Paladin 4 (4) Jannis D. - Benny - Human - Draconic Sorcerer (4) Folk2K - Aria - TCL - Bard3Warlock1 - none (2) Talak - Ssazkhaz Greytale - Yuan Ti Pureblood - Hexblade Warlock 2 - Harpers ------------------------------------------------------------------------------------------------------------------------------------------ Info: Varrin Axebreaker, beauftrag uns eine Gefangenen (Prisoner 13) das Geheimniss eines Alten Zwergenschatzes zu entlocken. Der Schlüssel dieses schatzes hat die Gefangene bei sich. Axebreaker gab einen kleinen Orangen Edelstein der die Karte des Gefängnisses zu zeigen. https://s3.amazonaws.com/files.d20.io/marketplace/2983510/d0dtGm90ymjV8AhFT1JhsQ/max.png?1672691182&1675656609 Das Personal des Gefängnis wird jeden halben Monat ausgetauscht. Bethra ist ein Informatin die in Luskan auf uns warte. 3% des Schatzes ist unser Lohn wenn wir es schaft. ------------------------------------------------------------------------------------------------------------------------------------------ Zweit Identität: Elena Heartfire, Halbelf, Kochgehilfen. Marta Marthannis, die Wardin des Gefängnises. (evtl Magierin) Ist Bessesen von einem Geist eines Zwerges (Abenteuerfreund von ihr). 7 Hochsicherheits Gefangene im Moment. Drei Schichtsystem. Zwei Freie Tage. Alle 20 Minuten Durch das Hexagon. ------------------------------------------------------------------------------------------------------------------------------------------ Drei Councilormitglieder sind anwesen: . Councilor Voss Anderton. Voss represents the city of Neverwinter. He is a lawful neutral, human noncombatant who has a precise, lawyerly way of speaking. He never misses a council meeting or parole hearing. He votes with his head, not his heart, and he always weighs the ramifications of commuting a prisoner’s sentence. . Councilor Jil Torbo. Jil represents the city of Baldur’s Gate. She is a neutral, halfling noncombatant who loathes her job. She has no sense of humor and sighs deeply when her patience is tested. She likes giving others the benefit of the doubt, however—perhaps as an act of dissent—and votes yes on commutations more often than not. . Councilor Kriv Norixius. Kriv represents the town of Daggerford. He is a lawful good, dragonborn noncombatant of silver dragon ancestry. He hopes to impress the Duchess of Daggerford by doing a good job. He has no tolerance for unrepentant criminals and often votes no on commutations. ------------------------------------------------------------------------------------------------------------------------------------------ 13 Korda Glintstone, Ehemalige verbündete Agentin der Axebreaker, Gauntlgrim Bank, Netzwergbetreibung, Raubüberfall Diebstahl, Magische Tatoos . Ist Vorbieldlich. Hat aber abgeschlagen eher freigelassen zu werden. Will ganicht frei sein da sie dort sicher ist. Will nur die Papiere der Wardin (um sich länger hier einzurichten). Hat eine Pinnnummer auf der Hand und Poesi auf der anderen.. . Prisoner: 1 Gallia Strand (neutral evil human), convicted of smuggling contraband luxuries, has served 1d6 years of a 10-year sentence. 2 Barlo Rageblade (chaotic good human), a famous adventurer convicted of reckless endangerment, has served 1d4 years of a 5-year sentence. 3 Quillion Sardo (lawful neutral halfling), convicted of using magic to influence others, has served 1d4 years of a 5-year sentence. 4 Pirouette (chaotic evil tiefling), a thieves’ guild leader convicted of multiple crimes, has served 1d20 years of a life sentence. 5 Ishar (chaotic evil elf), convicted of conspiracy to murder members of a noble family, has served 1d20 years of a life sentence. 6 Grix (neutral goblin), convicted of espionage, has served 1d6 years of a 10-year sentence. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 207gp 1x Dust of Disappearance (Voll) ------------------------------------------------------------------------------------------------------------------------------------------ Wand of Binding Wand, rare (requires attunement by a spellcaster) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. ------------------------------------------------------------------------------------------------------------------------------------------ Mithral Armor Plate Armor (heavy), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. ------------------------------------------------------------------------------------------------------------------------------------------ Slippers of Spider Climbing Wondrous item, uncommon (requires attunement) While you wear these light shoes, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You have a climbing speed equal to your walking speed. However, the slippers don’t allow you to move this way on a slippery surface, such as one covered by ice or oil. ------------------------------------------------------------------------------------------------------------------------------------------ Cap of Water Breathing Wondrous item, uncommon While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater. ------------------------------------------------------------------------------------------------------------------------------------------ **Belohnung der Golden Vault:** . Rapier of Life Stealing Weapon, rare (requires attunement)Major tier Martial weapon, melee weapon, 2 lb. 1d8 piercing - finesse When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Note: According to the SRD, it is an extra 3d6 necrotic damage, although this is incorrect. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Found On: Magic Item Table G ------------------------------------------------------------------------------------------------------------------------------------------ **Lvl 5 Item Chose:** Amulet of the Devout +1 Wondrous item, uncommon (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +1 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn. ------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------ Teilnehmer: (4) Arikatzi020 - Eoin "Red Mist" - Halfelf (Dhampier) - Phantom Rouge lvl 4 - Golden Vault (4) Raimundo_O - Massimiliano Messina - V.Human - Fighter 4 - Harpers (4) briano_x - Dwite Aegis - human - Oath of Devotion Paladin 4 (4) Jannis D. - Benny - Human - Draconic Sorcerer (4) Folk2K - Aria - TCL - Bard3Warlock1 - none (2) Talak - Ssazkhaz Greytale - Yuan Ti Pureblood - Hexblade Warlock 2 - Harpers ------------------------------------------------------------------------------------------------------------------------------------------ Info: Varrin Axebreaker, beauftrag uns eine Gefangenen (Prisoner 13) das Geheimniss eines Alten Zwergenschatzes zu entlocken. Der Schlüssel dieses schatzes hat die Gefangene bei sich. Axebreaker gab einen kleinen Orangen Edelstein der die Karte des Gefängnisses zu zeigen. https://s3.amazonaws.com/files.d20.io/marketplace/2983510/d0dtGm90ymjV8AhFT1JhsQ/max.png?1672691182&1675656609 Das Personal des Gefängnis wird jeden halben Monat ausgetauscht. Bethra ist ein Informatin die in Luskan auf uns warte. 3% des Schatzes ist unser Lohn wenn wir es schaft. ------------------------------------------------------------------------------------------------------------------------------------------ Zweit Identität: Elena Heartfire, Halbelf, Kochgehilfen. Marta Marthannis, die Wardin des Gefängnises. (evtl Magierin) Ist Bessesen von einem Geist eines Zwerges (Abenteuerfreund von ihr). 7 Hochsicherheits Gefangene im Moment. Drei Schichtsystem. Zwei Freie Tage. Alle 20 Minuten Durch das Hexagon. ------------------------------------------------------------------------------------------------------------------------------------------ Drei Councilormitglieder sind anwesen: . Councilor Voss Anderton. Voss represents the city of Neverwinter. He is a lawful neutral, human noncombatant who has a precise, lawyerly way of speaking. He never misses a council meeting or parole hearing. He votes with his head, not his heart, and he always weighs the ramifications of commuting a prisoner’s sentence. . Councilor Jil Torbo. Jil represents the city of Baldur’s Gate. She is a neutral, halfling noncombatant who loathes her job. She has no sense of humor and sighs deeply when her patience is tested. She likes giving others the benefit of the doubt, however—perhaps as an act of dissent—and votes yes on commutations more often than not. . Councilor Kriv Norixius. Kriv represents the town of Daggerford. He is a lawful good, dragonborn noncombatant of silver dragon ancestry. He hopes to impress the Duchess of Daggerford by doing a good job. He has no tolerance for unrepentant criminals and often votes no on commutations. ------------------------------------------------------------------------------------------------------------------------------------------ 13 Korda Glintstone, Ehemalige verbündete Agentin der Axebreaker, Gauntlgrim Bank, Netzwergbetreibung, Raubüberfall Diebstahl, Magische Tatoos . Ist Vorbieldlich. Hat aber abgeschlagen eher freigelassen zu werden. Will ganicht frei sein da sie dort sicher ist. Will nur die Papiere der Wardin (um sich länger hier einzurichten). Hat eine Pinnnummer auf der Hand und Poesi auf der anderen.. . Prisoner: 1 Gallia Strand (neutral evil human), convicted of smuggling contraband luxuries, has served 1d6 years of a 10-year sentence. 2 Barlo Rageblade (chaotic good human), a famous adventurer convicted of reckless endangerment, has served 1d4 years of a 5-year sentence. 3 Quillion Sardo (lawful neutral halfling), convicted of using magic to influence others, has served 1d4 years of a 5-year sentence. 4 Pirouette (chaotic evil tiefling), a thieves’ guild leader convicted of multiple crimes, has served 1d20 years of a life sentence. 5 Ishar (chaotic evil elf), convicted of conspiracy to murder members of a noble family, has served 1d20 years of a life sentence. 6 Grix (neutral goblin), convicted of espionage, has served 1d6 years of a 10-year sentence. ------------------------------------------------------------------------------------------------------------------------------------------ Loot: 207gp 1x Dust of Disappearance (Voll) ------------------------------------------------------------------------------------------------------------------------------------------ Wand of Binding Wand, rare (requires attunement by a spellcaster) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. ------------------------------------------------------------------------------------------------------------------------------------------ Mithral Armor Plate Armor (heavy), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. ------------------------------------------------------------------------------------------------------------------------------------------ Slippers of Spider Climbing Wondrous item, uncommon (requires attunement) While you wear these light shoes, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You have a climbing speed equal to your walking speed. However, the slippers don’t allow you to move this way on a slippery surface, such as one covered by ice or oil. ------------------------------------------------------------------------------------------------------------------------------------------ Cap of Water Breathing Wondrous item, uncommon While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater. ------------------------------------------------------------------------------------------------------------------------------------------ **Belohnung der Golden Vault:** . Rapier of Life Stealing Weapon, rare (requires attunement)Major tier Martial weapon, melee weapon, 2 lb. 1d8 piercing - finesse When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Note: According to the SRD, it is an extra 3d6 necrotic damage, although this is incorrect. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Found On: Magic Item Table G ------------------------------------------------------------------------------------------------------------------------------------------ **Lvl 5 Item Chose:** Amulet of the Devout +1 Wondrous item, uncommon (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +1 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn. ------------------------------------------------------------------------------------------------------------------------------------------
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Wand of Binding | Rare | DDHC-KftGV-04 Prisoner 13 | true | ||
Wand of Binding Wand, rare (requires attunement by a spellcaster) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges). Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple. | |||||
Mithral Armor Plate | Uncommon | DDHC-KftGV-04 Prisoner 13 | true | ||
Mithral Armor Plate Armor (heavy), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. | |||||
Slippers of Spider Climbing | Uncommon | DDHC-KftGV-04 Prisoner 13 | true | ||
Slippers of Spider Climbing Wondrous item, uncommon (requires attunement) While you wear these light shoes, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. You have a climbing speed equal to your walking speed. However, the slippers don’t allow you to move this way on a slippery surface, such as one covered by ice or oil. | |||||
Cap of Water Breathing | Uncommon | DDHC-KftGV-04 Prisoner 13 | true | ||
Cap of Water Breathing Wondrous item, uncommon While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater. | |||||
Rapier of Life Stealing | Rare | DDHC-KftGV-04 Prisoner 13 | true | ||
Rapier of Life Stealing Weapon, rare (requires attunement) Major tier Martial weapon, melee weapon, 2 lb. 1d8 piercing - finesse When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Note: According to the SRD, it is an extra 3d6 necrotic damage, although this is incorrect. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Found On: Magic Item Table G | |||||
Amulet of the Devout +1 | Uncommon | lvl 5 Magicitem Chose | true | ||
Amulet of the Devout +1 Wondrous item, uncommon (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a +1 bonus to spell attack rolls and the saving throw DCs of your spells. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn. |