Show Log Entry

Adventure Title
Reworkt Starting Log and Rest Changes for 2024 Rules
Session
Date Played
2025-01-30 10:02:00 UTC
Levels Gained
3
GP +/-
1.91
Downtime +/-
-30.0
Location Played
Roll20
DM Name
DM DCI Number
Notes
------------------------------------------------------------------------------------------------------------------------------------------ # **Iris Laevigata** ------------------------------------------------------------------------------------------------------------------------------------------ Size: 2 ft. - 2,5 ft (Small) Weigth: 10 Eyes: Meerblau Hair: Blond und schulterlang Skin: leicht gebräunt ------------------------------------------------------------------------------------------------------------------------------------------ Costomizing your Origin: Race: Fairy Language Proficiencies: Common, Sylvan, Elvish Base Walk Speed: 30 ft. Fairy Magic, Flight Fey Charackteristic: A noticeable, harmless chill surrounds you. Ability Score Point ´Buy: St 8, Dex 15 (+1), Con 14, Int 10, Wis 15 (+2+1), Cha 10 ------------------------------------------------------------------------------------------------------------------------------------------ 1: Chosen Class: Druid Proficiency Saving Throw: Wisdom, Intelligence Proficiency Weapon: Simple Weapons Proficiency Tool: Herbalism Kit Proficiency Armor: Light Armor, Shields Skill Proficiencies: Insight, Perception Druid Spellcasting, Druidic, Primal Order: Magician 2: Wild Shape, Wild Companion 3: Chosen Subclass: Circel of Stars, Star Map, Starry Form lvl 2 bis 7: 4 (1)Choose a Class: Cleric Weapon Proficiencies: Simple weapons Armor Proficiencies: Light Armor, Medium Armor, Shields Cleric Spellcasting, Divine Order: Thaumaturge **30 Downtime for 3 Level ausgegeben** 5 (2): Channel Divinity 6 (3): Choose a Divine Domain: Live Domain Disciple of Life, Life Domain Spells, Preserve Life 7 (4): Level 4 Feat: War Caster +1 Wis ------------------------------------------------------------------------------------------------------------------------------------------ lvl 5 Itemchose: Moon Sickle +1 Weapon (sickle), uncommon (requires attunement by a druid or ranger) This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +1 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle. ------------------------------------------------------------------------------------------------------------------------------------------ Choose a Background: Water Drop (Feylost) Skill Proficiencies: Persuation, Survival *(Prof Swop: Deception zu Persuation)* Source: Ability one +1, one+2 Chose: Dex +1, Wis +2 Tool Proficiencies: Pan Flute Feywild Connection: Dryad (geflaffte Naiad) *(Naiads were a rarely seen fey water spirits that lived in the Sisters along with nereids, sylphs, pixies, and leprechauns)* Fey Mark: Your skin sparkles in moonlight. Free Feat: Healer ------------------------------------------------------------------------------------------------------------------------------------------ Class Equipment Leather Armor, Shield, Sickle, Druidic Focus (Quarterstaff), Explorer’s Pack, Herbalism Kit, and 9 GP Equipment from Background Water Drop (Feylost) Traveler's Clothes, Feywild Trinket, Feywild Trinket, Feywild Trinket, Pouch 8gp A Musical Instrument: Lute (EK) Feywild Trinket: Trinket 1: Wooden pan flute that attracts harmless local fauna when played Trinket 2: 8-ounce, glass wine bottle that magically reassembles itself 1 minute after being broken Trinket 3: Tiny electrum whistle that only Fey can hear ------------------------------------------------------------------------------------------------------------------------------------------ gekauft: 1x Priest's Pack -33gp verkauft: 1x Lute +17.5gp 1x Club +0,01gp 1x Sickle +0,5gp ------------------------------------------------------------------------------------------------------------------------------------------

Magic Items

Name Rarity Location Table Result Counts?
Moon Sickle +1 Uncommon lvl 5 Itemchose true
Moon Sickle +1 Weapon (sickle), uncommon (requires attunement by a druid or ranger) This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +1 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells. When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle.