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Adventure Title
Assign Service Reward
Session
Date DMed
2022-10-09 22:40
Session Length (Hours)
-5
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
2022-10-09 22:40
Character to Apply Rewards
Prof. Dr. Zornik
Notes
# Reward Choice - *Price*: 5 hours - Eldritch Claw Tattoo - 250 GP - +1 Level-UP # Level 2 (Monk 2) **Class**: Monk **HP**: +9 **Features**: Flurry of Blows, Ki, Patient Defense, Step of the Wind, Unarmored Movement, Dedicated Weapon

Magic Items

Character Name Rarity Location Table Result Counts?
Prof. Dr. Zornik ☐ (UC/AT) Eldritch Claw Tattoo Uncommon The Wild Beyond the Witchlight - Chapter 3: Thither false
Wondrous item (tattoo), uncommon (requires attunement) Produced by a special needle, this magic tattoo depicts clawlike forms and other jagged shapes. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Magical Strikes. While the tattoo is on your skin, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and you gain a +1 bonus to attack and damage rolls with unarmed strikes. Eldritch Maul. As a bonus action, you can empower the tattoo for 1 minute. For the duration, each of your melee attacks with a weapon or an unarmed strike can reach a target up to 15 feet away from you, as inky tendrils launch toward the target. In addition, your melee attacks deal an extra 1d6 force damage on a hit. Once used, this bonus action can't be used again until the next dawn.