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Adventure Title
Creation
Creation
Session
Date Played
2022-05-12 08:00:00 UTC
2022-05-12 08:00:00 UTC
Levels Gained
GP +/-
10
10
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
# Race: Tasha's Custom Lineage ***Flavor***: Tortle/Orc/Maschinen-Mischung **Size**: medium **Speed**: 30 feet **Languages**: Common, Orc **ASI**: +2 Str **Feat**: Crusher (Str +1) **Features**: Darkvision (60 ft.) # Class: Barbarian **Hit Dice**: d12 **HP**: +15 #### Proficiencies **Armor**: Light, Medium, Shields **Weapons**: Simple, Martial **Saving Throws**: Strength, Constitution **Skills**: Intimidation, Perception **Features**: Rage, Unarmored Defense # Ability Scores **Method**: Point Buy **Strength**: 15 +2 +1 = 18 **Dexterity**: 14 **Constitution**: 14 **Intelligence**: 8 **Wisdom**: 12 **Charisma**: 8 # Description **Alignment**: Lawful Neutral **Deity**: / **Faction**: / **Age**: unknown **Height**: **Weight**: ***Flavor***: > # Background: Pirate **Skills**: Athletics, Insight (City Watch) **Languages**: Thieves' Tools, Tinker Tools (Inquisitor) **Feature**: Bad Reputation (Pirate) **Personality Trait 1**: My friends know they can rely on me, no matter what. **Personality Trait 2**: To me, a tavern brawl is a nice way to get to know a new city. **Ideals**: Respect. The thing that keeps a ship together is mutual respect between captain and crew. **Bonds**: I’m loyal to my captain first, everything else second. **Flaws**: Once someone questions my courage, I never back down no matter how dangerous the situation. # Starting Equipment **by class** a Maul a Shortbow an explorer's pack four javelins **by background (Noble)** A belaying pin (club) 50 feet of silk rope a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5) a set of common clothes a pouch containing 10gp
# Race: Tasha's Custom Lineage ***Flavor***: Tortle/Orc/Maschinen-Mischung **Size**: medium **Speed**: 30 feet **Languages**: Common, Orc **ASI**: +2 Str **Feat**: Crusher (Str +1) **Features**: Darkvision (60 ft.) # Class: Barbarian **Hit Dice**: d12 **HP**: +15 #### Proficiencies **Armor**: Light, Medium, Shields **Weapons**: Simple, Martial **Saving Throws**: Strength, Constitution **Skills**: Intimidation, Perception **Features**: Rage, Unarmored Defense # Ability Scores **Method**: Point Buy **Strength**: 15 +2 +1 = 18 **Dexterity**: 14 **Constitution**: 14 **Intelligence**: 8 **Wisdom**: 12 **Charisma**: 8 # Description **Alignment**: Lawful Neutral **Deity**: / **Faction**: / **Age**: unknown **Height**: **Weight**: ***Flavor***: > # Background: Pirate **Skills**: Athletics, Insight (City Watch) **Languages**: Thieves' Tools, Tinker Tools (Inquisitor) **Feature**: Bad Reputation (Pirate) **Personality Trait 1**: My friends know they can rely on me, no matter what. **Personality Trait 2**: To me, a tavern brawl is a nice way to get to know a new city. **Ideals**: Respect. The thing that keeps a ship together is mutual respect between captain and crew. **Bonds**: I’m loyal to my captain first, everything else second. **Flaws**: Once someone questions my courage, I never back down no matter how dangerous the situation. # Starting Equipment **by class** a Maul a Shortbow an explorer's pack four javelins **by background (Noble)** A belaying pin (club) 50 feet of silk rope a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5) a set of common clothes a pouch containing 10gp