Show Log Entry

Adventure Title
Creation
Session
Date Played
2022-05-07 19:00:00 UTC
Levels Gained
4
GP +/-
22.5
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
# Race: Fairy **Size**: small **Speed**: 30 feet **Languages**: Common, Sylvan **ASI**: +2 Dex, +1 Cha **Features**: Fairy Magic, Flight # Class: Rogue **Hit Dice**: d8 **HP**: +10 #### Proficiencies **Armor**: Light **Weapons**: Simple weapons, hand crossbows, longswords, rapiers, shortswords **Tools**: Thieves' tools **Saving Throws**: Dexterity, Intelligence **Skills**: Insight, Investigation, Perception, Persuation **Features**: Sneak Attack, Expertise, Thieve's Cant **Expertise**: Perception, Thieve's Tools # Ability Scores **Method**: Point Buy **Strength**: 8 **Dexterity**: 15 +2 = 17 **Constitution**: 14 **Intelligence**: 8 **Wisdom**: 10 **Charisma**: 15 +1 = 16 # Description **Alignment**: Chaotic neutral **Deity**: / **Faction**: **Age**: **Height**: **Weight**: ***Flavor***: > # Background: Entertainer **Skills**: Deception, Stealth (Customized Origin - Criminal) **Tool**: Disguise Kit, Viol **Feature**: By Popular Demand **Routine**: Instrumentalist **Personality Trait 1**: I love a good insult, even one directed at me. **Personality Trait 2**: I change my mood or my mind as quickly as I change key in a song. **Ideals**: Creativity. The world is in need of new ideas and bold action. (Chaotic) **Bonds**: I'm trying to pay off an old debt I owe to a generous benefactor. (Pasha Razim) **Flaws**: I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble. # Starting Equipment **by class** a rapier a shortbow a quiver of 20 arrows a burglar's pack Leather armor two daggers thieves' tools **by background** A musical instrument (*Viol*) the favor of an admirer (*love letter*) a costume a pouch containing 15gp **sold**: Rapier (12,5 GP) Leather (5 GP) **bought**: Studded Leather (45 GP) Shield (10 GP) # Level 2 (Rogue 2) **Class**: Rogue **HP**: +7 **Features**: Cunnning Action # Level 3 (Rogue 3) **Class**: Rogue **Subclass**: Swashbuckler **HP**: +7 **Features**: Steady Aim, Fancy Footwork, Rakish Audacity # Level 4 (Rogue 4) **Class**: Rogue **HP**: +7 **Features**: ASI **ASI**: Moderately Armored # Level 5 (Rogue 5) **Class**: Rogue **HP**: +7 **Features**: Uncanny Dodge **Item**: Rod of the Pact Keeper +1

Magic Items

Name Rarity Location Table Result Counts?
🗹 (UC) Rod of the Pact Keeper +1 Uncommon Player's Guide true
Rod, uncommon (+1) (requires attunement by a warlock) While holding this rod, you gain a bonus to spell attack rolls and to the saving throw DCs of your warlock spells. This bonus is determined by the rod's rarity. In addition, you can regain one warlock spell slot as an action while holding the rod. You can't use this property again until you finish a long rest.