Adventure Logsheet
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Notitzen für mich - noch anpassen: Revivify nur als Scrolls? Aura of Vitality nur als Scrolls? Greater Restoration nur als Scrolls? Items?
Race: Harengon Size: medium Speed: 30 feet Languages: Common, Sylvan ASI: +2 Str, +1 Con Features: Hare Trigger, Leporine senses, Lucky Footwork, Rabbit Hop Class: Rogue Hit Dice: d8 HP: +11 Proficiencies Armor: Light Weapons: Simple, Hand Crossbow, Longsword, Rapier, Shortsword Saving Throws: Dexterity, Intelligence Skills: Stealth, Insight, Investigation, Intimidation Expertise: Perception, Thieve's Tools Features: Thieve's Cant, Sneak Attack Ability Scores Method: Point Buy Strength: Str 15 +2 = 17 Dexterity: 14 Constitution: 15 +1 = 16 Intelligence: 8 Wisdom: 10 Charisma: 8 Description Alignment: Chaotic Neutral Deity: Faction: / Age: Height: Weight: Flavor: Background: Feylost Skills: Deception, Survival Languages: Elvish Tool: Flute Feature: Feywild Connection Personality Trait 1: I'm haunted by fey laughter that only I can hear, though I know it's just my mind playing tricks on me. Personality Trait 2: I live by my own set of weird and wonderful rules. Ideals: Changeability. Change is good, which is why I live by an ever-changing set of rules. (Chaotic) Bonds: I'm drawn to the Feywild and long to return there, if only for a short while. Flaws: I'm always changing my mind - well, almost always. Starting Equipment by class a rapier a shortbow and quiver of 20 arrows a burglar's pack Leather armor two daggers thieves' tools by background A musical instrument (Flute) a set of traveler's clothes three trinkets (each determind by rolling on the Feywild Trinkets table) a pouch containing 8gp sold: bought:
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Reward Choice Price: 5 hours Periapt of Health 10 downtime days +1 Level-UP (On different Char - Sonney Daye)
Adventure Logsheet
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Season 11 Downtime Adjustment https://www.adventurersleaguelog.com/users/36316/dmlogentries/902655
Loot 100 GP Pearl of Power Potion of Healing Level 2 (Rogue 2) Class: Rogue HP: +8 Features: Cunning Action Level 3 (Rogue 3) Downtime Ability: Catching Up (-10 Days) Class: Rogue Subclass: Soulknife HP: +8 Features: Steady Aim, Psionic Power, Psychic Blades
Loot 65 GP Decanter of endless water Potion of Fire Breath Level 4 (Rogue 3/Barbarian 1) Class: Barbarian Hit-Die: d12 HP: +10 Proficiencies: shields, martial weapons Features: rage, unarmored defense
Adventure Logsheet
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2x Potion of Healing
Loot 42,5 GP Scroll of Speak with animals Potion of Healing Lantern of Revealing Level 5 (Rogue 3/Barbarian 2) Class: Barbarian HP: +10 Features: reckless attack, danger sense Level 6 (Rogue 3/Barbarian 3) Downtime Ability: Catching Up (-10 Days) Class: Barbarian Subclass Path of the Beast HP: +10 Features: Primal Knowledge (Athletics), Form of the Beast Level 7 (Rogue 3/Barbarian 4) Downtime Ability: Catching Up (-10 Days) Class: Barbarian HP: +10 Features: ASI ASI: Skill Expert (+1 Str, Arcana prof., Athletics exp.) Level 8 (Rogue 3/Barbarian 5) Downtime Ability: Catching Up (-10 Days) Class: Barbarian HP: +10 Features: Extra Attack, Fast Movement
Story Awards Friend of Rashemen You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask.You have advantageon all social checks with the people of Rashemen if they know your name and what you did. Durthan’s Curse You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions. Loot 335 GP Potion of Growth Potion Speak with Animals Cloak of Displacement Level 9 (Rogue 4/Barbarian 5) Class: Barbarian HP: +10 Features: ASI ASI Str +2
Adventure Logsheet
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Traded With Asami Shadowgleam https://www.adventurersleaguelog.com/users/36316/characters/90209
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Reward Choice Price: 10 hours Cloak of Displacement 2500 GP +1 Level-UP (on different Char - Aimos) -> https://www.adventurersleaguelog.com/users/36316/dmlogentries/921830
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Season 11 GP Adjustment https://www.adventurersleaguelog.com/users/36316/dmlogentries/921825
Adventure Logsheet
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Traded with Oleander https://www.adventurersleaguelog.com/users/36316/characters/87515
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Traded with Corus https://www.adventurersleaguelog.com/users/36316/characters/86958
Story Awards Rashemi Regard (If you have the Enmity of Rashemen story award, both story awards get removed from your log sheet. Your deeds have earned forgiveness, but they did not earn both forgiveness and regard.) You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you. Fangjaws Citizen You have been branded a citizen of FangjawsHold. While you have no fealty to this monster town, you wear its brand. All orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage. Any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, may start with a hostile attitude towards you. Fangjaws Nobility (Requires that you are already a Fangjaws Citizen.) You have further served FangjawsHold and have been rewarded with nobility. From this point forward, you may purchase a house in the Little Moonsea district for 2000 GP and 20 downtime days. This also increases your lifestyle expenses by 1 GP. In addition, you may administer justice to the citizens of Fangjaws Hold. Loot 233 GP Potion of Greater Healing Potion of Invulnerability Belt of Hill Giant Strength Level 10 (Rogue 5/Barbarian 5) Class: Rogue HP: +8 Features: Uncanny Dodge
Adventure Logsheet
Loot 8255,625 GP Potion of Flying Potion of Mind Reading Potion of Greater Healing Scroll of Fear Scroll of Hold Person Scroll of Conjure Minor Elementals Scroll of Dispel Magic Scroll of Magic Mouth Snarla's Spellbook Scroll of Protection (Fiends) +1 Chain mail Goggles of Night Stone of Good Luck Boots of Striding and Springing Armor of Vulnerability (slashing) Ring of Protection Ring of Spell Storing 1. First Weapon Returned. five rare consumables: 2x Spellscroll Revivify 2x Spellscroll Greater Restoration Spellscroll Raise Dead 2. Second Weapon Returned. (Arrow Catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (six beads), Staff of the Woodlands, +2 Wand of the Warmage, or +2 weapon of choice.) 3. Third Weapon Returned. blessing of protection, when the character gains 17th level can claim one of these legendary items (Blackrazor, Whelm, Wave) for their own use subject to the MIL restrictions. Level 11 (Rogue 6/Barbarian 5) Class: Rogue HP: +8 Features: Expertise Expertise: Athletics, Perception
Race: Astral Elf Languages: Common, Elvish Proficiencies: Perception ASI: +1 Con, +2 Cha Features: Darkvision (60 ft.) Fey Ancestry Trance Astral Fire (Sacred Flame) Starlight Step Background: Wildspacer Skill Proficiencies: Deception, Perception (Customized - Stojanow Prisoner) Tool Proficiencies: Lute, Thieves' Tools (Customized - Gate Urchin) Feature: Close Encounter (Cosmic Horror), Wildspace Adaptation Ability Scores Method: Point Buy Strength: 8 Dexterity: 14 Constitution: 15 +1 = 16 Intelligence: 8 Wisdom: 10 Charisma: 15 +2 = 17 Class: Fighter 1 / Hexblade Warlock 10 Skill Proficiencies: Acrobatics, Intimidation Features Fighter: Fighting Style (Great Weapon Fighting) Second Wind Features Warlock: Pact Magic (2x Level 5 Slot) Hex Warrior Hexblade's Curse Pact of the Blade Accursed Specter Armor of Hexes Eldritch Invocations: Eldritch Mind Improved Pact Weapon Thirsting Blade Eldritch Smite Ascended Step Spells Warlock Cantrips: Eldritch Blast, Green-Flame Blade, Toll the Dead, Mage Hand 1st Level: Armor of Agathys 2nd Level: Hold Person, Levitate (Ascended Step) 3rd Level: Counterspell, Tongues 4th Level: Shadow of Moil, Dimension Door, Banishment 5th Level: Cone of Cold, Hold Monster, Teleportation Circle ASI's: Level 1 Wildspacer - Tough Level 4 Warlock - Elven Accuracy Cha +1 Level 8 Warlock - Great Weapon Master
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Reward Choice Price: 10 hours Flame Tongue Greatsword 2500 GP +1 Level-UP Level 12 (Fighter 1/Warlock 11) Class: Warlock HP: +10 Features: Mystic Arcanum Mystic Arcanum: Mental Prison
Adventure Logsheet
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Season 12 GP Adjustment https://www.adventurersleaguelog.com/users/36316/dmlogentries/954367
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Level-Up from previous Service Award -> https://www.adventurersleaguelog.com/users/36316/dmlogentries/954367 Level 13 (Fighter 1/Warlock 12) Class: Warlock HP: +10 Features: ASI, Eldritch Invocation Eldritch Invocation: Lifedrinker ASI: Cha +2
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Traded with Belzes https://www.adventurersleaguelog.com/users/36316/characters/95399
Adventure Logsheet
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Spell Components Warlock Spells - Shadow of Moil Undead Eyeball (150 GP) - 10x Teleportation Circle Chalks (10x 50 GP) General usefull Components - 3x Revify-Diamonds (3x 300 GP) - 6x Greater Restoration Diamond Dust (6x 100 GP)
Loot 8340 GP Robe of Eyes Ioun Stone of Awareness Potion of Fire Giants Strength Level 14 (Fighter 1/Warlock 13) Class: Warlock HP: +10 Features: Mystic Arcanum (7th level) Spells: Intellect Fortress, Forcecage (MA)
Loot 2000 GP Quaal's Feather Token (Bird) Staff of Striking Potion of Mind Reading Potion of Superior Healing Level 15 (Fighter 1/Warlock 14) Class: Warlock HP: +10 Features: Master of Hexes
Adventure Logsheet
Race: Feral Winged Tiefling Languages: Common, Infernal ASI: +2 Dex, +1 Int -> Customized Origin +1 Dex, +2 Cha Features: Darkvision (60 ft.) Hellish Resistance Winged Background: Haunted One Skill Proficiencies: Athletics, Perception (Customized - Soldier) Tool Proficiencies: Thieve's Tools (Customized - Trade Sheriff) Language Proficiencies: Elvish (Customized - Trade Sheriff) Background Feature: Harrowing Event, Heart of Darkness Feat: Tough Ability Scores Method: Point Buy Strength: 13 Dexterity: 13 +1 = 14 Constitution: 14 Intelligence: 8 Wisdom: 9 Charisma: 15 +2 = 17 Class: Divine Soul Sorcerer 9/Vengeance Paladin 6 Skill Proficiencies: Arcana, Persuation Features Sorcerer: Divine Magic Favored by the Gods Font of Magic Metamagic (Quickened Spell, Twinned) Magical Guidance Empowered Healing Spells Sorcerer: Cantrips: Guidance, Fire Bolt, Green-Flame Blade, Mind Sliver, Prestidigitation 1st Level: Absorb Elements, Shield, Healing Word (Divine Magic) 2nd Level: 3rd Level: Counterspell, Haste, Spirit Guardians 4th Level: Death Ward, Dimension Door, Psychic Lance 5th Level: Greater Restoration, Hold Monster Features Paladin: Fighting Style (Great Weapon Fighting) Spellcasting Divine Smite Divine Health Channel Divinity (Abjure Enemy, Vow of Enmity, Harness Divine Power) Extra Attack Aura of Protection ASI's: Level 1 Background - Tough Level 4 Paladin - Great Weapon Master Level 4 Sorcerer - Cha +2 Level 8 Sorcerer - Cha +1 Telekinetic
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Reward Choice Price: 10 hours Belt of Fire Giant Strength 2500 GP +1 Level-UP Level 16 (Sorcerer 10/Paladin 6) Class: Sorcerer HP: +6 Features: Additional Metamagic Metamagic: Extended Spell Cantrips: Mage Hand Spells: Aura of Vitality
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Traded with Aimos https://www.adventurersleaguelog.com/users/36316/characters/88989
Adventure Logsheet
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mundane Items bought - Half Plate (750 GP) - 10x Javelin (10x 0,5 GP) Spell Components 4x Holy Water (4x 25 GP) Pair of Platinum Rings (2x 50 GP) 5x Revivify Diamonds (5x 300 GP) 5x Greater Restoration Diamond dust (5x 100 GP)
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Reward Choice Price: 20 hours Stone Half Plate +2 10000 GP +1 Level-UP (on different Char - Leonidas) -> https://www.adventurersleaguelog.com/users/36316/dmlogentries/972164
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Season 12 GP Adjustment https://www.adventurersleaguelog.com/users/36316/dmlogentries/972162
Adventure Logsheet
Story Awards Silver Beak Associate The Silver Beak Cartel is eternally grateful for your impeccable work and considers you a trusted ally. Loot 11.000 GP Noot Suit (Fish Suit) Farenor's Cloak of Many Fashions Potion of Superior Healing Scroll of Create Spelljammer Helm
Loot Horn of Silent Alarm Potion of Invulnerability Potion of Superior Healing Scroll of Pass without Trace
Loot 1250 GP Rod of Absorption Scroll of lesser restoration Scroll of ray of enfeeblement oil of sharpness
Adventure Logsheet
used Items 1x Revifiy Crystal (300 GP) 2x Greater Restoration Dust (2x 100 GP) Loot 15.000 GP Ring of Regeneration
Story Award YOU MUST LOVE SECRETS! You found and read the note from the mysterious “Dragon Father” in Malarea’s room. Malarea deduced he is The Ethereal Mire; the bald elf Emmit is just one of the Ethereal Mire’s aliases. This clue includes a drawing of the mysterious mastermind disguised as a bald male elf with gaudy emerald jewelry, which will help you track him at the end of this trilogy. DON’T LOOK BACK You set off the self-destruct sequence on the asteroid base and managed to escape before it blew up. Word has spread throughout the Giantkiller system and dragons have commissioned murals commemorating your success! Additionally, The Ethereal Mire will not be able to add the green, winged dragonborn to his army. Loot 16.666,5 GP Cloak of Many Fashions Potion of Invulnerability Scroll of Sickening Radiance Scroll of Mass Cure Wounds
Loot 12500 GP Potion of Superior Healing Periwinkles's hat of Piracy (Hat of Wizardry) Dread Cutlass (Scimitar of Speed)
Adventure Logsheet
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Reward Choice Price: 20 hours Pike +3 10000 GP +1 Level-UP (On Different Char - )
Name -> Corellius Background -> Reborn
new Flaw “I obsess about the past, and I’m constantly trying to go back to undo my mistakes.” Loot 1622 GP Sun Blade Valins Diadem (Hat of Disguise) Ring of Spell Storing (Bless, Revivify) Staff of Fate Ioun Stone of Awareness Eyes of Minute Seeing Watchful Helm Crystal Ball of True Seeing Potion of Superior Healing
Adventure Logsheet
Loot 7000 GP Potion of Superior Healing Potion of Fire Giant Strength Ring of Regeneration Staff of Adornment
Background Background Feature: Position of Priviliege (Noble) -> Fortune's Favor (Rewarded) Background Feat: Tough -> Lucky
Loot GP Potion of Invulnerability Potion of Flying Potion of Mind Reading Potion of Gaseous Form Potion of Cloud Giant Strength Potion of Heroism Potion of Polychromy Spell Scrolls of Charm Monster, Spell Scroll of Cone of Cold Spell Scroll of Steel Wind Strike Spell Croll of Dawn Spell Scroll of Bigby's Hand Spell Scroll of Revivify Scroll of Armor of Agathys Scroll of Web Scroll of Summon Beast Scroll of Feather Fall Scroll of Earth Tremor Scroll of Cure Wounds Scroll of Blindness/Deafness Invisible Gem of Seeing Ring of Protection Spear of Backbiting Berserker Greataxe Greatsword of Vengeance Defender Rapier Ring of Regeneration Rod of the Pact Keeper +3 Staff of Power Figurine of Wondrous Power: Obsidian Steed Belt of Fire Giant Strength Animated Shield
Adventure Logsheet
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Traded with Tak'atha https://www.adventurersleaguelog.com/users/36316/characters/108014
Race: Tasha's Custom Lineage Languages: Common, Common Sign Language, Draconic Features: Darkvision (60 ft.) Feat (Gift of the Gem Dragon) Background: Far Traveler (Legacy) Flavored as "Reborn" ASI: +2 Cha, +1 Con Skill Proficiencies: Perception, Insight Tool Proficiencies: Flute Language: Celestial Feature: All Eyes on You Origin Feat: Magic Initiate Ability Scores Method: Point Buy Strength: 15 Dexterity: 8 Constitution: 15 +1 =16 Intelligence: 8 Wisdom: 8 Charisma: 15 +2 =17 Class: Vengeance Paladin 6/Hexblade Warlock 10 Skill Proficiencies: Atheletics, Persuation Features Paladin: Spellcasting Lay on Hands Weapon Mastery (Quarterstaff, Halberd) Fighting Style (Blind Fighting?) Paladin's Smite Channel Divinity (Divine Sense, Vow of Enmity) Oath Spells Feat (Great Weapon Master) Extra Attack Faithful Steed Aura of Protection Features Warlock: Pact Magic Eldritch Invocations ( 7 - Pact of the Blade, Improved Pact Weapon, Lessons of the First Ones: Musician, Eldritch Smite, Agonizing Blast, Pact of the Chain, Lifedrinker) Magical Cunning Fiend Spells Dark One's Blessing Feat (War Caster +1 Cha) Dark One's Own Luck Feat (Inspiring Leader +1 Cha) Contact Patron Fiendish Resilience Spells Warlock: Cantrips: Blade Ward, Eldritch Blast, Mind Sliver, Minor Illusion 1st-level: Armor of Agathys, Tasha's Hideous Laughter, Burning Hands (Fiend), Command (Fiend) 2st-level: Mirror Image, Spider Climb, Scorching Ray (Fiend), Suggestion (Fiend) 3rd-level: Spirit Shroud, Fireball (Fiend), Stinking Cloud (Fiend) 4th-level: Dimension Door, Banishment, Fire Shield (Fiend), Wall of Fire (Fiend) 5th-level: Teleportation Circle, Geas (Fiend), Insect Plague (Fiend) ... 2 Spells noch aussuchen - Summons? Feat: Level 1 Species - Gift of the Gem Dragon +1 Cha Level 1 Background - Magic Initiate: Wizard (Light, Prestidigitation, Shield) Level 2 Lessons of the First Ones - Musician Level 4 Paladin - Great Weapon Master +1 Str Level 4 Warlock - War Caster +1 Cha Level 8 Warlock - Inspiring Leader +1 Cha
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Traded with Kaito https://www.adventurersleaguelog.com/users/36316/characters/104128
Adventure Logsheet
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Traded with Oleander https://www.adventurersleaguelog.com/users/36316/characters/87515
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Reward Choice Price: 5 hours Moon-Touched Greatsword 250 GP +1 Level-UP (On Different Char - Kaito https://www.adventurersleaguelog.com/users/36316/dmlogentries/1163412 )
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Traded with Corellius T2 https://www.adventurersleaguelog.com/users/36316/characters/95082
Adventure Logsheet
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Traded with Cloudya https://www.adventurersleaguelog.com/users/36316/characters/93124
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Reward Choice Price: 5 hours Clothes of Mending (Guardian) 250 GP +1 Level-UP (On Different Char - ?
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Used 1 DT to cast Find Steed with a Pact Spellslot at Level 5
Adventure Logsheet
Story Awards Blessed by the Binder You have proven yourself a protector of knowledge to the Binder of Faerûn in Songhal. You have advantage on Charisma (Persuasion) checks made to influence clergy of Oghma. In addition, you gain a charm of restoration. Charm of Restoration This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells, requiring no spell components: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, the charm vanishes from you. Loot 5833 GP Potion of Supreme Healing Oil of Etherealness Spell Scroll of Blur Spell Scroll of Greater Invisibility Spell Scroll of Haste Spell Scroll of Mirror Image Shield +3 Date: 12-Nov-2024 Adventure: BMG-DRW-OD-07, Subtlety of Subterfuge DM: @🅼🆈🅺🅴🅼🆈🅺🅴 (Admin) Players: @GishLife {GMT-7} @A Maluku Figment @ESO117 @Hooty @FaithLessPanda @C0ldW0lf | Florian Rewards (each): Level up (optional), 10 DT days, 5833gp + Oil of Etherealness, Potion of Supreme Healing, Spell Scroll of Blur, Spell Scroll of Greater Invisibility + Spell Scroll of Haste + Spell Scroll of Mirror Image + Shield +3, This shield is made of Iskirthos darksteel. Its bearer can speak and understand Old Iskirthos. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. Story Awards: Blessed by the Binder You have proven yourself a protector of knowledge to the Binder of Faerûn in Songhal. You have advantage on Charisma (Persuasion) checks made to influence clergy of Oghma. In addition, you gain a charm of restoration. Charm of Restoration. This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells, requiring no spell components: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, the charm vanishes from you. Summary: You found out where Dun-Orthass is and slipped through the Black Network encampment to get there. Now as you hunker down in your cave waiting for further instructions from Scorn, you can't help but look up at the tower of black stone the looms in the near-distance. Are those skulls it's covered in? And why is there a faint green glow around it? ... Gulp.
Loot 1437 GP White-Gold Suit of Fine Cothes Dust of Dissappearance Cli Lyre
Smithy: Craft -> Enspelled Half Plate (Shield) (750 GP, 200 GP, 10 DT -> half bc assistet by Hireling) Pub -> On Tap: Positive Reinforcement & Sterner Stuff
Adventure Logsheet
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Traded with Sophurr Ri'ing T1 https://www.adventurersleaguelog.com/users/36316/characters/105210
Loot GP Scroll of Control Winds Potion of Superior healing Potion of Climbing Ring of Free Action
Story Awards Grosvenson With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent. Loot 4.000 GP 3x Potion of Superior Healing Potion of Fire Breath Aegis of the Raven Queen Dread Helm
Adventure Logsheet
Loot 10.000 GP Spellwrought tattoo guidance Spellwrought Tattoo of Reincarnate Spellwrought Tattoo of Death Ward Potion of Invulnerability Ghost Step Tattoo (Language: Deep Speech)
Loot GP? Potion of Superior Healing Potion of Invulnerability Potion of Heroism Lock of Trickery? Rod of Hellish Flames
Race: Tasha's Custom Lineage Languages: Common, Common Sign Language, Draconic Features: Darkvision (60 ft.) Feat (Gift of the Gem Dragon) Background: Reborn (custom) ASI: +2 Cha, +1 Con Skill Proficiencies: Perception, Insight Tool Proficiencies: ? Origin Feat: Musician Ability Scores Method: Point Buy Strength: 13 Dexterity: 8 Constitution: 15 +1 =16 Intelligence: 8 Wisdom: 12 Charisma: 15 +2 =17 Class: Vengeance Paladin 6/Divine Soul Sorcerer 10 Skill Proficiencies: Atheletics, Persuation Features Paladin: Spellcasting Lay on Hands Weapon Mastery (Quarterstaff, Halberd) Fighting Style (Blind Fighting?) Paladin's Smite Channel Divinity (Divine Sense, Vow of Enmity) Oath Spells Feat (Great Weapon Master) Extra Attack Faithful Steed Aura of Protection Features Sorcerer: Spellcasting Innate Sorcery Font of Magic Metamagic (3 - Quickened Spell, Subtle Spell, Heightened Spell) Divine Magic Favored by the Gods Feat (War Caster +1 Cha) Sorcerous Restoration Empowered Healing Sorcery Incarnate Feat (Inspiring Leader +1 Cha) Spells Sorcerer: (6 cantrips, 15 leveled + 1 Divine Magic) Cantrips: Guidance, Green-Flame Blade, Mind Sliver, Toll the Dead, Sorcerous Burst, Prestidigitation 1st-level: Shield, Absorb Elements, Hideous Laughter, Chromatic Orb, Healing Word (Divine Magic) 2st-level: Suggestion, Arcane Vigor 3rd-level: Spirit Guardians, Haste, Dispel Magic, Hypnotic Pattern, Spirit Shroud 4th-level: Dimension Door, Death Ward, Psychic Lance 5th-level: Circle of Power, Mass Cure Wounds Feat: Level 1 Species - Gift of the Gem Dragon +1 Cha Level 1 Background - Musician Level 4 Paladin - Great Weapon Master +1 Str Level 4 Sorcerer - War Caster +1 Cha Level 8 Sorcerer - Inspiring Leader +1 Cha
Adventure Logsheet
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Used 1 DT to cast Find Steed with a Level 7 Spellslot
Ire of Bootblack - Story Award Bootblack is a powerful fey creature, and has taken notice of your abilities – and your inability to adhere to an agreement. Arcane Aid in Phlan - Story Award You have freed Fulton Stormweather, an elf wizard that now resides in Phlan. You can spend two downtime days to travel to him and convince him to cast legend lore for you on an object. He can also provide the identify spell for free, but only once as his time in the Feywild is preventing him from accessing the Weave as he once did. Loot 1057 GP Dancing Rapier Spell Scroll of Dream Potion of Heroism Potion of Invulnerability Death Ward Scroll
Adventure Rewards One level-up, and the option to rebuild your character (which you may accept or decline at your discretion) 10 downtime days 10,000 GP per Character Ring of Resistance (Acid) Ring, Rare You have Resistance to one damage type while wearing this ring which has a pearl gemstone. Flavor: A Medium or Small Humanoid can wear one of these rings like a bangle. Potion of Giant Strength (Fire) Potion of Flying Quaal's Feather Token (Tree) Wondrous Item, Uncommon Tree. You must be outdoors to use this token. You can take a Magic action to touch it to an unoccupied space on the ground. The token disappears, and in its place a nonmagical oak tree springs into existence. The tree is 60 feet tall and has a 5-foot-diameter trunk, and its branches at the top spread out in a 20-foot radius. Special Award: Theldin's Favor Theldin offers to craft a magic weapon or suit of armor for his saviors. Amethyst stirring dragons wrath shortbow Adventurer's League Adaptation Guide: Theldin’s Favor allows the character to select ANY rare armor or weapon from an AL legal source and is an item that's legal for that character's campaign. All relevant AL guidance relating to the legality of an item applies (Player's Guide, FAQ, etc) ...and a Rare Weapon/Armor
Adventure Logsheet
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Meditated for 7 days in the Meditation chamber to Fortify Self. (Roll results at the start of the next game)
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Traded with Faelyn https://www.adventurersleaguelog.com/users/36316/characters/89141
Story Awards Charm of the Throne You can cast Mordenkainen’s Magnificent Mansion, requiring no spell components and using your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). Once used three times, the charm vanishes from you. Charm of the Mirage This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you. Loot 10855 GP Animated Shield Dwarven Half Plate Ring of Acid Resistance Ring of Force Resistance Sun Blade Glamoured Studded Leather Amulet of Health Wraps of Unarmed Power +3 Energy Bow Candle of Invocation (Ysgard) Wand of Polymorph Spell Scroll of Wish Staff of Withering Longbow +2
Adventure Logsheet
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Traded with Faelyn https://www.adventurersleaguelog.com/users/36316/characters/89141
Story Award What a Horse! You have earned the respect and thanks of a pegasus, a celestial denizen of the Upper Planes. For as long as you treat the creature with respect and stay true to the ideals that it embodies, it remains faithful to you and happily serves you as a mount. While he is willing to wear barding, U'dehl refuses to wear heavy armor for fear that people won't be able to properly behold his magnificence. He is also adamant in being provided nothing but the best food and care. For so long as you retain U'dehl's services, you must maintain a lifestyle of no less than Wealthy. If, at any time, you perform an evil act in its presence, you must immediately succeed at a DC 16 Charisma (Persuasion) check. If you fail, the pegasus leaves your service at its next available opportunity. The DM has discretion as to what constitutes an evil act and may assign advantage or disadvantage on the check based on the circumstances surrounding the act. The DC of this check increases by 1 each time you are forced to make it. Roleplaying U'dehl U'dehl is extremely haughty and vain, and constantly preens and grooms himself. His rather annoying shortcomings aside, however, he is steadfast in his loyalty. Quote: "Neeeeigh!" Loot 7000 GP Ioun Stone of Insight Belt of Fire Giant Strength
Basic Facilities no improvements yet 5 Special Facilities Pub (enlarged to Vast, 2.000GP) - Positive Reinforcement (Necrotic resist) & Sterner Stuff (Frightened immunity) Reliquary - Charm of Greater Restoration Teleportation Circle Sacristy Meditation Chamber