Show Log Entry
Adventure Title
DDHC-PotA Princes of the Apocalypse
DDHC-PotA Princes of the Apocalypse
Session
19
19
Date Played
2022-09-10 10:00:00 UTC
2022-09-10 10:00:00 UTC
Levels Gained
1
1
GP +/-
1212.05
1212.05
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
thebaconing
thebaconing
DM DCI Number
4320843938
4320843938
Notes
# Loot - 1.212,05 GP - Potion of Water Breathing - Elven Chain (Temple of Black Earth) - Claws of the Umber Hulk - Wand of Magic Missiles # Level 9 (Sorcerer 7/Warlock 2) **Class**: Sorcerer **Hit Dice**: d6 **HP**: +7 **Features**: / **Spells**: Banishment, Enemies Abound -> Dimension Door
# Loot - 1.212,05 GP - Potion of Water Breathing - Elven Chain (Temple of Black Earth) - Claws of the Umber Hulk - Wand of Magic Missiles # Level 9 (Sorcerer 7/Warlock 2) **Class**: Sorcerer **Hit Dice**: d6 **HP**: +7 **Features**: / **Spells**: Banishment, Enemies Abound -> Dimension Door
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
☐ (R/AT) Claws of the Umber Hulk | Rare | DDHC-PotA Princes of the Apocalypse | false | ||
Wondrous item, rare (requires attunement) These heavy gauntlets of brown iron are forged in the shape of an umber hulk’s claws, and they fit the wearer’s hands and forearms all the way up to the elbow. While wearing both claws, you gain a burrowing speed of 20 feet, and you can tunnel through solid rock at a rate of 1 foot per round. You can use a claw as a melee weapon while wearing it. You have proficiency with it, and it deals 1d8 slashing damage on a hit (your Strength modifier applies to the attack and damage rolls, as normal). While wearing the claws, you can’t manipulate objects or cast spells with somatic components. | |||||
☐ (UC/AT) Wand of Magic Missiles | Uncommon | DDHC-PotA Princes of the Apocalypse | false | ||
Wand, uncommon This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. | |||||
☐ (R) Elven Chain | Rare | DDHC-PotA Princes of the Apocalypse | false | ||
Armor (chain shirt), rare You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. Found in Temple of Black Earth |