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Adventure Title
DDHC-PotA
Session
5
Date Played
2022-03-19 19:00:00 UTC
Levels Gained
1
GP +/-
763
Downtime +/-
10.0
Location Played
Roll20
DM Name
thebaconing
DM DCI Number
4320843938
Notes
# Loot - 763 GP - Ring of Fire Resistance - Amulet of Health # Level 5 (Sorcerer 4) **Class**: Sorcerer **Hit Dice**: d6 **HP**: +6 **Features**: ASI, Item **ASI**: Fey Touched (+1 Cha, Bless, Misty Step) **Spells**: Web, ? **Item**: Bloodwell Vial +1

Magic Items

Name Rarity Location Table Result Counts?
☐ Ring of Fire Resistance Rare false
Ring, rare (requires attunement) You have resistance to fire damage while wearing this garnet ring.
☐ Amulet of Health Rare false
Wondrous Item, rare (requires attunement) Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.
☐ Bloodwell Vial +1 Uncommon false
Wondrous item, uncommon (+1) To attune to this vial, you must place a few drops of your blood into it. The vial can't be opened while your attunement to it lasts. If your attunement to the vial ends, the contained blood turns to ash. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells. The bonus is determined by the vial's rarity. In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can't be used again until the next dawn.