Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
☐ (UC) Wand of Magic Missiles uncommon DDHC-TftYP-1 Forge of Fury Show
☐ (UC) Shield +1 uncommon DDHC-TftYP-1 Forge of Fury Show
☐ (R/AT) Ring of Spell Storing rare DDHC-TftYP-1 Forge of Fury Show
☐ (R/AT) Ring of the Ram rare DDHC-CM-05 Shemshime's Bedtime Rhyme Show
Notes:

Ring, rare (requires attunement)

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature you can see within 60 feet of you. The ring produces a spectral ram’s head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you.

Alternatively, you can expend 1 to 3 of the ring’s charges as an action to try to break an object you can see within 60 feet of you that isn’t being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

☐ (R) Greataxe +2 rare DDHC-TftYP-1 Forge of Fury Show
Amulet of Health rare DDEP1 Corruption in Kryptgarden Show
Notes:

Wondrous Item, Rare (Requires Attunement)

This amulet is made of gold, with a large ruby inset in it.

Your Constitution is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.