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Adventure Title
SJ-DC-AFA-03 The Art of Stealing and the Stealing of Art
Session
Date Played
2023-05-20 19:00:00 UTC
Levels Gained
GP +/-
5000
Downtime +/-
10.0
Location Played
Roll20
DM Name
Jadi
DM DCI Number
33518
Notes
# Loot - 7000 GP - bought 2x Scroll of Passwall (2x 1000 GP), used one - Scimitar of Speed - Hat of Wizardry - Potion Greater Healing

Magic Items

Name Rarity Location Table Result Counts?
☐ (VR/AT) Scimitar of Speed Very Rare SJ-DC-AFA-03 The Art of Stealing and the Stealing of Art false
Weapon (scimitar), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns. Harmonious. Attuning to this item takes only 1 minute.
☐ (C/AT) Hat of Wizardry Common SJ-DC-AFA-03 The Art of Stealing and the Stealing of Art false
Wondrous item, common (requires attunement by a wizard) This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits: You can use the hat as a spellcasting focus for your wizard spells. You can try to cast a cantrip that you don't know. The cantrip must be on the Wizard spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can't use this property again until you finish a long rest. Temperate. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.