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2021-10-19 16:20:00 UTC
2021-10-19 16:20:00 UTC
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# Race Tasha's Custom Lineage (Half-Elf Shadow Touched <- Flavour/Aussehen) *Racial Feat*: Shadow Touched (Wisdom +1, Invisibility & Disguise Self) *Proficiency*: Perception *Abilitiy Scores*: (Mist Hunters Array 4) * Str: 15 * Dex: 8 * Con: 15 * Int: 8 * Wis: 15 (+2) (+1 Shadow Touched) * Cha: 8 # Class *Cleric* - Twilight Domain *Proficiency*: Insight, Medicine, light/medium/heavy(Twilight) Armour, Shields, simple/martial(Twilight) Weapons *Saving Throws*: Wisdom, Charisma *Starting Equipment*: * (a) a mace or (b) a **warhammer** (if proficient) * (a) scale mail, (b) leather armor, or (c) **chain mail** (if proficient) * (a) a light crossbow and 20 bolts or (b) any **simple weapon** (Quarterstaff) * (a) a priest's pack or (b) an **explorer's pack** * A **shield** and a **holy symbol**(Selûne) # Background *Outlander (Guide)* You grew up in the wilds, far from civilization and the comforts of town and technology. You've witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a nomad, an explorer, a recluse, a hunter-gatherer, or even a marauder. Even in places where you don't know the specific features of the terrain, you know the ways of the wild. *Proficiency*: Athletics, Survival, Lute, Language(Halfling) *Starting Equipment*: A staff, a hunting trap, a trophy from an animal you killed, a set of traveler's clothes, and a pouch containing 10gp
# Race Tasha's Custom Lineage (Half-Elf Shadow Touched <- Flavour/Aussehen) *Racial Feat*: Shadow Touched (Wisdom +1, Invisibility & Disguise Self) *Proficiency*: Perception *Abilitiy Scores*: (Mist Hunters Array 4) * Str: 15 * Dex: 8 * Con: 15 * Int: 8 * Wis: 15 (+2) (+1 Shadow Touched) * Cha: 8 # Class *Cleric* - Twilight Domain *Proficiency*: Insight, Medicine, light/medium/heavy(Twilight) Armour, Shields, simple/martial(Twilight) Weapons *Saving Throws*: Wisdom, Charisma *Starting Equipment*: * (a) a mace or (b) a **warhammer** (if proficient) * (a) scale mail, (b) leather armor, or (c) **chain mail** (if proficient) * (a) a light crossbow and 20 bolts or (b) any **simple weapon** (Quarterstaff) * (a) a priest's pack or (b) an **explorer's pack** * A **shield** and a **holy symbol**(Selûne) # Background *Outlander (Guide)* You grew up in the wilds, far from civilization and the comforts of town and technology. You've witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a nomad, an explorer, a recluse, a hunter-gatherer, or even a marauder. Even in places where you don't know the specific features of the terrain, you know the ways of the wild. *Proficiency*: Athletics, Survival, Lute, Language(Halfling) *Starting Equipment*: A staff, a hunting trap, a trophy from an animal you killed, a set of traveler's clothes, and a pouch containing 10gp