Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Talon (+1 Longsword)
uncommon
DDHC-LMoP-02 Phandalin
Show
Notes:
Magic weapons are unmistakably finer in quality than their ordinary counterparts. You have a +1 bonus to the attack rolls and damage rolls you make with this weapon.
Some +1 weapons (swords in particular) have additional properties, such as shedding light.
Staff of Defense
rare
DDHC-LMoP-02 Phandalin
Show
Notes:
Staff, weapon, rare (requires attunement by a bard, sorcerer, warlock, or wizard)
This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. While holding the staff, you have a +1 bonus to your Armor Class.
Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: mage armor (1 charge) or shield (2 charges).
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the staff's last charge, roll a d20. On a 1, the staff shatters and is destroyed.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Talon (+1 Longsword) | uncommon | DDHC-LMoP-02 Phandalin | Show | |||
Notes:
Magic weapons are unmistakably finer in quality than their ordinary counterparts. You have a +1 bonus to the attack rolls and damage rolls you make with this weapon. Some +1 weapons (swords in particular) have additional properties, such as shedding light. |
||||||
Staff of Defense | rare | DDHC-LMoP-02 Phandalin | Show | |||
Notes:
Staff, weapon, rare (requires attunement by a bard, sorcerer, warlock, or wizard) This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. While holding the staff, you have a +1 bonus to your Armor Class. Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: mage armor (1 charge) or shield (2 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the staff's last charge, roll a d20. On a 1, the staff shatters and is destroyed. |