(HC) Aerlyn Fuyu

Season:
Forgotten Realms S12
Race:
Eladrin (Winter)
Class:
Ranger 3
Background:
Outlander (Hunter-Gatherer)
Lifestyle:
None
Current Level:
9
Total GP:
3198.575
Total Downtime:
680
Tag:
Hardcover
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
7
Magic Item Limit:
3
šŸ—¹ (C) Lantern of Tracking (Elementals),
☐ (UC/AT) Psi Crystal,
šŸ—¹ (UC/AT) Ring of Warmth,
☐ (VR/AT) Staff of Frost,
☐ (UC/AT) Boots of the Winterlands,
šŸ—¹ (UC) Rae'shalare, Warrior's Lament (Longbow +1),
☐ (UC/AT) Wand of the War Mage +1,
☐ (UC/AT) Pearl of Power,
☐ (R) Cauldron of Plenty,
šŸ—¹ (UC) Grey Bag of Tricks,
☐ (R/AT) Amulet of Health,
☐ (R) Hook of Fisher's Delight,
☐ (R) Horn of Blasting,
šŸ—¹ (UC) Figurine of Wondrous Power: Silver Raven,
☐ (UC) Eyes of Minute Seeing,
šŸ—¹ (UC/AT) Helm of Telepathy,
šŸ—¹ (VR) Laser Rifle,
☐ (R) Trident +2,
☐ (R) Professor Skant Orb,
☐ (UC) Bag of Holding,
☐ (R/AT) Chardalyn Ring of the Ram,
☐ (R/AT) Chardalyn Staff of Charming,
šŸ—¹ (R/AT) Mantle of Spell Resistance

Log Entries

Date Played Adventure Title Session Levels ▼ GP Downtime Magic Items
2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Loot

  • GP
  • Potion of Resistance (Acid)
  • Potion of Resistance (Fire)
  • Potion of Resistance (Cold)
  • Potion of Resistance (Force)
  • Scroll of Invisibility
  • (Shield Guardian Amulet)

Potion "Blue Liquid in a Flask"

Any creature that drinks all of it gains the ability to cast the minor illusion cantrip at will, using Intelligence as its spellcasting ability. If the creature that drinks the liquid can already cast the minor illusion cantrip, or if the liquid is consumed by more than one creature, nothing happens and the gift is wasted.

2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 17 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Resistance (Force)
1x Potion of Resistance (Fire)
1x Potion of Resistance (Cold)
1x Potion of Resistance (Acid)
1x Spell Scroll of Invisibility

...
Gift of Mystryl. Cast the minor illusion cantrip at will.
...
Among the ruins of the Netherese Spire several books have been found.
Magical Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars. The book includes sketches of such devices.
Mysteries of the Phaerimm. This book sheds light on the phaerimm—telepathic, funnel-shaped monsters of malevolent intellect that lurk in the Underdark—and includes disturbing sketches of them.
Wizards in the Hollow. The birth of the Netherese empire is chronicled in this otherwise dull, plodding story about the lives of three Netherese wizards.
Ajamar’s Guide to the Phantastic. This breezy, lighthearted treatise on illusion magic was required reading in many Netherese classrooms. It describes clever ways to use common illusion spells.
The Unfettered Mind. This lunatic text discusses how one might exist solely as a disembodied brain, preserved for eons in a magical suspension fluid. It includes sketches of brains in jars.
Lost Scrolls of Sabreyl. Written in Elvish, this scholarly tome copies and analyzes fragments of eight ancient scrolls left behind by a sun elf wizard who taught magic to the cloud giants of Ostoria, a bygone empire that collapsed 40,000 years ago.
From Shadow, Substance. This speculative work discusses how one might harness the Weave to turn an illusory object or creature into its real counterpart, with commentary and criticism from noteworthy Netherese illusionists.
Here Lies the King. This elaborately plotted novel features an illusionist who uses magic to impersonate a prince, supplant a king, rule a fictional kingdom for sixty-one years, and fake his own death.
Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called Ventatost, which disintegrated as it flew over the forest of Cormanthor nearly two thousand years ago, before the fall of Ythryn.

Story:

Quest: The Spire of Netheril explored
Elric has a Mirror Image made reality for 23h.
Fated Ally (eliminated): Dzaan's Simulacrum has been dispelled! The simulacrum has not been made a true clone of the red wizard Dzaan. He can neve again become an ally to the party in the upcoming events.
"Just a few more missions and i would have been given lichdom..."

2024-09-20 20:00 DDHC-RotF 02 Icewind Dale 19 10 Show
2024-09-20 19:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Quest: The Reghed Tribes
Fated Ally: King Jarund Elkhardt and the Elk Tribes

2024-08-30 21:00 DDHC-RotF 02 Icewind Dale 16 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Spell Scroll: Knock

Story:

Fated Ally: Oyaminartok and her werebear goliaths

2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 19 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Mountain Tracking toward Skytower Shelter

2024-10-18 19:30 DDHC-RotF 02 Icewind Dale 10 ☐ (R) Hook of Fisher's Delight Show

Story Award

Griffon Taming
Goliaths of the Akannathi clan can learn to raise and tame griffons using secrets passed down through the generations. The clan’s griffon trainer, Rahi, shares these secrets with clan members who show great wisdom. The goliaths don’t ride the griffons; rather, they train them to hunt like falcons. The griffons are taught to respond to goliath whistles and never stray too far from their masters.

A goliath character who earns Rahi’s respect can be taught the secrets of griffon taming over a period of 1 year, during which time the character is entrusted to watch over and protect a single griffon egg and, when it hatches, the emergent griffon youngling. At the end of the year, if the griffon is still alive, the character must make a DC 15 Wisdom (Animal Handling) check, with advantage if the character accepts Rahi’s guidance. If the check fails, the character is unable to tame the griffon. If the check succeeds, the character tames the griffon and bonds with it for life. Control of the griffon can be given to the goliath’s player at this time.

Modify the griffon stat block as follows to account for the young griffon’s development:

  • At birth, the griffon is Tiny and has 5 (1d4 + 3) hit points, a flying speed of 40 feet, and a Strength score of 2. It has a +0 bonus to hit on its attacks and deals 1 piercing damage with its beak and 1 slashing damage with its claws. Its challenge rating is 0 (10 XP).
  • After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing damage with its beak and 2 (1d4) slashing damage with its claws. Its challenge rating is 1/4 (50 XP).
  • After 2 years, the griffon is Medium and has 32 (5d6 + 15) hit points and a Strength score of 12. It has a +3 bonus to hit on its attacks and deals 4 (1d6 + 1) piercing damage with its beak and 6 (2d4 + 1) slashing damage with its claws. Its challenge rating is 1 (200 XP).
  • After 3 years, the griffon is fully grown and tame enough to be ridden as a mount.

Loot

  • Potion of Gaseous Form
  • Hook of Fisher's Delight
  • Yellow Diamond Elemental Gem
2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 10 Show
2024-11-01 19:30 DDHC-RotF 02 Icewind Dale 21 10 ☐ (R) Horn of Blasting Show

Loot

  • GP
  • Horn of Blasting
2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 šŸ—¹ (UC) Figurine of Wondrous Power: Silver Raven, šŸ—¹ (UC/AT) Helm of Telepathy, šŸ—¹ (VR) Laser Rifle, ☐ (UC) Eyes of Minute Seeing Show

Loot

  • GP?
  • Figurine of Wondrous Power: Silver Raven
  • Eyes of Minute Seeing
  • Helm of Telepathy
  • Laser Rifle + 6x30er Magazin (Energy Cell)
2024-11-01 19:00 DDHC-RotF 02 Icewind Dale 21 25 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

25gp
Horn of Blasting
Wondrous item, rare
You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.

Story:

Quest: Jarlmoot

2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

Laser Rifle + 6x Energy core
Damage: 3d8
Damage Type: radiant
Properties: Ammunition, Reload (30 shots), Two-Handed)
Range: 100/300
Weight: 7
Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make.
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon).
Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Two-Handed. This weapon requires two hands when you attack with it.
...
Silver Raven Figurine of Wondrous Power
Wondrous item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Silver Raven (Uncommon). This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
...
Helm of Telepathy
Wondrous item, uncommon (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.
Eyes of Minute Seeing
Wondrous item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

Story:

Quest: Id Ascendant


The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!

2024-11-15 19:30 DDHC-RotF 02 Icewind Dale 23 10 Show

Loot

  • Hat of Disguise
2024-11-15 19:30 DDHC-RotF 03 Sunblight 23 800 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x pair of dwarven sandals carved out of obsidian (250 gp)
1x quilted smoking jacket sized for a dwarf and sewn with fifty gemstones (500 gp)
1x malachite beard comb set with seven red garnets (750 gp)
1x hookah made of platinum and star sapphire (2,500 gp)
1x rolled-up leather scroll with the following sequence of numbers written on it in Dwarvish:
1-3-6; 2-5-2; 9-7-5; 4-3-4; 8-2-7; 5-6-3; 7-1-4; 2-9-9
Hat of Disguise
Wondrous Item, uncommon (requires attunement)
While wearing this hat, you can cast the Disguise Self spell. The spell ends if the hat is removed.
Notes: Deception, Headwear
Wand of Web
Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Piwafwi
Wondrous item, uncommon (requires attunement)
A dark spider-silk cloak made by drow. This item has the properties of a cloak of elvenkind but loses its magic if it’s exposed to sunlight for 1 hour without interruption.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.

Story:

2024-12-20 21:00 Icewind 26 Show

Chwinga Charm of Bounty
This charm has 3 charges. As an action, you can expend 1 of the charm’s charges to cast the create food and water spell, requiring no components. Once all its charges have been expended, this charm vanishes from you.

2024-12-20 21:00 Intermission 26 400 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

2000gp
Als Belohnung für die Rettung der Ten-Towns.

Story:

2025-01-03 21:00 DDHC-RotF 05 - Auril's Abode 27 400 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

2025-02-07 20:00 DDHC-RotF 30 10 Show

bought
- 2x Oil of Slipperieness
- Potion of Polychromy
- Potion of Psionic Fortitude

2025-01-10 20:00 DDHC-RotF 28 10 Show
2025-01-24 20:00 DDHC-RotF 29 10 Show
Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Loot

  • GP
  • Potion of Resistance (Acid)
  • Potion of Resistance (Fire)
  • Potion of Resistance (Cold)
  • Potion of Resistance (Force)
  • Scroll of Invisibility
  • (Shield Guardian Amulet)

Potion "Blue Liquid in a Flask"

Any creature that drinks all of it gains the ability to cast the minor illusion cantrip at will, using Intelligence as its spellcasting ability. If the creature that drinks the liquid can already cast the minor illusion cantrip, or if the liquid is consumed by more than one creature, nothing happens and the gift is wasted.

2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 17 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Resistance (Force)
1x Potion of Resistance (Fire)
1x Potion of Resistance (Cold)
1x Potion of Resistance (Acid)
1x Spell Scroll of Invisibility

...
Gift of Mystryl. Cast the minor illusion cantrip at will.
...
Among the ruins of the Netherese Spire several books have been found.
Magical Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars. The book includes sketches of such devices.
Mysteries of the Phaerimm. This book sheds light on the phaerimm—telepathic, funnel-shaped monsters of malevolent intellect that lurk in the Underdark—and includes disturbing sketches of them.
Wizards in the Hollow. The birth of the Netherese empire is chronicled in this otherwise dull, plodding story about the lives of three Netherese wizards.
Ajamar’s Guide to the Phantastic. This breezy, lighthearted treatise on illusion magic was required reading in many Netherese classrooms. It describes clever ways to use common illusion spells.
The Unfettered Mind. This lunatic text discusses how one might exist solely as a disembodied brain, preserved for eons in a magical suspension fluid. It includes sketches of brains in jars.
Lost Scrolls of Sabreyl. Written in Elvish, this scholarly tome copies and analyzes fragments of eight ancient scrolls left behind by a sun elf wizard who taught magic to the cloud giants of Ostoria, a bygone empire that collapsed 40,000 years ago.
From Shadow, Substance. This speculative work discusses how one might harness the Weave to turn an illusory object or creature into its real counterpart, with commentary and criticism from noteworthy Netherese illusionists.
Here Lies the King. This elaborately plotted novel features an illusionist who uses magic to impersonate a prince, supplant a king, rule a fictional kingdom for sixty-one years, and fake his own death.
Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called Ventatost, which disintegrated as it flew over the forest of Cormanthor nearly two thousand years ago, before the fall of Ythryn.

Story:

Quest: The Spire of Netheril explored
Elric has a Mirror Image made reality for 23h.
Fated Ally (eliminated): Dzaan's Simulacrum has been dispelled! The simulacrum has not been made a true clone of the red wizard Dzaan. He can neve again become an ally to the party in the upcoming events.
"Just a few more missions and i would have been given lichdom..."

2024-09-20 20:00 DDHC-RotF 02 Icewind Dale 19 10 Show
2024-09-20 19:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Quest: The Reghed Tribes
Fated Ally: King Jarund Elkhardt and the Elk Tribes

2024-08-30 21:00 DDHC-RotF 02 Icewind Dale 16 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Spell Scroll: Knock

Story:

Fated Ally: Oyaminartok and her werebear goliaths

2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 19 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Mountain Tracking toward Skytower Shelter

2024-10-18 19:30 DDHC-RotF 02 Icewind Dale 10 Show

Story Award

Griffon Taming
Goliaths of the Akannathi clan can learn to raise and tame griffons using secrets passed down through the generations. The clan’s griffon trainer, Rahi, shares these secrets with clan members who show great wisdom. The goliaths don’t ride the griffons; rather, they train them to hunt like falcons. The griffons are taught to respond to goliath whistles and never stray too far from their masters.

A goliath character who earns Rahi’s respect can be taught the secrets of griffon taming over a period of 1 year, during which time the character is entrusted to watch over and protect a single griffon egg and, when it hatches, the emergent griffon youngling. At the end of the year, if the griffon is still alive, the character must make a DC 15 Wisdom (Animal Handling) check, with advantage if the character accepts Rahi’s guidance. If the check fails, the character is unable to tame the griffon. If the check succeeds, the character tames the griffon and bonds with it for life. Control of the griffon can be given to the goliath’s player at this time.

Modify the griffon stat block as follows to account for the young griffon’s development:

  • At birth, the griffon is Tiny and has 5 (1d4 + 3) hit points, a flying speed of 40 feet, and a Strength score of 2. It has a +0 bonus to hit on its attacks and deals 1 piercing damage with its beak and 1 slashing damage with its claws. Its challenge rating is 0 (10 XP).
  • After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing damage with its beak and 2 (1d4) slashing damage with its claws. Its challenge rating is 1/4 (50 XP).
  • After 2 years, the griffon is Medium and has 32 (5d6 + 15) hit points and a Strength score of 12. It has a +3 bonus to hit on its attacks and deals 4 (1d6 + 1) piercing damage with its beak and 6 (2d4 + 1) slashing damage with its claws. Its challenge rating is 1 (200 XP).
  • After 3 years, the griffon is fully grown and tame enough to be ridden as a mount.

Loot

  • Potion of Gaseous Form
  • Hook of Fisher's Delight
  • Yellow Diamond Elemental Gem
2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 10 Show
2024-11-01 19:30 DDHC-RotF 02 Icewind Dale 21 10 Show

Loot

  • GP
  • Horn of Blasting
2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 Show

Loot

  • GP?
  • Figurine of Wondrous Power: Silver Raven
  • Eyes of Minute Seeing
  • Helm of Telepathy
  • Laser Rifle + 6x30er Magazin (Energy Cell)
2024-11-01 19:00 DDHC-RotF 02 Icewind Dale 21 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

25gp
Horn of Blasting
Wondrous item, rare
You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.

Story:

Quest: Jarlmoot

2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

Laser Rifle + 6x Energy core
Damage: 3d8
Damage Type: radiant
Properties: Ammunition, Reload (30 shots), Two-Handed)
Range: 100/300
Weight: 7
Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make.
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon).
Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Two-Handed. This weapon requires two hands when you attack with it.
...
Silver Raven Figurine of Wondrous Power
Wondrous item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Silver Raven (Uncommon). This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
...
Helm of Telepathy
Wondrous item, uncommon (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.
Eyes of Minute Seeing
Wondrous item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

Story:

Quest: Id Ascendant


The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!

2024-11-15 19:30 DDHC-RotF 02 Icewind Dale 23 10 Show

Loot

  • Hat of Disguise
2024-11-15 19:30 DDHC-RotF 03 Sunblight 23 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x pair of dwarven sandals carved out of obsidian (250 gp)
1x quilted smoking jacket sized for a dwarf and sewn with fifty gemstones (500 gp)
1x malachite beard comb set with seven red garnets (750 gp)
1x hookah made of platinum and star sapphire (2,500 gp)
1x rolled-up leather scroll with the following sequence of numbers written on it in Dwarvish:
1-3-6; 2-5-2; 9-7-5; 4-3-4; 8-2-7; 5-6-3; 7-1-4; 2-9-9
Hat of Disguise
Wondrous Item, uncommon (requires attunement)
While wearing this hat, you can cast the Disguise Self spell. The spell ends if the hat is removed.
Notes: Deception, Headwear
Wand of Web
Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Piwafwi
Wondrous item, uncommon (requires attunement)
A dark spider-silk cloak made by drow. This item has the properties of a cloak of elvenkind but loses its magic if it’s exposed to sunlight for 1 hour without interruption.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.

Story:

2024-12-20 21:00 Icewind 26 Show

Chwinga Charm of Bounty
This charm has 3 charges. As an action, you can expend 1 of the charm’s charges to cast the create food and water spell, requiring no components. Once all its charges have been expended, this charm vanishes from you.

2024-12-20 21:00 Intermission 26 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

2000gp
Als Belohnung für die Rettung der Ten-Towns.

Story:

2025-01-03 21:00 DDHC-RotF 05 - Auril's Abode 27 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

2025-02-07 20:00 DDHC-RotF 30 10 Show

bought
- 2x Oil of Slipperieness
- Potion of Polychromy
- Potion of Psionic Fortitude

2025-01-10 20:00 DDHC-RotF 28 10 Show
2025-01-24 20:00 DDHC-RotF 29 10 Show
Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Loot

  • GP
  • Potion of Resistance (Acid)
  • Potion of Resistance (Fire)
  • Potion of Resistance (Cold)
  • Potion of Resistance (Force)
  • Scroll of Invisibility
  • (Shield Guardian Amulet)

Potion "Blue Liquid in a Flask"

Any creature that drinks all of it gains the ability to cast the minor illusion cantrip at will, using Intelligence as its spellcasting ability. If the creature that drinks the liquid can already cast the minor illusion cantrip, or if the liquid is consumed by more than one creature, nothing happens and the gift is wasted.

2024-09-06 20:00 DDHC-RotF 02 Icewind Dale 17 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Potion of Resistance (Force)
1x Potion of Resistance (Fire)
1x Potion of Resistance (Cold)
1x Potion of Resistance (Acid)
1x Spell Scroll of Invisibility

...
Gift of Mystryl. Cast the minor illusion cantrip at will.
...
Among the ruins of the Netherese Spire several books have been found.
Magical Wonders of Netheril. This book is a collection of interviews with Netherese archmages, who discuss their studies of ancient elven magic and the creation of mythallars. The book includes sketches of such devices.
Mysteries of the Phaerimm. This book sheds light on the phaerimm—telepathic, funnel-shaped monsters of malevolent intellect that lurk in the Underdark—and includes disturbing sketches of them.
Wizards in the Hollow. The birth of the Netherese empire is chronicled in this otherwise dull, plodding story about the lives of three Netherese wizards.
Ajamar’s Guide to the Phantastic. This breezy, lighthearted treatise on illusion magic was required reading in many Netherese classrooms. It describes clever ways to use common illusion spells.
The Unfettered Mind. This lunatic text discusses how one might exist solely as a disembodied brain, preserved for eons in a magical suspension fluid. It includes sketches of brains in jars.
Lost Scrolls of Sabreyl. Written in Elvish, this scholarly tome copies and analyzes fragments of eight ancient scrolls left behind by a sun elf wizard who taught magic to the cloud giants of Ostoria, a bygone empire that collapsed 40,000 years ago.
From Shadow, Substance. This speculative work discusses how one might harness the Weave to turn an illusory object or creature into its real counterpart, with commentary and criticism from noteworthy Netherese illusionists.
Here Lies the King. This elaborately plotted novel features an illusionist who uses magic to impersonate a prince, supplant a king, rule a fictional kingdom for sixty-one years, and fake his own death.
Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called Ventatost, which disintegrated as it flew over the forest of Cormanthor nearly two thousand years ago, before the fall of Ythryn.

Story:

Quest: The Spire of Netheril explored
Elric has a Mirror Image made reality for 23h.
Fated Ally (eliminated): Dzaan's Simulacrum has been dispelled! The simulacrum has not been made a true clone of the red wizard Dzaan. He can neve again become an ally to the party in the upcoming events.
"Just a few more missions and i would have been given lichdom..."

2024-09-20 20:00 DDHC-RotF 02 Icewind Dale 19 10 Show
2024-09-20 19:00 DDHC-RotF 02 Icewind Dale 18 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Quest: The Reghed Tribes
Fated Ally: King Jarund Elkhardt and the Elk Tribes

2024-08-30 21:00 DDHC-RotF 02 Icewind Dale 16 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x Spell Scroll: Knock

Story:

Fated Ally: Oyaminartok and her werebear goliaths

2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 19 10 Show

Teilnehmer:

(5) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(5) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(5) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(5) Frederick - Elric - Human - Wizard - none
(5) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

/

Story:

Mountain Tracking toward Skytower Shelter

2024-10-18 19:30 DDHC-RotF 02 Icewind Dale 10 ☐ (R) Hook of Fisher's Delight Show

Story Award

Griffon Taming
Goliaths of the Akannathi clan can learn to raise and tame griffons using secrets passed down through the generations. The clan’s griffon trainer, Rahi, shares these secrets with clan members who show great wisdom. The goliaths don’t ride the griffons; rather, they train them to hunt like falcons. The griffons are taught to respond to goliath whistles and never stray too far from their masters.

A goliath character who earns Rahi’s respect can be taught the secrets of griffon taming over a period of 1 year, during which time the character is entrusted to watch over and protect a single griffon egg and, when it hatches, the emergent griffon youngling. At the end of the year, if the griffon is still alive, the character must make a DC 15 Wisdom (Animal Handling) check, with advantage if the character accepts Rahi’s guidance. If the check fails, the character is unable to tame the griffon. If the check succeeds, the character tames the griffon and bonds with it for life. Control of the griffon can be given to the goliath’s player at this time.

Modify the griffon stat block as follows to account for the young griffon’s development:

  • At birth, the griffon is Tiny and has 5 (1d4 + 3) hit points, a flying speed of 40 feet, and a Strength score of 2. It has a +0 bonus to hit on its attacks and deals 1 piercing damage with its beak and 1 slashing damage with its claws. Its challenge rating is 0 (10 XP).
  • After 1 year, the griffon is Small and has 13 (2d6 + 6) hit points and a Strength score of 8. It has a +1 bonus to hit on its attacks and deals 2 (1d4) piercing damage with its beak and 2 (1d4) slashing damage with its claws. Its challenge rating is 1/4 (50 XP).
  • After 2 years, the griffon is Medium and has 32 (5d6 + 15) hit points and a Strength score of 12. It has a +3 bonus to hit on its attacks and deals 4 (1d6 + 1) piercing damage with its beak and 6 (2d4 + 1) slashing damage with its claws. Its challenge rating is 1 (200 XP).
  • After 3 years, the griffon is fully grown and tame enough to be ridden as a mount.

Loot

  • Potion of Gaseous Form
  • Hook of Fisher's Delight
  • Yellow Diamond Elemental Gem
2024-10-11 21:00 DDHC-RotF 02 Icewind Dale 10 Show
2024-11-01 19:30 DDHC-RotF 02 Icewind Dale 21 10 ☐ (R) Horn of Blasting Show

Loot

  • GP
  • Horn of Blasting
2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 šŸ—¹ (UC) Figurine of Wondrous Power: Silver Raven, šŸ—¹ (UC/AT) Helm of Telepathy, šŸ—¹ (VR) Laser Rifle, ☐ (UC) Eyes of Minute Seeing Show

Loot

  • GP?
  • Figurine of Wondrous Power: Silver Raven
  • Eyes of Minute Seeing
  • Helm of Telepathy
  • Laser Rifle + 6x30er Magazin (Energy Cell)
2024-11-01 19:00 DDHC-RotF 02 Icewind Dale 21 25 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

25gp
Horn of Blasting
Wondrous item, rare
You can use an action to speak the horn’s command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes 5d6 thunder damage and is deafened for 1 minute. On a successful save, a creature takes half as much damage and isn’t deafened. Creatures and objects made of glass or crystal have disadvantage on the saving throw and take 10d6 thunder damage instead of 5d6.
Each use of the horn’s magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 fire damage to the blower and destroys the horn.

Story:

Quest: Jarlmoot

2024-11-08 20:00 DDHC-RotF 02 Icewind Dale 22 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

Laser Rifle + 6x Energy core
Damage: 3d8
Damage Type: radiant
Properties: Ammunition, Reload (30 shots), Two-Handed)
Range: 100/300
Weight: 7
Ammunition. The ammunition of a firearm is destroyed upon use. Futuristic firearms are powered by a special type of ammunition called energy cells. An energy cell contains enough power for all the shots its firearm can make.
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon).
Reload. A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (the character's choice).
Two-Handed. This weapon requires two hands when you attack with it.
...
Silver Raven Figurine of Wondrous Power
Wondrous item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn’t enough space for the creature, the figurine doesn’t become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Silver Raven (Uncommon). This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can’t be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
...
Helm of Telepathy
Wondrous item, uncommon (requires attunement)
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues.
While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.
Eyes of Minute Seeing
Wondrous item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.

Story:

Quest: Id Ascendant


The party races against time to stop Xardorok Sunblight from unleashing terror upon Ten-Towns!

2024-11-15 19:30 DDHC-RotF 02 Icewind Dale 23 10 Show

Loot

  • Hat of Disguise
2024-11-15 19:30 DDHC-RotF 03 Sunblight 23 800 10 Show

Teilnehmer:

(6) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(6) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(6) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(6) Frederick - Elric - Human - Wizard - none
(6) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

1x pair of dwarven sandals carved out of obsidian (250 gp)
1x quilted smoking jacket sized for a dwarf and sewn with fifty gemstones (500 gp)
1x malachite beard comb set with seven red garnets (750 gp)
1x hookah made of platinum and star sapphire (2,500 gp)
1x rolled-up leather scroll with the following sequence of numbers written on it in Dwarvish:
1-3-6; 2-5-2; 9-7-5; 4-3-4; 8-2-7; 5-6-3; 7-1-4; 2-9-9
Hat of Disguise
Wondrous Item, uncommon (requires attunement)
While wearing this hat, you can cast the Disguise Self spell. The spell ends if the hat is removed.
Notes: Deception, Headwear
Wand of Web
Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Piwafwi
Wondrous item, uncommon (requires attunement)
A dark spider-silk cloak made by drow. This item has the properties of a cloak of elvenkind but loses its magic if it’s exposed to sunlight for 1 hour without interruption.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action.

Story:

2024-12-20 21:00 Icewind 26 Show

Chwinga Charm of Bounty
This charm has 3 charges. As an action, you can expend 1 of the charm’s charges to cast the create food and water spell, requiring no components. Once all its charges have been expended, this charm vanishes from you.

2024-12-20 21:00 Intermission 26 400 10 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Loot:

2000gp
Als Belohnung für die Rettung der Ten-Towns.

Story:

2025-01-03 21:00 DDHC-RotF 05 - Auril's Abode 27 400 Show

Teilnehmer:

(8) Arikatzi020 - Skalli "Frostgaze" - Shifter - Circel of the Moon Druid - none
(8) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin - none
(8) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger - none
(8) Frederick - Elric - Human - Wizard - none
(8) Echo - Osric Whisperwoods - Habling - Twilight Cleric - ?

Story:

2025-02-07 20:00 DDHC-RotF 30 10 Show

bought
- 2x Oil of Slipperieness
- Potion of Polychromy
- Potion of Psionic Fortitude

2025-01-10 20:00 DDHC-RotF 28 10 Show
2025-01-24 20:00 DDHC-RotF 29 10 Show