Show Log Entry
Adventure Title
DDHC-RotF 01 Ten Towns
DDHC-RotF 01 Ten Towns
Session
5
5
Date Played
2024-05-03 20:00:00 UTC
2024-05-03 20:00:00 UTC
XP Gained
GP +/-
5
5
Downtime +/-
10.0
10.0
Renown
Missions
Location Played
Roll20
Roll20
DM Name
Bramymond
Bramymond
DM DCI Number
none
none
Notes
# Teilnehmer: (3) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 3 (3) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 2/Warlock 1 (3) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 3 (3) Frederic - Elric - Human - Wizard 3 # Loot: **20gp** **1x Spell Scroll:** Animal Friendship **Ring of Warmth** *Ring, uncommon (requires attunement)* While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit. # Story: The party have made their way onto Maer Dualdon in search of the lake monster as Tali, the half-elf reasearcher requested. *“Perhaps this unending winter has affected its eating habits or demeanor in some way.”* Waiting and fishing for knucklehead trout, the charakters were able to gather some information on the beast from the local wildlife and identified it as an awakened **plesiosaurus**. When the monster attacked the party tried to reason with it peacefully. *A reptilian head at the end of a long, slender neck rises out of the cold, dark water. The creature gazes at you intently and says, in Common, “I’m listening.”* The plesiosaurus answered straightforward questions and knew the following information: It used to just swim around the lake and eat fish. The human who gave it this gift was named Ravisin and claimed to serve the Frostmaiden. Ravisin said it must do it's part to help the Frostmaiden, who wants the people of Bremen to suffer. It didn’t want to be a stupid beast again. (The plesiosaurus didn't know enough about druidic magic to know that its awakening is permanent.) The plesiosaurus revealed that Ravisin instructed it to spread fear among the town’s fishers. The plesiosaurus or **Nessie**, as the party named it, doesn’t know where Ravisin came from or where she is now. The sharacters however have heard of rumors regarding a **White Moose**, terrorizing **Lonelywood**. The plesiosaurus was afraid to stop what it was doing because it feared the druid might take away the gift that has been bestowed upon it. After convincing Nessie that its awakening is permanent, the plesiosaurus promised not to attack any fishers from the villages anymore. When the characters made it back to Bremen’s docks, Grynsk showed up soon thereafter, eager to see how many knucklehead trout they caught. He honors his agreement, paying 5 cp per fish. Tali was eager to see the characters and gives the party a spell scroll of animal friendship and a pouch containing 5 gp as thanks, then headed toward **Buried Treasures**, the local Inn, to pore over the notes. The inn caters to treasure-seekers, specifically ones who pan for treasure along the riverbank in warmer weather. During the winter, this establishment has few, if any, visitors. The middle-aged innkeeper, **Cora Mulphoon**, treats her guests like royalty while trying to conceal the fact that she currently is barely making ends meet. While resting and celebrating their success, the party have met with **Marta Peskryk**, a willowy teenager, innkeeper and bard of "The Eastside" Inn in Termalaine. She was down in Bremen to collect medicine for her bedridden father, **Clyde**, a retired fisherman. Marta sang a peculiar song to herself: *Ahead of winter’s wind she came— The lovely woman with no name; Draped in a fur-lined cloak of red, To the icy lake she fled; The wind pursued her all the same— As sure as night she’s dead.* She explained to the party that **fifty years** ago, a mysterious woman in a fur-lined red cloak stopped at the Eastside on her way to Lonelywood. Because the woman was alone and frightened, the innkeepers—a pair of retired adventurers who happened to be Marta’s grandparents—tried to console her. The woman gave them a ring as payment for their hospitality. Not long afterward, a howling wind burst into the inn and tossed the woman about like a rag doll. The innkeepers intervened, giving the woman time to escape. The evil wind battered Marta’s grandparents unconscious before resuming its hunt. That was the last anyone saw of the woman. Marta wore the mysterious woman’s ring (which she had inherited) around her neck on a chain. It is a **ring of warmth**, and Marta gifted it as a good luck charm to the charakters when she was convinced they were helping t bring an end to the wintry curse that besets Icewind Dale. Cora broke down in front of the party later the next morning while serving breakfast, unable to contain her worries. She explained briefly that her adult son and only child, **Huarwar**, used to help with the chores until two months ago. Her son had joined a search party to find **Speaker Shalescar** after he went missing during a blizzard one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk. Over the next few days, Huarwar displayed a meanness toward his mother that was uncharacteristic. The change in his demeanor started after Cora found what looked like a **shard of black ice** in her son’s room. Huarwar snatched it away and threatened his mother with bodily harm if she touched it again. The next day, two tieflings (a male and a female) arrived at the inn and offered Huarwar sanctuary in their **castle**. He left with them willingly, taking the shard with him and telling his mother that he would never return. The tieflings wore amulets that looked much like the shard in Huarwar’s possession. Cora misses her son terribly and she hopes he is still alive. She recalls that one of the tieflings mentioned a castle, and she knows that there are only two castles in Ten-Towns: an intact one in **Caer-Dineval** and a ruined one in **Caer-Konig**.
# Teilnehmer: (3) Arikatzi020 - Skalli "Frostgaze" - Shifter - Barbarian lvl 3 (3) Raimundo - Beru Chillwind Akannathi - Aasimar - Paladin 2/Warlock 1 (3) C0ldw0lf - Aerlyn Fuyu - Eladrin - Ranger 3 (3) Frederic - Elric - Human - Wizard 3 # Loot: **20gp** **1x Spell Scroll:** Animal Friendship **Ring of Warmth** *Ring, uncommon (requires attunement)* While wearing this ring, you have resistance to cold damage. In addition, you and everything you wear and carry are unharmed by temperatures as low as −50 degrees Fahrenheit. # Story: The party have made their way onto Maer Dualdon in search of the lake monster as Tali, the half-elf reasearcher requested. *“Perhaps this unending winter has affected its eating habits or demeanor in some way.”* Waiting and fishing for knucklehead trout, the charakters were able to gather some information on the beast from the local wildlife and identified it as an awakened **plesiosaurus**. When the monster attacked the party tried to reason with it peacefully. *A reptilian head at the end of a long, slender neck rises out of the cold, dark water. The creature gazes at you intently and says, in Common, “I’m listening.”* The plesiosaurus answered straightforward questions and knew the following information: It used to just swim around the lake and eat fish. The human who gave it this gift was named Ravisin and claimed to serve the Frostmaiden. Ravisin said it must do it's part to help the Frostmaiden, who wants the people of Bremen to suffer. It didn’t want to be a stupid beast again. (The plesiosaurus didn't know enough about druidic magic to know that its awakening is permanent.) The plesiosaurus revealed that Ravisin instructed it to spread fear among the town’s fishers. The plesiosaurus or **Nessie**, as the party named it, doesn’t know where Ravisin came from or where she is now. The sharacters however have heard of rumors regarding a **White Moose**, terrorizing **Lonelywood**. The plesiosaurus was afraid to stop what it was doing because it feared the druid might take away the gift that has been bestowed upon it. After convincing Nessie that its awakening is permanent, the plesiosaurus promised not to attack any fishers from the villages anymore. When the characters made it back to Bremen’s docks, Grynsk showed up soon thereafter, eager to see how many knucklehead trout they caught. He honors his agreement, paying 5 cp per fish. Tali was eager to see the characters and gives the party a spell scroll of animal friendship and a pouch containing 5 gp as thanks, then headed toward **Buried Treasures**, the local Inn, to pore over the notes. The inn caters to treasure-seekers, specifically ones who pan for treasure along the riverbank in warmer weather. During the winter, this establishment has few, if any, visitors. The middle-aged innkeeper, **Cora Mulphoon**, treats her guests like royalty while trying to conceal the fact that she currently is barely making ends meet. While resting and celebrating their success, the party have met with **Marta Peskryk**, a willowy teenager, innkeeper and bard of "The Eastside" Inn in Termalaine. She was down in Bremen to collect medicine for her bedridden father, **Clyde**, a retired fisherman. Marta sang a peculiar song to herself: *Ahead of winter’s wind she came— The lovely woman with no name; Draped in a fur-lined cloak of red, To the icy lake she fled; The wind pursued her all the same— As sure as night she’s dead.* She explained to the party that **fifty years** ago, a mysterious woman in a fur-lined red cloak stopped at the Eastside on her way to Lonelywood. Because the woman was alone and frightened, the innkeepers—a pair of retired adventurers who happened to be Marta’s grandparents—tried to console her. The woman gave them a ring as payment for their hospitality. Not long afterward, a howling wind burst into the inn and tossed the woman about like a rag doll. The innkeepers intervened, giving the woman time to escape. The evil wind battered Marta’s grandparents unconscious before resuming its hunt. That was the last anyone saw of the woman. Marta wore the mysterious woman’s ring (which she had inherited) around her neck on a chain. It is a **ring of warmth**, and Marta gifted it as a good luck charm to the charakters when she was convinced they were helping t bring an end to the wintry curse that besets Icewind Dale. Cora broke down in front of the party later the next morning while serving breakfast, unable to contain her worries. She explained briefly that her adult son and only child, **Huarwar**, used to help with the chores until two months ago. Her son had joined a search party to find **Speaker Shalescar** after he went missing during a blizzard one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk. Over the next few days, Huarwar displayed a meanness toward his mother that was uncharacteristic. The change in his demeanor started after Cora found what looked like a **shard of black ice** in her son’s room. Huarwar snatched it away and threatened his mother with bodily harm if she touched it again. The next day, two tieflings (a male and a female) arrived at the inn and offered Huarwar sanctuary in their **castle**. He left with them willingly, taking the shard with him and telling his mother that he would never return. The tieflings wore amulets that looked much like the shard in Huarwar’s possession. Cora misses her son terribly and she hopes he is still alive. She recalls that one of the tieflings mentioned a castle, and she knows that there are only two castles in Ten-Towns: an intact one in **Caer-Dineval** and a ruined one in **Caer-Konig**.
Players
Player | Character |
---|---|
Beru Chillwind Akannathi | |
C0ldW0lf | (HC) Aerlyn Fuyu |
Skalli "Frostgaze" | |
Frederic Thole | Elric der Luskaner |