Magic Items
Purchased Magic Items
Name
Rarity
Location ▼
Table
Result
Source
Githyanki Earring (Ear Horn of Hearing)
common
FR-DC-BG The Flying Flame
Show
Notes:
Wondrous Item, Common
While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137.
Sentinel. This item glows faintly when aberrations are within 120 feet of it.
This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect.
Balagos’ Belt (+3 Dragonhide Belt)
common
FR-DC-BG The Flying Flame
Show
Notes:
Wondrous Item, Very Rare (Requires Attunement by a Monk)
This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn.
Harmonious. Attuning to this item takes only 1 minute.
☐ (UC) Longbow +1
uncommon
DDHC-HotDQ Hoard of the Dragon Queen
Show
Bahamut’s Blessing (Blessing of Magic Resistance)
unique
FR-DC-BG The Flying Flame
Show
Notes:
You have advantage on saving throws against spells and other magical effects.
☐ (UC) Greatsword +1
uncommon
DDHC-HotDQ Hoard of the Dragon Queen
Show
☐ (L/AT) Hazirawn (Story Item)
unique
DDHC-HotDQ Hoard of the Dragon Queen
Show
Notes:
Weapon (greatsword), legendary, requires attunement
A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren’t attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls made with this weapon. If you are attuned to Hazirawn, you deal an extra 1d6 necrotic damage when you hit with the weapon.
Increased Potency. While you are attuned to this weapon, its bonus on attack rolls and damage rolls increases to +2, and a hit deals an extra 2d6 necrotic damage (instead of 1d6).
Spells. Hazirawn has 4 charges to cast spells. As long as the sword is attuned to you and you are holding it in your hand, you can cast detect magic (1 charge), detect evil and good (1 charge), or detect thoughts (2 charges). Each night at midnight, Hazirawn regains 1d4 expended charges.
Wounding. While you are attuned to the weapon, any creature that you hit with Hazirawn can’t regain hit points for 1 minute. The target can make a DC 15 Constitution saving throw at the end of each of its turns, ending this effect early on a success.
☐ (R) Dragontooth Dagger
rare
DDHC-RoT Rise of Tiamat
Show
Notes:
Weapon, rare
A dagger fashioned from the tooth of a dragon. While the blade is obviously a fang or predator’s tooth, the handle is leather wrapped around the root of the tooth, and there is no cross-guard.
You gain a +1 bonus to attack rolls and damage rolls you make with this weapon. On a hit with this weapon, the target takes an extra 1d6 acid damage.
Draconic Potency. Against enemies of the Cult of the Dragon, the dagger’s bonus to attack rolls and damage rolls increases to +2, and the extra acid damage increases to 2d6.
☐ (R/AT) Ring of Cold Resistance
rare
DDHC-RoT Rise of Tiamat
Show
🗹 (R/AT) Belt of Hill Giant Strength
common
DDHC-RoT Rise of Tiamat
Show
Notes:
Wondrous item, rare (requires attunement)
While wearing this belt, your Strength score changes to a score granted by the belt. If your Strength is already equal to or greater than the belt's score, the item has no effect on you.
Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
Hill Giant: 21
☐ (UC) Googles of the Night
common
DDHC-TYP - White Plume Mountain
Show
☐ (R/AT) Ring of Protection
common
DDHC-TYP - White Plume Mountain
Show
🏲 Blessing of Protection
common
DDHC-TYP - White Plume Mountain
Show
☐ (R/AT) Armor of Vulnerability (Slashing)
common
DDHC-TYP - White Plume Mountain
Show
☐ (R/AT) Ring of Spell Storing
common
DDHC-TYP - White Plume Mountain
Show
| Name | Rarity | Location ▼ | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Githyanki Earring (Ear Horn of Hearing) | common | FR-DC-BG The Flying Flame | Show | |||
|
Notes:
Wondrous Item, Common While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137. Sentinel. This item glows faintly when aberrations are within 120 feet of it. This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect. |
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| Balagos’ Belt (+3 Dragonhide Belt) | common | FR-DC-BG The Flying Flame | Show | |||
|
Notes:
Wondrous Item, Very Rare (Requires Attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Harmonious. Attuning to this item takes only 1 minute. |
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| ☐ (UC) Longbow +1 | uncommon | DDHC-HotDQ Hoard of the Dragon Queen | Show | |||
| Bahamut’s Blessing (Blessing of Magic Resistance) | unique | FR-DC-BG The Flying Flame | Show | |||
|
Notes:
You have advantage on saving throws against spells and other magical effects. |
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| ☐ (UC) Greatsword +1 | uncommon | DDHC-HotDQ Hoard of the Dragon Queen | Show | |||
| ☐ (L/AT) Hazirawn (Story Item) | unique | DDHC-HotDQ Hoard of the Dragon Queen | Show | |||
|
Notes:
Weapon (greatsword), legendary, requires attunement A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren’t attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls made with this weapon. If you are attuned to Hazirawn, you deal an extra 1d6 necrotic damage when you hit with the weapon. Increased Potency. While you are attuned to this weapon, its bonus on attack rolls and damage rolls increases to +2, and a hit deals an extra 2d6 necrotic damage (instead of 1d6). Spells. Hazirawn has 4 charges to cast spells. As long as the sword is attuned to you and you are holding it in your hand, you can cast detect magic (1 charge), detect evil and good (1 charge), or detect thoughts (2 charges). Each night at midnight, Hazirawn regains 1d4 expended charges. Wounding. While you are attuned to the weapon, any creature that you hit with Hazirawn can’t regain hit points for 1 minute. The target can make a DC 15 Constitution saving throw at the end of each of its turns, ending this effect early on a success. |
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| ☐ (R) Dragontooth Dagger | rare | DDHC-RoT Rise of Tiamat | Show | |||
|
Notes:
Weapon, rare A dagger fashioned from the tooth of a dragon. While the blade is obviously a fang or predator’s tooth, the handle is leather wrapped around the root of the tooth, and there is no cross-guard. You gain a +1 bonus to attack rolls and damage rolls you make with this weapon. On a hit with this weapon, the target takes an extra 1d6 acid damage. Draconic Potency. Against enemies of the Cult of the Dragon, the dagger’s bonus to attack rolls and damage rolls increases to +2, and the extra acid damage increases to 2d6. |
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| ☐ (R/AT) Ring of Cold Resistance | rare | DDHC-RoT Rise of Tiamat | Show | |||
| 🗹 (R/AT) Belt of Hill Giant Strength | common | DDHC-RoT Rise of Tiamat | Show | |||
|
Notes:
Wondrous item, rare (requires attunement) While wearing this belt, your Strength score changes to a score granted by the belt. If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. Hill Giant: 21 |
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| ☐ (UC) Googles of the Night | common | DDHC-TYP - White Plume Mountain | Show | |||
| ☐ (R/AT) Ring of Protection | common | DDHC-TYP - White Plume Mountain | Show | |||
| 🏲 Blessing of Protection | common | DDHC-TYP - White Plume Mountain | Show | |||
| ☐ (R/AT) Armor of Vulnerability (Slashing) | common | DDHC-TYP - White Plume Mountain | Show | |||
| ☐ (R/AT) Ring of Spell Storing | common | DDHC-TYP - White Plume Mountain | Show | |||