Show Log Entry
Adventure Title
DDHC-TYP - White Plume Mountain
DDHC-TYP - White Plume Mountain
Session
Date Played
2024-04-11 16:00:00 UTC
2024-04-11 16:00:00 UTC
Levels Gained
2
2
GP +/-
10000
10000
Downtime +/-
0.0
0.0
Location Played
Roll20
Roll20
DM Name
Onnes
Onnes
DM DCI Number
/
/
Notes
# Loot 10.000 GP p.P. ### Potions Potion of Flying Potion of Mind Reading Potion of Greater Healing ### Scrolls Scroll of Fear Scroll of Hold Person Scroll of Conjure Minor Elementals Scroll of Dispel Magic Scroll of Magic Mouth Scroll of Protection (Fiends) ### permanent Items +1 Chain mail Goggles of Night Stone of Good Luck Boots of Striding and Springing Armor of Vulnerability (slashing) Ring of Protection Ring of Spell Storing ### Rewards für's Waffen zurückbringen **1. First Weapon Returned.** Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. **2. Second Weapon Returned.** Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads, staff of the woodlands, +2 wand of the war mage, or a +2 weapon. **3. Third Weapon Returned.** Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. # Level 11 (Fighter 10/Cleric 1) **Class**: Fighter **HP**: +8 **Features**: Tireless Spirit # Level 12 (Fighter 11/Cleric 1) **Downtime Ability**: Catching Up (-10 Days) **Class**: Fighter **HP**: +8 **Features**: Extra Attack (x2)
# Loot 10.000 GP p.P. ### Potions Potion of Flying Potion of Mind Reading Potion of Greater Healing ### Scrolls Scroll of Fear Scroll of Hold Person Scroll of Conjure Minor Elementals Scroll of Dispel Magic Scroll of Magic Mouth Scroll of Protection (Fiends) ### permanent Items +1 Chain mail Goggles of Night Stone of Good Luck Boots of Striding and Springing Armor of Vulnerability (slashing) Ring of Protection Ring of Spell Storing ### Rewards für's Waffen zurückbringen **1. First Weapon Returned.** Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. **2. Second Weapon Returned.** Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads, staff of the woodlands, +2 wand of the war mage, or a +2 weapon. **3. Third Weapon Returned.** Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. # Level 11 (Fighter 10/Cleric 1) **Class**: Fighter **HP**: +8 **Features**: Tireless Spirit # Level 12 (Fighter 11/Cleric 1) **Downtime Ability**: Catching Up (-10 Days) **Class**: Fighter **HP**: +8 **Features**: Extra Attack (x2)
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
☐ (UC) Googles of the Night | Common | false | |||
☐ (R) Chain Mail +1 | Common | false | |||
☐ (R/AT) Ring of Protection | Common | false | |||
🏲 Blessing of Protection | Common | false | |||
☐ (R/AT) Armor of Vulnerability (Slashing) | Common | false | |||
☐ (R/AT) Ring of Spell Storing | Common | false | |||
☐ (UC/AT) Stone of Good Luck | Common | false |