Show Log Entry
Adventure Title
DDHC00-GSM-05 Isle of the Abbey
DDHC00-GSM-05 Isle of the Abbey
Session
Date Played
2022-08-18 18:00:00 UTC
2022-08-18 18:00:00 UTC
Levels Gained
1
1
GP +/-
-1500
-1500
Downtime +/-
0.0
0.0
Location Played
DM Name
Jadi
Jadi
DM DCI Number
33518
33518
Notes
**Downtime Activity: Buying and Selling Magic Items** Jannis D. rolled 19+20+66+74+82 for ACBDE and 54+57 for F + F. Took 74 on D: **Potion of Cloud Giant Strength** -2500 GP for Magic Item -10 Downtime for Item +1000 GP Loot 1xPotion of Healing 1xSpell Scroll Silent Image 1xSpell Scroll Phantasmal Force 1xSpell Scroll Hold Person 1xSpell Scroll Command 1xSpell Scroll Light 1xSpell Scroll Bless
**Downtime Activity: Buying and Selling Magic Items** Jannis D. rolled 19+20+66+74+82 for ACBDE and 54+57 for F + F. Took 74 on D: **Potion of Cloud Giant Strength** -2500 GP for Magic Item -10 Downtime for Item +1000 GP Loot 1xPotion of Healing 1xSpell Scroll Silent Image 1xSpell Scroll Phantasmal Force 1xSpell Scroll Hold Person 1xSpell Scroll Command 1xSpell Scroll Light 1xSpell Scroll Bless
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Boots of Striding and Springing | Uncommon | true | |||
**Boots of Striding and Springing** Wondrous item, major tier, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. | |||||
Bag of Holding | Uncommon | true | |||
**Bag of Holding** Wondrous item, minor tier, uncommon 15 lb. This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward's Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. | |||||
Mithral Breastplate: AC 14 + Dex (max 2) | Uncommon | true | |||
**Mithral Breastplate: AC 14 + Dex (max 2)** Medium armor, minor tier, uncommon 20 lb. Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered. |