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Adventure Title
CCC-THENT-0103 The Dreaming Relic
CCC-THENT-0103 The Dreaming Relic
Session
Date Played
2022-04-03 18:00:00 UTC
2022-04-03 18:00:00 UTC
Levels Gained
0
0
GP +/-
78
78
Downtime +/-
10.0
10.0
Location Played
DM Name
DM DCI Number
Notes
Potion of Growth Potion of Healing Scroll of Comprehend Language Scroll of Gentle Repose Scroll of Tenser's Floating Disk ***Story Award: KNOWLEDGE OF THE VAULT*** You returned information of surviving scrolls within the Vault to Vayu Ashvin, silver mage of Thentia. Overcome with appreciation, Vayu offers you room and board at his tower any time you are in Thentia. In addition, this information may prove useful during a future adventure.
Potion of Growth Potion of Healing Scroll of Comprehend Language Scroll of Gentle Repose Scroll of Tenser's Floating Disk ***Story Award: KNOWLEDGE OF THE VAULT*** You returned information of surviving scrolls within the Vault to Vayu Ashvin, silver mage of Thentia. Overcome with appreciation, Vayu offers you room and board at his tower any time you are in Thentia. In addition, this information may prove useful during a future adventure.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
INSTRUMENT OF THE BARDS : MACFUIRMIDH CITTERN | Uncommon | true | |||
INSTRUMENT OF THE BARDS : MACFUIRMIDH CITTERN Wondrous item, uncommon (requires attunement) This stringed instrument is made of a purplish wood, with grain that whorls rather than running in straight lines. A sun of worked silver seems to be rising from the base of the cittern. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the cittern has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. The cittern can cast the following spells: barkskin, cure wounds, fly, fog cloud, invisibility, levitate, protection from good and evil. |