Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Boots of Striding and Springing
uncommon
DDHC-TotYP White Plume Mountain
Show
Armor of Vulnerability (slashing)
uncommon
DDHC-TotYP White Plume Mountain
Show
Ring of Protection
uncommon
DDHC-TotYP White Plume Mountain
Show
Ring of Spell Storing
uncommon
DDHC-TotYP White Plume Mountain
Show
Serpent Scale Armor
uncommon
DDHC-CM Book of Cylinders
Show
Notes:
Serpent Scale Armor
Armor (scale mail), uncommon
This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.
Lantern of Revealing
uncommon
DDHC-CM Book of Cylinders
Show
Notes:
Lantern of Revealing
Wondrous item, uncommon
While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.
Pixie winged boots
uncommon
Reward Payout
Show
Notes:
These elegant, supple boots have iridescent,
rainbow-colored pixie wings on their sides.
When in use, the wings flutter and a trail of pixie dust sprinkles from their heels. This item functions as winged boots (see the Dungeon Master’s Guide).
Breastplate +1 (Medium Armor)
uncommon
DDHC00-GSM-07 Tammeraut's Fate
Show
Notes:
Medium armor, major tier, rare
20 lb.
AC 14 + Dex (max 2)
You have a +1 bonus to AC while wearing this armor.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Helm of Underwater Action
uncommon
DDHC00-GSM-07 Tammeraut's Fate
Show
Notes:
Helm of Underwater Action
Wondrous item, uncommon (requires attunement)
While wearing this brass helmet, you can breathe underwater, you gain darkvision with a range of 60 feet, and you gain a swimming speed of 30 feet.
Metal Baton with Continual Flame
common
DDHC00-GSM-07 Tammeraut's Fate
Show
Notes:
Metal Baton with Continual Flame
Continual Flame Enchantment:
A flame, equivalent in brightness to a torch, springs forth from the baton. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Boots of Striding and Springing | uncommon | DDHC-TotYP White Plume Mountain | Show | |||
Armor of Vulnerability (slashing) | uncommon | DDHC-TotYP White Plume Mountain | Show | |||
Ring of Protection | uncommon | DDHC-TotYP White Plume Mountain | Show | |||
Ring of Spell Storing | uncommon | DDHC-TotYP White Plume Mountain | Show | |||
Serpent Scale Armor | uncommon | DDHC-CM Book of Cylinders | Show | |||
Notes:
Serpent Scale Armor This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. |
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Lantern of Revealing | uncommon | DDHC-CM Book of Cylinders | Show | |||
Notes:
Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. |
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Pixie winged boots | uncommon | Reward Payout | Show | |||
Notes:
These elegant, supple boots have iridescent, |
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Breastplate +1 (Medium Armor) | uncommon | DDHC00-GSM-07 Tammeraut's Fate | Show | |||
Notes:
Medium armor, major tier, rare 20 lb. AC 14 + Dex (max 2) You have a +1 bonus to AC while wearing this armor. This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered. |
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Helm of Underwater Action | uncommon | DDHC00-GSM-07 Tammeraut's Fate | Show | |||
Notes:
Helm of Underwater Action While wearing this brass helmet, you can breathe underwater, you gain darkvision with a range of 60 feet, and you gain a swimming speed of 30 feet. |
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Metal Baton with Continual Flame | common | DDHC00-GSM-07 Tammeraut's Fate | Show | |||
Notes:
Metal Baton with Continual Flame A flame, equivalent in brightness to a torch, springs forth from the baton. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched. |