Show Log Entry
Adventure Title
CCC-UNITE-05 House of Moonlight
CCC-UNITE-05 House of Moonlight
Session
Date Played
2022-04-18 20:00:00 UTC
2022-04-18 20:00:00 UTC
Levels Gained
0
0
GP +/-
461
461
Downtime +/-
10.0
10.0
Location Played
DM Name
Klaus K.
Klaus K.
DM DCI Number
4320812635
4320812635
Notes
1 x Potion of Superior Healing 1 x Oil of Slipperiness ***Story Award: Knowledge of House Tor’Erhyl*** You have gained some insight or secret of a drow house. Other houses of the Zethlentyn Protectorate may find this valuable. This award has no immediate mechanical effect. ***Story Award: Drawn to the Wheel*** You have received a vision of a great magic item at the bottom of the Axcelon mine. You sense that it is a powerful weapon. This award has no immediate mechanical effect.
1 x Potion of Superior Healing 1 x Oil of Slipperiness ***Story Award: Knowledge of House Tor’Erhyl*** You have gained some insight or secret of a drow house. Other houses of the Zethlentyn Protectorate may find this valuable. This award has no immediate mechanical effect. ***Story Award: Drawn to the Wheel*** You have received a vision of a great magic item at the bottom of the Axcelon mine. You sense that it is a powerful weapon. This award has no immediate mechanical effect.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Moon-touched Rapier of the Dark Tongue | Common | true | |||
Moon-touched Rapier of the Dark Tongue Weapon, Common Moon-touched Rapier In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Language minor property The bearer of this weapon can speak and understand Undercommon | |||||
Wand of Web | Uncommon | true | |||
Wand of Web Wand, Uncommon, Requires Attunement by a Spellcaster. This wand has 7 Charges. While holding it, you can use an action to expend 1 of its Charges to cast the web spell (save DC 15) from it. The wand regains 1d6 + 1 expended Charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |