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3h gespielt. Loot: Scroll of lesser Ressurection Story Award: Forewarning You learned that a dryad and a satyr were helping to corrupt the forest, though these creatures typically work to protect it. When one of your other characters plays CCCGOC01-02, Cairns of Rot, they gain advantage on Wisdom (Insight) checks to determine if other protectors of the forest have been corrupted.
4h gespielt
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Greataxe (30gp) Battleaxe(+5gp) Chain Shirt(-50gp)
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3h gespielt
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4h gespielt
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4h gespielt Catching Up -20 downtime
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4h gespielt Story Awards: Black Listed by the Shield Trading Company If the characters made copies of or told people about the Shield Trading Company maps and scouting notes to the Varlaros Stones, give them the story reward “Black Listed by the Shield Trading Company.” This story reward gives them disadvantage on social rolls with Shield Trading Company members. Story Award: We owe you one! Because things have gone awry when the characters get back to Elmwood, they cannot collect their 500 GP from the council or their free spellcasting service from Shayad. Give the PCs the “We owe you one!” story reward. They can exchange it for the gold and free spellcasting service in any future Elmwood adventure, provided that Shayad is alive. Items: Scroll: Bestow Curse Scroll:Speak with Dead Scroll: Blight
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Downtime korrektur. Vor letztem Adventure waren es 29 mit der alten Regel
Story Award: Knight of the Order of the Silver Dragon You have been anointed as a Knight of the Order of the Silver Dragon. You have sworn to the following oath. To protect those that can’t protect themselves To oppose evil wherever you find it To seek a peaceful solution to all conflicts if possible. Good dragons across the lands that see your emblem will look favorably upon you Story Award: Rashemi Regard You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.
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5h gespielt Greataxe verkauft (+15gp) Chainshirt verkauft (+25gp)
Moonshae Organizations Completing the MOON7 trilogy counts as a major objective for the Wardens of the Deepshaes organiztion.
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Story Award: Keeper of Lyrics You are the keeper of Seren’s journal. Should you return it to her, she may be willing to offer assistance in your endeavors.
Story Award aus ELM2 benutzt (+500GP) Story Award: Home Sweet Home This character has been given a plot of land in Elmwood by the Elmwood Council to use as their permanent residence. This plot of land can be either sized for a comfortably large house in the main area of the town of Elmwood OR about an acre of bare land out in the farmlands for some crops or a ranch, a barn, and a farmhouse. Future Elmwood adventures will have more information about how to upgrade this residence.
Story Award: Friends of Tenebosus Friends of Tenebrosus: If the characters had a substantially positive interaction with the tiefling Tenebrous, then give the characters this story reward. Consequences will be detailed in a future Baldman Games Elmwood adventure. Story Award: Friend of Mercy Hill Friend of Mercy Hill - for returning the wagon to the fledgling community of former cultists, escaped gladiatorial slaves, and reformed ruffians trying to make amends, you have their thanks. Provided that you work at least 2 hours a day in their farms and do not ask questions about their past lives and transgressions, you may enjoy low lifestyle for free while staying there.
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Oil of Sharpness Potion, very rare This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing Ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to Attack and Damage Rolls.
-500 GP Potions of greater Healing +2 Superior Potions of Healing
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+1 Potion of Superior Healing Bought Glaive -10GP
+1xPotion of Greater Healing +1xPotion of Healing -1xSuperior Healing +1xScroll of Read Thoughts +1xScroll of Hypnotic Pattern The Character´s blood is tainted, and they will always carry with them the scars of their adventure. If they like, at any future point, they can seek out the yuan-ti to exploit this connection and transform into a yuan-ti pureblood, keeping their ability scores but losing their current racial features and gaining: Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can´t discern color in darkness, only shades of grey. Innate Spellcasting: You know the poison spraw cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it you can´t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells. Magic Resistance. You have advantage on saving throws against spells and other magical effects. Poison Immunity. You are immune to posion damage and the poisoned condition.
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-2 Potions of Greater Healing Story Award: Lessening Influence By breaking the gemstone and freeing the fiend within, you have stemmed the tide of the corruption. When one of your characters plays CCCGOC01-01, Tree Rot, you have the opportunity to convince a would-be enemy to not fight, and to help heal the forest instead. Story Award: No Mote In the Sky You have defeated the dracolich and Velvet’s emissary, and the Cloud Glider tribe survived to find a new place to call home. When one of your characters plays CCCGOC01-02, Cairns of Rot, the earthmote will not be seen in the sky
-2 Superior Healing Potion (Rest 0) Spell Scroll, Level 9 (Wish) Scroll, legendary Save DC 19, Attack Bonus +11 A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
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3 x Scroll of Revivify (now 3) 5 x Potion of Superior Healing (now 7)
+3 Diamonds (-900gp) Potion of Speed Potion, very rare When you drink this potion, you gain the effect of the haste spell for 1 minute (no concentration required). The potion’s yellow fluid is streaked with black and swirls on its own. Scroll of Project Image Scroll, Very Rare Casting Time: 1 action Range: 500 miles Duration: Concentration, Up to 1 day Classes: Bard, Wizard You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. The illusion looks and sounds like you but is intangible. If the illusion takes any damage, it disappears, and the spell ends. You can use your action to move this illusion up to twice your speed, and make it gesture, speak, and behave in whatever way you choose. It mimics your mannerisms perfectly. You can see through its eyes and hear through its ears as if you were in its space. On your turn as a bonus action, you can switch from using its senses to using your own, or back again. While you are using its senses, you are blinded and deafened in regard to your own surroundings. Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and any noise it makes sounds hollow to the creature.
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All rewards are spent together with the level advancement (if not mentioned otherwise). DMd hours so far: 207 h Character Payout so far: -25h Rare Rewards: -10 h Tier 2 adventure reward +2500gp + 1 LVL Up (for Bumble) Uncommon Rewards: -5 h Periapt of health + 10 downtime days (for Rob'Heem) -5 h Tier 1 adventure reward + 250 gp + 1 LVL Up (for Dortor Strongflifht) -5 h Emerald pen + 10 downtime days (for Dortor Strongflifht)
5 x Superior Healing Potion (Rest 2) 1 x Potion of Speed (Rest 0) 1 x Scroll of Wish (Rest 0) • Spell scroll of control weather (1) • Potion of cloud giant strength (1) Story Award: You have captured King Hekaton.
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+1 x Oil of Sharpness + 1 x Spell Scroll of Daylight Story Award: Bond of Fellowship You encountered three Harper agents during your mission (cross out anyone who didn’t survive): Amri Thistlebrick Salros Eventide Tua
Magic Items Staff of the Woodlands (requires attunement by a Druid) Gem of Brightness Cloak of Protection Greataxe +1 Necklace of prayer beads Hectola´s Vicious Spear Winter Wolf Cloak (Hell Hound Cloak) Shortsword +2 Amulet of Health Bracers of Defense ATTUNED Javelin of Lightning Portable Hole (Rotten) Cloak of Protection Winged Boots Lor'shon Va'na'eel (Rod of Absorption) Mace of Smiting Rare Mithral Armor (ChainShirt) Uncommon Sun Blade Rare Cloak of the Bat Rare Carpet of Flying Very Rare Ioun Stone of Leadership Very Rare Flame Tongue Rare Cloak of Arachnida Very Rare ATTUNED Scimitar +3 Very Rare Adamantine Plate Uncommon Carpet of Flying Ring of Acid Resistance Horn of Blasting Dwarven Plate Animated Shield Wand of Polymorph Boots of SpeedATTUNED Greataxe +3 Consumables: 3 Greater Healing 7 Superior Healing 3 Scroll of Revivify Oil of Sharpness (Potion, very rare) This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing Ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to Attack and Damage Rolls. +1xScroll of Read Thoughts +1xScroll of Hypnotic Pattern Scroll: Bestow Curse Scroll:Speak with Dead Scroll: Blight