Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Cloak of the Manta Ray
uncommon
DDHC DMM Skullport
Assign Service Reward
Show
Notes:
While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action.
Boots of Elvenkind
uncommon
DDHC-DoSI Dragons of Stormwreck Isle: Cursed Shipwreck
Show
Notes:
While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.
Battleaxe +1
uncommon
DDHC-DoSI Dragons of Stormwreck Isle: DDHC-DoSI-4 Clifftop Observatory
Show
Brightlark’s Wraps (Wraps of Unarmed Prowess)
uncommon
FR-DC-CURSE Is this a Curse?
Show
Notes:
While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a +1 bonus to the attack and damage rolls of your unarmed strikes.
Waterborne. This item f loats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim.
A set of comfy olive wraps; well-worn, but well-repaired. Faded gold thread stitches out sigils of power.
Chest of Preserving
common
FR-DC-CURSE Is this a Curse?
Show
Notes:
Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves’ tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical.
Gleaming. This item never gets dirty.
Fresh fruit from foreign lands is a marvel richer than gold or jewels.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Cloak of the Manta Ray | uncommon | DDHC DMM Skullport | Assign Service Reward | Show | ||
Notes:
While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action. |
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Boots of Elvenkind | uncommon | DDHC-DoSI Dragons of Stormwreck Isle: Cursed Shipwreck | Show | |||
Notes:
While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. |
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Battleaxe +1 | uncommon | DDHC-DoSI Dragons of Stormwreck Isle: DDHC-DoSI-4 Clifftop Observatory | Show | |||
Brightlark’s Wraps (Wraps of Unarmed Prowess) | uncommon | FR-DC-CURSE Is this a Curse? | Show | |||
Notes:
While you’re wearing these cloth wraps, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks and damage, and you gain a +1 bonus to the attack and damage rolls of your unarmed strikes. Waterborne. This item f loats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. A set of comfy olive wraps; well-worn, but well-repaired. Faded gold thread stitches out sigils of power. |
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Chest of Preserving | common | FR-DC-CURSE Is this a Curse? | Show | |||
Notes:
Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves’ tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical. Gleaming. This item never gets dirty. Fresh fruit from foreign lands is a marvel richer than gold or jewels. |