DM Log Entries
| Date | Adventure Title | Session | Reward | Magic Items | Character | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 2021-12-04 11:35 | DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 | 1 | none | Show | ||||||
|
First session for Griffin Company. Played at Dragonmeet con 2021. |
||||||||||
| 2021-03-26 12:32 | DDAL 09-04 The Day of the Devil | 1 | magic_item | Periapt of Health | Show | |||||
| 2021-12-09 01:34 | DDAL00-03 Those That Came Before | 1 | none | Show | ||||||
|
+1 hour for using the warning tokens. Takes me to 29 hours total! |
||||||||||
| 2020-07-03 00:10 | DDHC-RoT Rise of Tiamat | 8 | advancement | Show | ||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | none | Show | ||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | none | Show | ||||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | none | Show | ||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while it’s on your person. Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You can’t suffocate. Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: • Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. • Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2020-03-21 03:05 | DDHC-TOA-7 Ruins of Mezro - T3 | 1 | advancement | Show | ||||||
| 2019-12-18 03:10 | DDHC-TOA-7 Ruins of Mezro - T2 | 1 | magic_item | Giant Slayer Rapier | Show | |||||
| 2024-10-04 00:05 | DDHC Shadow of the Dragon Queen (Dragonlance) - Chapter 5 - The Northern Wastes (Camp Carrionclay) | 12 | none | Show | ||||||
| 2020-06-30 01:18 | DDHC-RoT Rise of Tiamat | 7 | advancement | Show | ||||||
| 2022-08-01 01:00 | DDAL09-12 The Breath of Life | 1 | none | Cloak of Arachnida (+2 Initiative extra effect) | Show | |||||
|
Fun Res DM game when i had covid. Big party, characters managed to reclaim the Fetid Chalice. |
||||||||||
| 2020-06-27 00:57 | DDHC-RoT Rise of Tiamat | 6 | magic_item | Ring of Cold Resistance | Show | |||||
| 2020-05-15 00:18 | DDEX1-10 Tyranny in Phlan - Session 2 | 1 | magic_item | Ioun Stone of Protection | Show | |||||
| 2022-01-29 01:15 | CCC-BMG-ELM 1-3 The Battle of Elmwood | 1 | none | Show | ||||||
|
Staff of the woodlands awarded. |
||||||||||
| 2023-04-12 01:41 | WBW-DC-DES-01-07 The Dark Thread | none | Mildy's Staff - Staff of Swarming Insects | Show | ||||||
|
Mildy's Staff (Staff of Swarming Insects) |
||||||||||
| 2020-06-16 00:18 | DDHC-RoT Rise of Tiamat | 5 | advancement | Show | ||||||
| 2020-06-15 00:17 | DDHC-RoT Rise of Tiamat | 4 | magic_item | Dragontooth Dagger | Show | |||||
| 2022-02-08 00:11 | CCC-GAD01-03 Caught in Time | 1 | none | Show | ||||||
|
RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot. |
||||||||||
| 2024-11-29 11:56 | DDHC Shadow of the Dragon Queen (Dragonlance) - Chapter 5 - The Northern Wastes (City of Lost Names) & Chapter 6 - City of Lost Names (Path of Memories) | 14 | none | Show | ||||||
| Date | Adventure Title | Session | ACP | TCP | Downtime | Renown | GP | Character Rewarded | ||
|---|---|---|---|---|---|---|---|---|---|---|
| 2021-12-04 11:35 | DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 | 1 | Show | |||||||
|
First session for Griffin Company. Played at Dragonmeet con 2021. |
||||||||||
| 2021-03-26 12:32 | DDAL 09-04 The Day of the Devil | 1 | Show | |||||||
| 2021-12-09 01:34 | DDAL00-03 Those That Came Before | 1 | Show | |||||||
|
+1 hour for using the warning tokens. Takes me to 29 hours total! |
||||||||||
| 2020-07-03 00:10 | DDHC-RoT Rise of Tiamat | 8 | Show | |||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | Show | |||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | 1600 | Show | ||||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | Show | |||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while it’s on your person. Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You can’t suffocate. Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: • Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. • Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2020-03-21 03:05 | DDHC-TOA-7 Ruins of Mezro - T3 | 1 | 1600 | Show | ||||||
| 2019-12-18 03:10 | DDHC-TOA-7 Ruins of Mezro - T2 | 1 | Show | |||||||
| 2024-10-04 00:05 | DDHC Shadow of the Dragon Queen (Dragonlance) - Chapter 5 - The Northern Wastes (Camp Carrionclay) | 12 | Show | |||||||
| 2020-06-30 01:18 | DDHC-RoT Rise of Tiamat | 7 | 240 | Show | ||||||
| 2022-08-01 01:00 | DDAL09-12 The Breath of Life | 1 | Show | |||||||
|
Fun Res DM game when i had covid. Big party, characters managed to reclaim the Fetid Chalice. |
||||||||||
| 2020-06-27 00:57 | DDHC-RoT Rise of Tiamat | 6 | Show | |||||||
| 2020-05-15 00:18 | DDEX1-10 Tyranny in Phlan - Session 2 | 1 | Show | |||||||
| 2022-01-29 01:15 | CCC-BMG-ELM 1-3 The Battle of Elmwood | 1 | Show | |||||||
|
Staff of the woodlands awarded. |
||||||||||
| 2023-04-12 01:41 | WBW-DC-DES-01-07 The Dark Thread | Show | ||||||||
|
Mildy's Staff (Staff of Swarming Insects) |
||||||||||
| 2020-06-16 00:18 | DDHC-RoT Rise of Tiamat | 5 | 240 | Show | ||||||
| 2020-06-15 00:17 | DDHC-RoT Rise of Tiamat | 4 | 240 | Show | ||||||
| 2022-02-08 00:11 | CCC-GAD01-03 Caught in Time | 1 | Show | |||||||
|
RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot. |
||||||||||
| 2024-11-29 11:56 | DDHC Shadow of the Dragon Queen (Dragonlance) - Chapter 5 - The Northern Wastes (City of Lost Names) & Chapter 6 - City of Lost Names (Path of Memories) | 14 | Show | |||||||
| Date | Adventure Title | Session | XP | GP | Downtime | Renown | Missions | Hours ▼ | Character Rewarded | |
|---|---|---|---|---|---|---|---|---|---|---|
| 2021-12-04 11:35 | DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 | 1 | 4 | Show | ||||||
|
First session for Griffin Company. Played at Dragonmeet con 2021. |
||||||||||
| 2021-03-26 12:32 | DDAL 09-04 The Day of the Devil | 1 | 4 | Show | ||||||
| 2021-12-09 01:34 | DDAL00-03 Those That Came Before | 1 | 4 | Show | ||||||
|
+1 hour for using the warning tokens. Takes me to 29 hours total! |
||||||||||
| 2020-07-03 00:10 | DDHC-RoT Rise of Tiamat | 8 | 4 | Show | ||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | 4 | Show | ||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | 1600 | 4 | Show | |||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | 4 | Show | ||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while it’s on your person. Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You can’t suffocate. Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: • Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. • Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2020-03-21 03:05 | DDHC-TOA-7 Ruins of Mezro - T3 | 1 | 1600 | 4 | Show | |||||
| 2019-12-18 03:10 | DDHC-TOA-7 Ruins of Mezro - T2 | 1 | 4 | Show | ||||||
| 2024-10-04 00:05 | DDHC Shadow of the Dragon Queen (Dragonlance) - Chapter 5 - The Northern Wastes (Camp Carrionclay) | 12 | 4 | Show | ||||||
| 2020-06-30 01:18 | DDHC-RoT Rise of Tiamat | 7 | 240 | 4 | Show | |||||
| 2022-08-01 01:00 | DDAL09-12 The Breath of Life | 1 | 4 | Show | ||||||
|
Fun Res DM game when i had covid. Big party, characters managed to reclaim the Fetid Chalice. |
||||||||||
| 2020-06-27 00:57 | DDHC-RoT Rise of Tiamat | 6 | 4 | Show | ||||||
| 2020-05-15 00:18 | DDEX1-10 Tyranny in Phlan - Session 2 | 1 | 4 | Show | ||||||
| 2022-01-29 01:15 | CCC-BMG-ELM 1-3 The Battle of Elmwood | 1 | 4 | Show | ||||||
|
Staff of the woodlands awarded. |
||||||||||
| 2023-04-12 01:41 | WBW-DC-DES-01-07 The Dark Thread | 4 | Show | |||||||
|
Mildy's Staff (Staff of Swarming Insects) |
||||||||||
| 2020-06-16 00:18 | DDHC-RoT Rise of Tiamat | 5 | 240 | 4 | Show | |||||
| 2020-06-15 00:17 | DDHC-RoT Rise of Tiamat | 4 | 240 | 4 | Show | |||||
| 2022-02-08 00:11 | CCC-GAD01-03 Caught in Time | 1 | 4 | Show | ||||||
|
RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot. |
||||||||||
| 2024-11-29 11:56 | DDHC Shadow of the Dragon Queen (Dragonlance) - Chapter 5 - The Northern Wastes (City of Lost Names) & Chapter 6 - City of Lost Names (Path of Memories) | 14 | 3 | Show | ||||||