DM Log Entries
| Date | Adventure Title | Session | Reward | Magic Items | Character | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 2020-03-21 03:05 | DDHC-TOA-7 Ruins of Mezro - T3 | 1 | advancement | Show | ||||||
| 2022-02-08 00:11 | CCC-GAD01-03 Caught in Time | 1 | none | Show | ||||||
|
RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot. |
||||||||||
| 2023-02-08 02:02 | SJ-DC-BLU Blue Sun Facility | 1 | none | Astronomy Archive | Show | |||||
| 2020-05-25 00:43 | DDEX 1-12 Dark Pyramid of Sorcerors Isle Session 3 | 3 | magic_item | Horn of Blasting | Show | |||||
| 2018-05-01 00:11 | DDHC-HotDQ Hoard of the Dragon Queen | 18 | none | Show | ||||||
|
Snapjaw and 14 lizardmen have agreed to help them in the castle if the characters help them against the Bullywugs. There may be further recruits to the cause outside the castle depending on who can be convinced by the 3 lizardmen who stayed outside. Lizardmen in room H are friendly. Pharblex is the Bullywug leader he is on the second floor somewhere. It is about 8pm. There is an elf leader known as Borngray somewhere in the castle who is a high ranking cultist and manager of the castle. You saw approx 24 Bullywugs inRoom G and lots of cultists in room Q. You left them alone . Session ended with characters plus Snapjaw and 3 lizardfolk moving up to room D. 3 guard drakes saw them and rushed forward to attack... |
||||||||||
| 2022-07-05 01:39 | DDAL09-10 Tipping theScales | 1 | none | Ring of Free Action | Show | |||||
|
Fun game with @Wyl đ (she/they) @Red Hessian @Lex @Ghurkk (Baywyn) @corgibutt @Shane H. Fought their way through the Dire Pit to release a dragons soul from an ongoing dragonchess match. |
||||||||||
| 2021-11-15 23:55 | DDHC RotFM Rime of the Frostmaiden - Chapter 7 | 36 | magic_item | Show | ||||||
|
Earned Staff of Power and Scroll of Terrasque summoning among other things but AL bullshit means i cant have them from this period |
||||||||||
| 2022-01-29 01:15 | CCC-BMG-ELM 1-3 The Battle of Elmwood | 1 | none | Show | ||||||
|
Staff of the woodlands awarded. |
||||||||||
| 2018-02-07 00:37 | DDHC-HotDQ Hoard of the Dragon Queen | 8 | none | Show | ||||||
|
Fun session Blue half dragon and Berserkers killed everyone but I let them off the hook. He kicked them out and told them not to return. |
||||||||||
| 2022-12-15 00:57 | DDAL09-19 Fang and Claw | 1 | none | +2 Shield | Show | |||||
| 2018-08-12 03:22 | DDHC-CoS Curse of Strahd - Chapter 13 The Amber Temple | 1 | none | Show | ||||||
|
online for double rewards. |
||||||||||
| 2022-09-16 01:57 | DDAL09-13 The Swarmed Heart | 1 | none | +3 Quarterstaff, Broom of Flying | Show | |||||
| 2022-12-04 22:32 | DDEP07-01 Peril at the Port | 1 | none | +1 Shortsword, +1 Leather Armor, Staff of the Woodlands | Show | |||||
| 2022-06-06 01:42 | DDAL09-07 Diabolical Dive | 1 | Bowl of Commanding Water Elementals | Show | ||||||
| 2020-09-07 00:39 | DDAL00-01 Window to the Past | 1 | advancement | Show | ||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | none | Show | ||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | none | Show | ||||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @ě ěŠ | Jason K All played. And recieved Prospectorâs Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Masterâs Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property canât be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-11-16 01:58 | DDAL 09-18 Consequences of Choice | 1 | none | Oathbow | Show | |||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | none | Show | ||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while itâs on your person. Wind Step. As an action, you fly up to 20 feet. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You canât suffocate. Windâs Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you canât use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you canât use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennantâs magic to nonmagical itemâa suit or armor, a pair of boots, or a cloakâby tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: ⢠Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. ⢠Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2018-08-06 01:01 | DDHC-HotDQ Hoard of the Dragon Queen | 22 | none | Show | ||||||
|
Session 22. 616xp. 10 dt and 1 renown for all. Participants and current xp totals - Wun 9455xp, Lilandra 10140xp, Artyom 7653xp. It is now about 10am. You are on the second floor and have long rested. All of your equipment and weapons has been taken away. |
||||||||||
| Date | Adventure Title | Session | ACP | TCP | Downtime | Renown | GP | Character Rewarded | ||
|---|---|---|---|---|---|---|---|---|---|---|
| 2020-03-21 03:05 | DDHC-TOA-7 Ruins of Mezro - T3 | 1 | 1600 | Show | ||||||
| 2022-02-08 00:11 | CCC-GAD01-03 Caught in Time | 1 | Show | |||||||
|
RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot. |
||||||||||
| 2023-02-08 02:02 | SJ-DC-BLU Blue Sun Facility | 1 | Show | |||||||
| 2020-05-25 00:43 | DDEX 1-12 Dark Pyramid of Sorcerors Isle Session 3 | 3 | Show | |||||||
| 2018-05-01 00:11 | DDHC-HotDQ Hoard of the Dragon Queen | 18 | 20 | 0 | 900 | Show | ||||
|
Snapjaw and 14 lizardmen have agreed to help them in the castle if the characters help them against the Bullywugs. There may be further recruits to the cause outside the castle depending on who can be convinced by the 3 lizardmen who stayed outside. Lizardmen in room H are friendly. Pharblex is the Bullywug leader he is on the second floor somewhere. It is about 8pm. There is an elf leader known as Borngray somewhere in the castle who is a high ranking cultist and manager of the castle. You saw approx 24 Bullywugs inRoom G and lots of cultists in room Q. You left them alone . Session ended with characters plus Snapjaw and 3 lizardfolk moving up to room D. 3 guard drakes saw them and rushed forward to attack... |
||||||||||
| 2022-07-05 01:39 | DDAL09-10 Tipping theScales | 1 | Show | |||||||
|
Fun game with @Wyl đ (she/they) @Red Hessian @Lex @Ghurkk (Baywyn) @corgibutt @Shane H. Fought their way through the Dire Pit to release a dragons soul from an ongoing dragonchess match. |
||||||||||
| 2021-11-15 23:55 | DDHC RotFM Rime of the Frostmaiden - Chapter 7 | 36 | Show | |||||||
|
Earned Staff of Power and Scroll of Terrasque summoning among other things but AL bullshit means i cant have them from this period |
||||||||||
| 2022-01-29 01:15 | CCC-BMG-ELM 1-3 The Battle of Elmwood | 1 | Show | |||||||
|
Staff of the woodlands awarded. |
||||||||||
| 2018-02-07 00:37 | DDHC-HotDQ Hoard of the Dragon Queen | 8 | 10 | 0 | 400 | Show | ||||
|
Fun session Blue half dragon and Berserkers killed everyone but I let them off the hook. He kicked them out and told them not to return. |
||||||||||
| 2022-12-15 00:57 | DDAL09-19 Fang and Claw | 1 | Show | |||||||
| 2018-08-12 03:22 | DDHC-CoS Curse of Strahd - Chapter 13 The Amber Temple | 1 | 20 | 0 | 1900 | Show | ||||
|
online for double rewards. |
||||||||||
| 2022-09-16 01:57 | DDAL09-13 The Swarmed Heart | 1 | Show | |||||||
| 2022-12-04 22:32 | DDEP07-01 Peril at the Port | 1 | Show | |||||||
| 2022-06-06 01:42 | DDAL09-07 Diabolical Dive | 1 | Show | |||||||
| 2020-09-07 00:39 | DDAL00-01 Window to the Past | 1 | 1600 | Show | ||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | Show | |||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | 1600 | Show | ||||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @ě ěŠ | Jason K All played. And recieved Prospectorâs Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Masterâs Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property canât be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-11-16 01:58 | DDAL 09-18 Consequences of Choice | 1 | Show | |||||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | Show | |||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while itâs on your person. Wind Step. As an action, you fly up to 20 feet. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You canât suffocate. Windâs Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you canât use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you canât use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennantâs magic to nonmagical itemâa suit or armor, a pair of boots, or a cloakâby tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: ⢠Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. ⢠Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2018-08-06 01:01 | DDHC-HotDQ Hoard of the Dragon Queen | 22 | 20 | 0 | 900 | Show | ||||
|
Session 22. 616xp. 10 dt and 1 renown for all. Participants and current xp totals - Wun 9455xp, Lilandra 10140xp, Artyom 7653xp. It is now about 10am. You are on the second floor and have long rested. All of your equipment and weapons has been taken away. |
||||||||||
| Date | Adventure Title | Session | XP | GP | Downtime | Renown | Missions | Hours ▼ | Character Rewarded | |
|---|---|---|---|---|---|---|---|---|---|---|
| 2020-03-21 03:05 | DDHC-TOA-7 Ruins of Mezro - T3 | 1 | 1600 | 4 | Show | |||||
| 2022-02-08 00:11 | CCC-GAD01-03 Caught in Time | 1 | 4 | Show | ||||||
|
RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot. |
||||||||||
| 2023-02-08 02:02 | SJ-DC-BLU Blue Sun Facility | 1 | 4 | Show | ||||||
| 2020-05-25 00:43 | DDEX 1-12 Dark Pyramid of Sorcerors Isle Session 3 | 3 | 4 | Show | ||||||
| 2018-05-01 00:11 | DDHC-HotDQ Hoard of the Dragon Queen | 18 | 1800 | 900 | 20 | 0 | 4 | Show | ||
|
Snapjaw and 14 lizardmen have agreed to help them in the castle if the characters help them against the Bullywugs. There may be further recruits to the cause outside the castle depending on who can be convinced by the 3 lizardmen who stayed outside. Lizardmen in room H are friendly. Pharblex is the Bullywug leader he is on the second floor somewhere. It is about 8pm. There is an elf leader known as Borngray somewhere in the castle who is a high ranking cultist and manager of the castle. You saw approx 24 Bullywugs inRoom G and lots of cultists in room Q. You left them alone . Session ended with characters plus Snapjaw and 3 lizardfolk moving up to room D. 3 guard drakes saw them and rushed forward to attack... |
||||||||||
| 2022-07-05 01:39 | DDAL09-10 Tipping theScales | 1 | 4 | Show | ||||||
|
Fun game with @Wyl đ (she/they) @Red Hessian @Lex @Ghurkk (Baywyn) @corgibutt @Shane H. Fought their way through the Dire Pit to release a dragons soul from an ongoing dragonchess match. |
||||||||||
| 2021-11-15 23:55 | DDHC RotFM Rime of the Frostmaiden - Chapter 7 | 36 | 4 | Show | ||||||
|
Earned Staff of Power and Scroll of Terrasque summoning among other things but AL bullshit means i cant have them from this period |
||||||||||
| 2022-01-29 01:15 | CCC-BMG-ELM 1-3 The Battle of Elmwood | 1 | 4 | Show | ||||||
|
Staff of the woodlands awarded. |
||||||||||
| 2018-02-07 00:37 | DDHC-HotDQ Hoard of the Dragon Queen | 8 | 800 | 400 | 10 | 0 | 4 | Show | ||
|
Fun session Blue half dragon and Berserkers killed everyone but I let them off the hook. He kicked them out and told them not to return. |
||||||||||
| 2022-12-15 00:57 | DDAL09-19 Fang and Claw | 1 | 4 | Show | ||||||
| 2018-08-12 03:22 | DDHC-CoS Curse of Strahd - Chapter 13 The Amber Temple | 1 | 2800 | 1900 | 20 | 0 | 4 | Show | ||
|
online for double rewards. |
||||||||||
| 2022-09-16 01:57 | DDAL09-13 The Swarmed Heart | 1 | 4 | Show | ||||||
| 2022-12-04 22:32 | DDEP07-01 Peril at the Port | 1 | 4 | Show | ||||||
| 2022-06-06 01:42 | DDAL09-07 Diabolical Dive | 1 | 4 | Show | ||||||
| 2020-09-07 00:39 | DDAL00-01 Window to the Past | 1 | 1600 | 4 | Show | |||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | 4 | Show | ||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | 1600 | 4 | Show | |||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @ě ěŠ | Jason K All played. And recieved Prospectorâs Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Masterâs Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property canât be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-11-16 01:58 | DDAL 09-18 Consequences of Choice | 1 | 4 | Show | ||||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | 4 | Show | ||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while itâs on your person. Wind Step. As an action, you fly up to 20 feet. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You canât suffocate. Windâs Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you canât use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you canât use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennantâs magic to nonmagical itemâa suit or armor, a pair of boots, or a cloakâby tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: ⢠Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. ⢠Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2018-08-06 01:01 | DDHC-HotDQ Hoard of the Dragon Queen | 22 | 1800 | 900 | 20 | 0 | 4 | Show | ||
|
Session 22. 616xp. 10 dt and 1 renown for all. Participants and current xp totals - Wun 9455xp, Lilandra 10140xp, Artyom 7653xp. It is now about 10am. You are on the second floor and have long rested. All of your equipment and weapons has been taken away. |
||||||||||