DM Log Entries
| Date | Adventure Title | Session | Reward ▲ | Magic Items | Character | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 2022-07-06 10:43 | WBtW Wild Beyond the Witchlight - Chapter 3 Session 15 - Loomlurch (Thither) | 15 | none | Show | ||||||
|
06/07/2022 WBtW Wild Beyond the Witchlight - Chapter 3 Session 15 - Loomlurch (Thither) Rescued the last of the kids. Chomdem mysteriously killed a Redcap. Found and took a magical dolls house in Skabatha's room that appears to be invulnerable and unopenable by conventional means. Had a big party at Little Oak with all the rescued kids and some happy sprites. The locals all seem happy to see the back of Skabatha after you chased her off but are wary that she may return to reclaim rulership of these lands. You tried to return the portrait to Bavlorna but she was not best pleased that it is not the portrait of her that was agreed as it instead represented Cassius. All players who entered into the pact with Bavlorna may be cursed, the nature of the curse to be determined in the next session. Squirt the oil can led you to the unexplored land of Yon after taking you to see Bavlorna. |
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| 2020-11-18 00:38 | DDAL10-00 Ice Road Trackers - Parts 2 & 4 - Unsure Footing & Warm Bodies | 1 | none | Unbreakable Arrow - common, Ersatz Eye - common | Show | |||||
| 2022-07-18 17:57 | DDAL09-11 Losing Fai | 1 | none | Staf of Charming | Show | |||||
|
Players: @Rocco | Bret @jason hoffman/ gronar @Red Hessian @Wyl đ (she/they) @reynumdei @Tapeats (TBigKahuna) (-4 UTC) Staff of Charming Story Awards Immiassâs Favor (Bonus Objective B) All characters |
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| 2021-12-04 11:35 | DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 | 1 | none | Show | ||||||
|
First session for Griffin Company. Played at Dragonmeet con 2021. |
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| 2021-12-07 11:36 | DDHC-SKT Storm Kingâs Thunder - Chapter 4 | 7 | none | Show | ||||||
|
Tilarna, Meek, Tullius, Kushy, Gnak Gnak Quests as follows: Began exploring the Eye of the All Father temple location Treasure: 7 x gems worth 100gp each. (140gp for each character). Amulet of Proof against Detection and Location |
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| 2021-12-07 23:25 | Earned 24 hours of bullshit AL hours up to this point for DM 'rewards' | none | Show | |||||||
|
Period from 2nd Nov 2021-31st Jan 2022. WHAT A LOAD OF SHITE!!! Awarded as follows: |
||||||||||
| 2021-12-09 01:34 | DDAL00-03 Those That Came Before | 1 | none | Show | ||||||
|
+1 hour for using the warning tokens. Takes me to 29 hours total! |
||||||||||
| 2021-12-13 20:42 | Extra Hours earned | none | Show | |||||||
|
Realised i can double those earned hours due to having streamed all of my games on discord. each hour streamed is worth one extra hour of DM rewards. Takes me to 54 hours total so i can award more shit magic items. 50 pts used up to this point!!! 4 Remaining. I still have up to 8 level up awards to dish out before end of January if i want. Awarded: |
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| 2022-10-04 12:43 | DDHC-SKT Chapter 12 - Session 25 | 25 | none | Potion of Giant Size, Claw of the Wyrm Rune. | Show | |||||
|
04/10/2022 - SKT Chapter 11 - Session 24 - Tilarna, Tullius, Gnak Gnak, Meek, Kushten. |
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| 2021-12-14 11:56 | DDHC-SKT Storm Kingâs Thunder - Chapter 4 | 8 | none | Show | ||||||
|
Tilarna, Meek, Tullius, Kushy, Gnak Gnak |
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| 2021-12-14 11:58 | Current hours total - 59. 9 UNUSED. | none | Show | |||||||
| 2021-12-14 23:27 | DDAL00-03 Those That Came Before - T4 | 1 | none | Show | ||||||
|
Christmas game ran for Griffin Co. Part 1 of 2. They defeated some Death Knights and explored half of the crypt |
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| 2021-12-14 23:32 | Current DM hours earned 66. Unused = 16 | none | Show | |||||||
| 2020-11-29 00:41 | DDHC-RoT Rise of Tiamat | 17 | none | Uncommon Magic Item of Choice | Show | |||||
|
Final Session - Tiamat down!!! |
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| 2020-12-02 00:01 | 01/12/2020 - DDHC RotFM Rime of the Frostmaiden - Chapter 1 (Session 8 - 3 hours) - 'Town Hall Capers (The Cauldron Caper)' & start of 'Black Swords' | 8 | none | Show | ||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | none | Show | ||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
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| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | none | Show | ||||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @ě ěŠ | Jason K All played. And recieved Prospectorâs Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Masterâs Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property canât be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
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| 2022-01-08 01:22 | Current DM hours earned 76. Unused = 6 | none | Show | |||||||
|
Awarded Magic items as follows: |
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| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | none | Show | ||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while itâs on your person. Wind Step. As an action, you fly up to 20 feet. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You canât suffocate. Windâs Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you canât use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you canât use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennantâs magic to nonmagical itemâa suit or armor, a pair of boots, or a cloakâby tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: ⢠Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. ⢠Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
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| 2022-02-22 09:09 | WBtW Wild Beyond the Witchlight - Chapter 2 Session 6 - Hither | 6 | none | Show | ||||||
|
23/02/2022 - WBtW Wild Beyond the Witchlight - Chapter 2 Session 6 - Hither The party foiled a plot to overthrow King Gullup and bought some stuff from a pair of darkling traders. They explorerd the first floor of Bavlorna's cottage and moved up to the second floor. Magic Items gained: |
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| Date | Adventure Title | Session | ACP | TCP | Downtime | Renown | GP | Character Rewarded | ||
|---|---|---|---|---|---|---|---|---|---|---|
| 2022-07-06 10:43 | WBtW Wild Beyond the Witchlight - Chapter 3 Session 15 - Loomlurch (Thither) | 15 | Show | |||||||
|
06/07/2022 WBtW Wild Beyond the Witchlight - Chapter 3 Session 15 - Loomlurch (Thither) Rescued the last of the kids. Chomdem mysteriously killed a Redcap. Found and took a magical dolls house in Skabatha's room that appears to be invulnerable and unopenable by conventional means. Had a big party at Little Oak with all the rescued kids and some happy sprites. The locals all seem happy to see the back of Skabatha after you chased her off but are wary that she may return to reclaim rulership of these lands. You tried to return the portrait to Bavlorna but she was not best pleased that it is not the portrait of her that was agreed as it instead represented Cassius. All players who entered into the pact with Bavlorna may be cursed, the nature of the curse to be determined in the next session. Squirt the oil can led you to the unexplored land of Yon after taking you to see Bavlorna. |
||||||||||
| 2020-11-18 00:38 | DDAL10-00 Ice Road Trackers - Parts 2 & 4 - Unsure Footing & Warm Bodies | 1 | Show | |||||||
| 2022-07-18 17:57 | DDAL09-11 Losing Fai | 1 | Show | |||||||
|
Players: @Rocco | Bret @jason hoffman/ gronar @Red Hessian @Wyl đ (she/they) @reynumdei @Tapeats (TBigKahuna) (-4 UTC) Staff of Charming Story Awards Immiassâs Favor (Bonus Objective B) All characters |
||||||||||
| 2021-12-04 11:35 | DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 | 1 | Show | |||||||
|
First session for Griffin Company. Played at Dragonmeet con 2021. |
||||||||||
| 2021-12-07 11:36 | DDHC-SKT Storm Kingâs Thunder - Chapter 4 | 7 | Show | |||||||
|
Tilarna, Meek, Tullius, Kushy, Gnak Gnak Quests as follows: Began exploring the Eye of the All Father temple location Treasure: 7 x gems worth 100gp each. (140gp for each character). Amulet of Proof against Detection and Location |
||||||||||
| 2021-12-07 23:25 | Earned 24 hours of bullshit AL hours up to this point for DM 'rewards' | Show | ||||||||
|
Period from 2nd Nov 2021-31st Jan 2022. WHAT A LOAD OF SHITE!!! Awarded as follows: |
||||||||||
| 2021-12-09 01:34 | DDAL00-03 Those That Came Before | 1 | Show | |||||||
|
+1 hour for using the warning tokens. Takes me to 29 hours total! |
||||||||||
| 2021-12-13 20:42 | Extra Hours earned | Show | ||||||||
|
Realised i can double those earned hours due to having streamed all of my games on discord. each hour streamed is worth one extra hour of DM rewards. Takes me to 54 hours total so i can award more shit magic items. 50 pts used up to this point!!! 4 Remaining. I still have up to 8 level up awards to dish out before end of January if i want. Awarded: |
||||||||||
| 2022-10-04 12:43 | DDHC-SKT Chapter 12 - Session 25 | 25 | Show | |||||||
|
04/10/2022 - SKT Chapter 11 - Session 24 - Tilarna, Tullius, Gnak Gnak, Meek, Kushten. |
||||||||||
| 2021-12-14 11:56 | DDHC-SKT Storm Kingâs Thunder - Chapter 4 | 8 | Show | |||||||
|
Tilarna, Meek, Tullius, Kushy, Gnak Gnak |
||||||||||
| 2021-12-14 11:58 | Current hours total - 59. 9 UNUSED. | Show | ||||||||
| 2021-12-14 23:27 | DDAL00-03 Those That Came Before - T4 | 1 | Show | |||||||
|
Christmas game ran for Griffin Co. Part 1 of 2. They defeated some Death Knights and explored half of the crypt |
||||||||||
| 2021-12-14 23:32 | Current DM hours earned 66. Unused = 16 | Show | ||||||||
| 2020-11-29 00:41 | DDHC-RoT Rise of Tiamat | 17 | Show | |||||||
|
Final Session - Tiamat down!!! |
||||||||||
| 2020-12-02 00:01 | 01/12/2020 - DDHC RotFM Rime of the Frostmaiden - Chapter 1 (Session 8 - 3 hours) - 'Town Hall Capers (The Cauldron Caper)' & start of 'Black Swords' | 8 | Show | |||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | Show | |||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | 1600 | Show | ||||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @ě ěŠ | Jason K All played. And recieved Prospectorâs Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Masterâs Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property canât be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-01-08 01:22 | Current DM hours earned 76. Unused = 6 | Show | ||||||||
|
Awarded Magic items as follows: |
||||||||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | Show | |||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while itâs on your person. Wind Step. As an action, you fly up to 20 feet. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You canât suffocate. Windâs Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you canât use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you canât use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennantâs magic to nonmagical itemâa suit or armor, a pair of boots, or a cloakâby tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: ⢠Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. ⢠Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2022-02-22 09:09 | WBtW Wild Beyond the Witchlight - Chapter 2 Session 6 - Hither | 6 | Show | |||||||
|
23/02/2022 - WBtW Wild Beyond the Witchlight - Chapter 2 Session 6 - Hither The party foiled a plot to overthrow King Gullup and bought some stuff from a pair of darkling traders. They explorerd the first floor of Bavlorna's cottage and moved up to the second floor. Magic Items gained: |
||||||||||
| Date | Adventure Title | Session | XP | GP | Downtime | Renown | Missions | Hours | Character Rewarded | |
|---|---|---|---|---|---|---|---|---|---|---|
| 2022-07-06 10:43 | WBtW Wild Beyond the Witchlight - Chapter 3 Session 15 - Loomlurch (Thither) | 15 | 3 | Show | ||||||
|
06/07/2022 WBtW Wild Beyond the Witchlight - Chapter 3 Session 15 - Loomlurch (Thither) Rescued the last of the kids. Chomdem mysteriously killed a Redcap. Found and took a magical dolls house in Skabatha's room that appears to be invulnerable and unopenable by conventional means. Had a big party at Little Oak with all the rescued kids and some happy sprites. The locals all seem happy to see the back of Skabatha after you chased her off but are wary that she may return to reclaim rulership of these lands. You tried to return the portrait to Bavlorna but she was not best pleased that it is not the portrait of her that was agreed as it instead represented Cassius. All players who entered into the pact with Bavlorna may be cursed, the nature of the curse to be determined in the next session. Squirt the oil can led you to the unexplored land of Yon after taking you to see Bavlorna. |
||||||||||
| 2020-11-18 00:38 | DDAL10-00 Ice Road Trackers - Parts 2 & 4 - Unsure Footing & Warm Bodies | 1 | 2 | Show | ||||||
| 2022-07-18 17:57 | DDAL09-11 Losing Fai | 1 | 5 | Show | ||||||
|
Players: @Rocco | Bret @jason hoffman/ gronar @Red Hessian @Wyl đ (she/they) @reynumdei @Tapeats (TBigKahuna) (-4 UTC) Staff of Charming Story Awards Immiassâs Favor (Bonus Objective B) All characters |
||||||||||
| 2021-12-04 11:35 | DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 | 1 | 4 | Show | ||||||
|
First session for Griffin Company. Played at Dragonmeet con 2021. |
||||||||||
| 2021-12-07 11:36 | DDHC-SKT Storm Kingâs Thunder - Chapter 4 | 7 | 2 | Show | ||||||
|
Tilarna, Meek, Tullius, Kushy, Gnak Gnak Quests as follows: Began exploring the Eye of the All Father temple location Treasure: 7 x gems worth 100gp each. (140gp for each character). Amulet of Proof against Detection and Location |
||||||||||
| 2021-12-07 23:25 | Earned 24 hours of bullshit AL hours up to this point for DM 'rewards' | Show | ||||||||
|
Period from 2nd Nov 2021-31st Jan 2022. WHAT A LOAD OF SHITE!!! Awarded as follows: |
||||||||||
| 2021-12-09 01:34 | DDAL00-03 Those That Came Before | 1 | 4 | Show | ||||||
|
+1 hour for using the warning tokens. Takes me to 29 hours total! |
||||||||||
| 2021-12-13 20:42 | Extra Hours earned | Show | ||||||||
|
Realised i can double those earned hours due to having streamed all of my games on discord. each hour streamed is worth one extra hour of DM rewards. Takes me to 54 hours total so i can award more shit magic items. 50 pts used up to this point!!! 4 Remaining. I still have up to 8 level up awards to dish out before end of January if i want. Awarded: |
||||||||||
| 2022-10-04 12:43 | DDHC-SKT Chapter 12 - Session 25 | 25 | 3 | Show | ||||||
|
04/10/2022 - SKT Chapter 11 - Session 24 - Tilarna, Tullius, Gnak Gnak, Meek, Kushten. |
||||||||||
| 2021-12-14 11:56 | DDHC-SKT Storm Kingâs Thunder - Chapter 4 | 8 | 2 | Show | ||||||
|
Tilarna, Meek, Tullius, Kushy, Gnak Gnak |
||||||||||
| 2021-12-14 11:58 | Current hours total - 59. 9 UNUSED. | Show | ||||||||
| 2021-12-14 23:27 | DDAL00-03 Those That Came Before - T4 | 1 | 3 | Show | ||||||
|
Christmas game ran for Griffin Co. Part 1 of 2. They defeated some Death Knights and explored half of the crypt |
||||||||||
| 2021-12-14 23:32 | Current DM hours earned 66. Unused = 16 | Show | ||||||||
| 2020-11-29 00:41 | DDHC-RoT Rise of Tiamat | 17 | 5 | Show | ||||||
|
Final Session - Tiamat down!!! |
||||||||||
| 2020-12-02 00:01 | 01/12/2020 - DDHC RotFM Rime of the Frostmaiden - Chapter 1 (Session 8 - 3 hours) - 'Town Hall Capers (The Cauldron Caper)' & start of 'Black Swords' | 8 | 3 | Show | ||||||
| 2022-01-05 00:22 | DDAL 00-03 Those That Came Before - T4 | 2 | 4 | Show | ||||||
|
06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2. Permanent Magic Items earned by characters: This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. |
||||||||||
| 2022-01-07 01:18 | CCC-GAD01-03 Caught in Time | 1 | 1600 | 4 | Show | |||||
|
@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @ě ěŠ | Jason K All played. And recieved Prospectorâs Chronoglass (Periapt of Proof against Poison) Wondrous item, rare This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Masterâs Guide. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. Chronostat of Precision (Clockwork Amulet) Wondrous item, common This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property canât be used again until the next dawn. This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs. |
||||||||||
| 2022-01-08 01:22 | Current DM hours earned 76. Unused = 6 | Show | ||||||||
|
Awarded Magic items as follows: |
||||||||||
| 2022-01-11 00:50 | DDAL05-15 Reclamation | 1 | 4 | Show | ||||||
|
MAGIC ITEM AWARDED. Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the following properties, which work only while itâs on your person. Wind Step. As an action, you fly up to 20 feet. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. Comforting Wind. You canât suffocate. Windâs Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you canât use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you canât use it again until you finish a short or long rest. Gift of Wind. You can transfer the pennantâs magic to nonmagical itemâa suit or armor, a pair of boots, or a cloakâby tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form: ⢠Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so. ⢠Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you donât land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest. |
||||||||||
| 2022-02-22 09:09 | WBtW Wild Beyond the Witchlight - Chapter 2 Session 6 - Hither | 6 | 4 | Show | ||||||
|
23/02/2022 - WBtW Wild Beyond the Witchlight - Chapter 2 Session 6 - Hither The party foiled a plot to overthrow King Gullup and bought some stuff from a pair of darkling traders. They explorerd the first floor of Bavlorna's cottage and moved up to the second floor. Magic Items gained: |
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