DM Log Entries

Total ACP:
26
Unused ACP:
26
Total Hours:
787

Total TCP:
26
Unused TCP:
26
Total GP:
20630
Unused GP:
20630

Total Downtime:
185
Unused Downtime:
185
Total Renown:
7
Unused Renown:
7
Date Adventure Title Session Reward Magic Items Character
2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 none Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-08 01:22 Current DM hours earned 76. Unused = 6 none Show

Awarded Magic items as follows:
Mantle of Spell Resistance +2500gp - Beardo Tablebreaker
Wand of Paralysis + 20dt - Snappy McSheldon

2022-01-11 00:50 DDAL05-15 Reclamation 1 none Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2022-01-12 00:52 Current DM hours earned 82. Unused = 12 none Show
2018-11-28 00:12 DDHC-HotDQ Hoard of the Dragon Queen 27 none Show

Good game with 6 players. They reached the lower courtyard of Skyreach Castle. Reinforcements are about to arrive.

2018-02-06 01:22 Ran 50 hours of AL content legal for DM reward at this point none Ring of Fire Resistance Show

Ran 50 hours of AL legal content. Run 24 combined hours of DDAL/DDEX adventures, introductory adventures or hardcover sessions. (adventures count for expected run time,1,2,4, or 8 hours).

Awarded character Strings with a ring of fire resistance.

2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 advancement Show
2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 advancement Show
2021-10-21 09:59 DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 1 advancement Pixie Dust Show

2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 advancement Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2022-01-18 11:54 DDHC-SKT Storm King’s Thunder - Chapter 4 9 none Show

18/01/2021 (2 hours played) - SKT Chapter 4 Session 9 - Tilarna, Meek, Tullius, Kushy, Gnak Gnak

Airship claimed.
Areas explored and Relics reclaimed - Great Worm Cavern, Beorunna's Well

Treasure Found: 3x500 gp gemstones, 15x100 gp gemstones (600gp each)
Potion of Gaseous Form
Potion, rare
Minor tier
When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.

2022-01-17 11:54 Current DM hours earned 86 Unused = 16 none Show
2022-01-18 23:52 WBtW Wild Beyond the Witchlight - Chapter 2 Session 2 - Hither. Griffin Co 2 none Show

Played by: Cassius, Quan, Gemmell, Chomdem, Flint, Amy
1 level gained by Amy only.

Magic Items awarded:
+1 Dagger. Sir Talavar gifts his rescuers with his tiny sword, which functions as a +1 dagger in the hands of a Small or Medium creature.

Regular items gained: Spears x6. Suit of leather armour if anyone wants one.

2022-01-19 11:09 Current DM hours earned 92 Unused = 23 none Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 none Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2022-01-21 01:17 Current DM hours earned 97 Unused = 28 none Show
2021-11-09 12:00 DDHC-SKT Storm King’s Thunder - Chapter 2/3 3 magic_item Show

Tilarna, Meek, Tullius, Kushy, Gnak Gnak. Completed a feew quests in the region.

Completed Quests as follows: Darathra Shendrel (Everlund), Narth Tezrin (Noanar's Hold), Othovir (Silverymoon)

Potion of Invulnerability, Potion of Clairvoyance, Potion of Hill Giant Strength, Wand of Secrets. Spell scroll x 6 (dispel magic, fly, magic weapon, sending, tongues, and water breathing.) 100gp split 5 ways (20gp each) + You now own Boris the blonde horse and a cart. Cant take the items coz of AL BULLSHIT!!!!!

2021-05-12 11:13 DDHC-TYP Tales from the Yawning Portal - Tomb of Horrors - Session 4 (2 hours) 4 magic_item Belt of Fire Giant Strength, Manual of Quickness of Action , Tentacle Rod Show
2021-11-15 23:55 DDHC RotFM Rime of the Frostmaiden - Chapter 7 36 magic_item Show

Earned Staff of Power and Scroll of Terrasque summoning among other things but AL bullshit means i cant have them from this period

2022-02-08 11:58 DDHC-SKT Storm Kings Thunder - Chapter 4 Session 11 11 none Show

08/02/2022 (2 hours played) - SKT Chapter 4 Session 11 - Tilarna, Tullius, Kushy, Gnak Gnak

Relic location areas explored this session - Grandfather Tree, Flint Rock, Shining**** White, Morgur's Mound, Raven Rock

Magic Items Found: Spell Scroll of Enlarge/Reduce, +1 Bullets (x 5)

Magic Greatclub - The buried relic is a 14-foot-long, 250-pound red dragon’s thighbone. Part of the bone is wrapped in old leather, suggesting that it was once used as a giant’s greatclub. If a creature attunes to the greatclub, it magically shrinks to a size that the creature can wield effectively. The greatclub is considered a magic weapon that deals an extra 2d8 bludgeoning damage whenever it hits a dragon (including any creature of the dragon type).

Magic Ring (Story Item) - The relic is a ring of hardened magma sized for a fire giant’s finger. When a creature attunes to the ring, it magically shrinks to fit that creature’s index finger, and warm orange light spills from minuscule cracks that form on its outer surface. The ring has 6 charges left. While attuned to the ring, a creature can expend 1 charge to cast conjure minor elementals (summoning either four magma mephits or four magmins, as the wearer wishes) or fire shield (warm shield version only) from the ring. Once all of its charges are spent, the ring loses its spellcasting properties but retains its resizing property.

Relics Found today: (Will list these tomorrow)

Date Adventure Title Session ACP TCP Downtime ▼ Renown GP Character Rewarded
2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-08 01:22 Current DM hours earned 76. Unused = 6 Show

Awarded Magic items as follows:
Mantle of Spell Resistance +2500gp - Beardo Tablebreaker
Wand of Paralysis + 20dt - Snappy McSheldon

2022-01-11 00:50 DDAL05-15 Reclamation 1 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2022-01-12 00:52 Current DM hours earned 82. Unused = 12 Show
2018-11-28 00:12 DDHC-HotDQ Hoard of the Dragon Queen 27 3 3 Show

Good game with 6 players. They reached the lower courtyard of Skyreach Castle. Reinforcements are about to arrive.

2018-02-06 01:22 Ran 50 hours of AL content legal for DM reward at this point Show

Ran 50 hours of AL legal content. Run 24 combined hours of DDAL/DDEX adventures, introductory adventures or hardcover sessions. (adventures count for expected run time,1,2,4, or 8 hours).

Awarded character Strings with a ring of fire resistance.

2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 Show
2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 30 Show
2021-10-21 09:59 DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 1 Show

2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2022-01-18 11:54 DDHC-SKT Storm King’s Thunder - Chapter 4 9 Show

18/01/2021 (2 hours played) - SKT Chapter 4 Session 9 - Tilarna, Meek, Tullius, Kushy, Gnak Gnak

Airship claimed.
Areas explored and Relics reclaimed - Great Worm Cavern, Beorunna's Well

Treasure Found: 3x500 gp gemstones, 15x100 gp gemstones (600gp each)
Potion of Gaseous Form
Potion, rare
Minor tier
When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.

2022-01-17 11:54 Current DM hours earned 86 Unused = 16 Show
2022-01-18 23:52 WBtW Wild Beyond the Witchlight - Chapter 2 Session 2 - Hither. Griffin Co 2 Show

Played by: Cassius, Quan, Gemmell, Chomdem, Flint, Amy
1 level gained by Amy only.

Magic Items awarded:
+1 Dagger. Sir Talavar gifts his rescuers with his tiny sword, which functions as a +1 dagger in the hands of a Small or Medium creature.

Regular items gained: Spears x6. Suit of leather armour if anyone wants one.

2022-01-19 11:09 Current DM hours earned 92 Unused = 23 Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2022-01-21 01:17 Current DM hours earned 97 Unused = 28 Show
2021-11-09 12:00 DDHC-SKT Storm King’s Thunder - Chapter 2/3 3 Show

Tilarna, Meek, Tullius, Kushy, Gnak Gnak. Completed a feew quests in the region.

Completed Quests as follows: Darathra Shendrel (Everlund), Narth Tezrin (Noanar's Hold), Othovir (Silverymoon)

Potion of Invulnerability, Potion of Clairvoyance, Potion of Hill Giant Strength, Wand of Secrets. Spell scroll x 6 (dispel magic, fly, magic weapon, sending, tongues, and water breathing.) 100gp split 5 ways (20gp each) + You now own Boris the blonde horse and a cart. Cant take the items coz of AL BULLSHIT!!!!!

2021-05-12 11:13 DDHC-TYP Tales from the Yawning Portal - Tomb of Horrors - Session 4 (2 hours) 4 Show
2021-11-15 23:55 DDHC RotFM Rime of the Frostmaiden - Chapter 7 36 Show

Earned Staff of Power and Scroll of Terrasque summoning among other things but AL bullshit means i cant have them from this period

2022-02-08 11:58 DDHC-SKT Storm Kings Thunder - Chapter 4 Session 11 11 Show

08/02/2022 (2 hours played) - SKT Chapter 4 Session 11 - Tilarna, Tullius, Kushy, Gnak Gnak

Relic location areas explored this session - Grandfather Tree, Flint Rock, Shining**** White, Morgur's Mound, Raven Rock

Magic Items Found: Spell Scroll of Enlarge/Reduce, +1 Bullets (x 5)

Magic Greatclub - The buried relic is a 14-foot-long, 250-pound red dragon’s thighbone. Part of the bone is wrapped in old leather, suggesting that it was once used as a giant’s greatclub. If a creature attunes to the greatclub, it magically shrinks to a size that the creature can wield effectively. The greatclub is considered a magic weapon that deals an extra 2d8 bludgeoning damage whenever it hits a dragon (including any creature of the dragon type).

Magic Ring (Story Item) - The relic is a ring of hardened magma sized for a fire giant’s finger. When a creature attunes to the ring, it magically shrinks to fit that creature’s index finger, and warm orange light spills from minuscule cracks that form on its outer surface. The ring has 6 charges left. While attuned to the ring, a creature can expend 1 charge to cast conjure minor elementals (summoning either four magma mephits or four magmins, as the wearer wishes) or fire shield (warm shield version only) from the ring. Once all of its charges are spent, the ring loses its spellcasting properties but retains its resizing property.

Relics Found today: (Will list these tomorrow)

Date Adventure Title Session XP GP Downtime ▼ Renown Missions Hours Character Rewarded
2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 4 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-08 01:22 Current DM hours earned 76. Unused = 6 Show

Awarded Magic items as follows:
Mantle of Spell Resistance +2500gp - Beardo Tablebreaker
Wand of Paralysis + 20dt - Snappy McSheldon

2022-01-11 00:50 DDAL05-15 Reclamation 1 4 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2022-01-12 00:52 Current DM hours earned 82. Unused = 12 Show
2018-11-28 00:12 DDHC-HotDQ Hoard of the Dragon Queen 27 Show

Good game with 6 players. They reached the lower courtyard of Skyreach Castle. Reinforcements are about to arrive.

2018-02-06 01:22 Ran 50 hours of AL content legal for DM reward at this point Show

Ran 50 hours of AL legal content. Run 24 combined hours of DDAL/DDEX adventures, introductory adventures or hardcover sessions. (adventures count for expected run time,1,2,4, or 8 hours).

Awarded character Strings with a ring of fire resistance.

2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 1 Show
2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 30 1 Show
2021-10-21 09:59 DDHC- WBtW Wild Beyond the Witchlight - Chapter 1 1 4 Show

2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 3 Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2022-01-18 11:54 DDHC-SKT Storm King’s Thunder - Chapter 4 9 2 Show

18/01/2021 (2 hours played) - SKT Chapter 4 Session 9 - Tilarna, Meek, Tullius, Kushy, Gnak Gnak

Airship claimed.
Areas explored and Relics reclaimed - Great Worm Cavern, Beorunna's Well

Treasure Found: 3x500 gp gemstones, 15x100 gp gemstones (600gp each)
Potion of Gaseous Form
Potion, rare
Minor tier
When you drink this potion, you gain the effect of the gaseous form spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.

2022-01-17 11:54 Current DM hours earned 86 Unused = 16 Show
2022-01-18 23:52 WBtW Wild Beyond the Witchlight - Chapter 2 Session 2 - Hither. Griffin Co 2 3 Show

Played by: Cassius, Quan, Gemmell, Chomdem, Flint, Amy
1 level gained by Amy only.

Magic Items awarded:
+1 Dagger. Sir Talavar gifts his rescuers with his tiny sword, which functions as a +1 dagger in the hands of a Small or Medium creature.

Regular items gained: Spears x6. Suit of leather armour if anyone wants one.

2022-01-19 11:09 Current DM hours earned 92 Unused = 23 Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 2 Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2022-01-21 01:17 Current DM hours earned 97 Unused = 28 Show
2021-11-09 12:00 DDHC-SKT Storm King’s Thunder - Chapter 2/3 3 2 Show

Tilarna, Meek, Tullius, Kushy, Gnak Gnak. Completed a feew quests in the region.

Completed Quests as follows: Darathra Shendrel (Everlund), Narth Tezrin (Noanar's Hold), Othovir (Silverymoon)

Potion of Invulnerability, Potion of Clairvoyance, Potion of Hill Giant Strength, Wand of Secrets. Spell scroll x 6 (dispel magic, fly, magic weapon, sending, tongues, and water breathing.) 100gp split 5 ways (20gp each) + You now own Boris the blonde horse and a cart. Cant take the items coz of AL BULLSHIT!!!!!

2021-05-12 11:13 DDHC-TYP Tales from the Yawning Portal - Tomb of Horrors - Session 4 (2 hours) 4 2 Show
2021-11-15 23:55 DDHC RotFM Rime of the Frostmaiden - Chapter 7 36 4 Show

Earned Staff of Power and Scroll of Terrasque summoning among other things but AL bullshit means i cant have them from this period

2022-02-08 11:58 DDHC-SKT Storm Kings Thunder - Chapter 4 Session 11 11 2 Show

08/02/2022 (2 hours played) - SKT Chapter 4 Session 11 - Tilarna, Tullius, Kushy, Gnak Gnak

Relic location areas explored this session - Grandfather Tree, Flint Rock, Shining**** White, Morgur's Mound, Raven Rock

Magic Items Found: Spell Scroll of Enlarge/Reduce, +1 Bullets (x 5)

Magic Greatclub - The buried relic is a 14-foot-long, 250-pound red dragon’s thighbone. Part of the bone is wrapped in old leather, suggesting that it was once used as a giant’s greatclub. If a creature attunes to the greatclub, it magically shrinks to a size that the creature can wield effectively. The greatclub is considered a magic weapon that deals an extra 2d8 bludgeoning damage whenever it hits a dragon (including any creature of the dragon type).

Magic Ring (Story Item) - The relic is a ring of hardened magma sized for a fire giant’s finger. When a creature attunes to the ring, it magically shrinks to fit that creature’s index finger, and warm orange light spills from minuscule cracks that form on its outer surface. The ring has 6 charges left. While attuned to the ring, a creature can expend 1 charge to cast conjure minor elementals (summoning either four magma mephits or four magmins, as the wearer wishes) or fire shield (warm shield version only) from the ring. Once all of its charges are spent, the ring loses its spellcasting properties but retains its resizing property.

Relics Found today: (Will list these tomorrow)