DM Log Entries

Total ACP:
26
Unused ACP:
26
Total Hours:
787

Total TCP:
26
Unused TCP:
26
Total GP:
20630
Unused GP:
20630

Total Downtime:
185
Unused Downtime:
185
Total Renown:
7
Unused Renown:
7
Date Adventure Title Session Reward Magic Items Character
2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 none Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-08 01:22 Current DM hours earned 76. Unused = 6 none Show

Awarded Magic items as follows:
Mantle of Spell Resistance +2500gp - Beardo Tablebreaker
Wand of Paralysis + 20dt - Snappy McSheldon

2021-09-21 12:47 DDHC- TYP Tales from the Yawning Portal - Forge of Fury 2 advancement Show

3 x flasks of alchemists fire. Found. They cleared out the rest of the top floor of orcs and got bitten by a load of stirges and descended down to the Glitterhame

2018-02-06 01:22 Ran 50 hours of AL content legal for DM reward at this point none Ring of Fire Resistance Show

Ran 50 hours of AL legal content. Run 24 combined hours of DDAL/DDEX adventures, introductory adventures or hardcover sessions. (adventures count for expected run time,1,2,4, or 8 hours).

Awarded character Strings with a ring of fire resistance.

2018-08-28 04:44 123 Hours of DM duties done to this point none Show

123 Hours of DM duties done to this point qualifying for 5th DM reward magic item. Used 4 so far.

2022-01-12 00:52 Current DM hours earned 82. Unused = 12 none Show
2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 advancement Show
2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 advancement Show
2018-05-01 00:11 DDHC-HotDQ Hoard of the Dragon Queen 18 none Show

Snapjaw and 14 lizardmen have agreed to help them in the castle if the characters help them against the Bullywugs. There may be further recruits to the cause outside the castle depending on who can be convinced by the 3 lizardmen who stayed outside. Lizardmen in room H are friendly. Pharblex is the Bullywug leader he is on the second floor somewhere. It is about 8pm. There is an elf leader known as Borngray somewhere in the castle who is a high ranking cultist and manager of the castle. You saw approx 24 Bullywugs inRoom G and lots of cultists in room Q. You left them alone . Session ended with characters plus Snapjaw and 3 lizardfolk moving up to room D. 3 guard drakes saw them and rushed forward to attack...

2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 advancement Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2022-01-11 00:50 DDAL05-15 Reclamation 1 none Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2022-01-17 11:54 Current DM hours earned 86 Unused = 16 none Show
2022-01-18 23:52 WBtW Wild Beyond the Witchlight - Chapter 2 Session 2 - Hither. Griffin Co 2 none Show

Played by: Cassius, Quan, Gemmell, Chomdem, Flint, Amy
1 level gained by Amy only.

Magic Items awarded:
+1 Dagger. Sir Talavar gifts his rescuers with his tiny sword, which functions as a +1 dagger in the hands of a Small or Medium creature.

Regular items gained: Spears x6. Suit of leather armour if anyone wants one.

2022-01-19 11:09 Current DM hours earned 92 Unused = 23 none Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 none Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2022-01-21 01:17 Current DM hours earned 97 Unused = 28 none Show
2021-10-18 23:44 18/10/2021 - DDHC RotFM Rime of the Frostmaiden 35 magic_item Abracadabrus, Wand of Magic Missiles Show
2020-09-22 02:00 DDAL10-00 Ice Road Trackers - Parts 3 & 4 - Chilled Drinks & Warm Bodies 1 none Smoldering Studded Leather Armour, Ersatz Eye Show
2020-09-02 00:16 DDHC-RoT Rise of Tiamat 14 advancement Show
2021-06-17 23:13 17/06/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 6 (Session 26 - 2.5 hours) 26 magic_item Thermal Cube Show
Date Adventure Title Session ACP ▲ TCP Downtime Renown GP Character Rewarded
2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-08 01:22 Current DM hours earned 76. Unused = 6 Show

Awarded Magic items as follows:
Mantle of Spell Resistance +2500gp - Beardo Tablebreaker
Wand of Paralysis + 20dt - Snappy McSheldon

2021-09-21 12:47 DDHC- TYP Tales from the Yawning Portal - Forge of Fury 2 Show

3 x flasks of alchemists fire. Found. They cleared out the rest of the top floor of orcs and got bitten by a load of stirges and descended down to the Glitterhame

2018-02-06 01:22 Ran 50 hours of AL content legal for DM reward at this point Show

Ran 50 hours of AL legal content. Run 24 combined hours of DDAL/DDEX adventures, introductory adventures or hardcover sessions. (adventures count for expected run time,1,2,4, or 8 hours).

Awarded character Strings with a ring of fire resistance.

2018-08-28 04:44 123 Hours of DM duties done to this point Show

123 Hours of DM duties done to this point qualifying for 5th DM reward magic item. Used 4 so far.

2022-01-12 00:52 Current DM hours earned 82. Unused = 12 Show
2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 Show
2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 30 Show
2018-05-01 00:11 DDHC-HotDQ Hoard of the Dragon Queen 18 20 0 900 Show

Snapjaw and 14 lizardmen have agreed to help them in the castle if the characters help them against the Bullywugs. There may be further recruits to the cause outside the castle depending on who can be convinced by the 3 lizardmen who stayed outside. Lizardmen in room H are friendly. Pharblex is the Bullywug leader he is on the second floor somewhere. It is about 8pm. There is an elf leader known as Borngray somewhere in the castle who is a high ranking cultist and manager of the castle. You saw approx 24 Bullywugs inRoom G and lots of cultists in room Q. You left them alone . Session ended with characters plus Snapjaw and 3 lizardfolk moving up to room D. 3 guard drakes saw them and rushed forward to attack...

2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2022-01-11 00:50 DDAL05-15 Reclamation 1 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2022-01-17 11:54 Current DM hours earned 86 Unused = 16 Show
2022-01-18 23:52 WBtW Wild Beyond the Witchlight - Chapter 2 Session 2 - Hither. Griffin Co 2 Show

Played by: Cassius, Quan, Gemmell, Chomdem, Flint, Amy
1 level gained by Amy only.

Magic Items awarded:
+1 Dagger. Sir Talavar gifts his rescuers with his tiny sword, which functions as a +1 dagger in the hands of a Small or Medium creature.

Regular items gained: Spears x6. Suit of leather armour if anyone wants one.

2022-01-19 11:09 Current DM hours earned 92 Unused = 23 Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2022-01-21 01:17 Current DM hours earned 97 Unused = 28 Show
2021-10-18 23:44 18/10/2021 - DDHC RotFM Rime of the Frostmaiden 35 Show
2020-09-22 02:00 DDAL10-00 Ice Road Trackers - Parts 3 & 4 - Chilled Drinks & Warm Bodies 1 80 Show
2020-09-02 00:16 DDHC-RoT Rise of Tiamat 14 1600 Show
2021-06-17 23:13 17/06/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 6 (Session 26 - 2.5 hours) 26 Show
Date Adventure Title Session XP GP Downtime Renown Missions Hours Character Rewarded
2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 4 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-08 01:22 Current DM hours earned 76. Unused = 6 Show

Awarded Magic items as follows:
Mantle of Spell Resistance +2500gp - Beardo Tablebreaker
Wand of Paralysis + 20dt - Snappy McSheldon

2021-09-21 12:47 DDHC- TYP Tales from the Yawning Portal - Forge of Fury 2 2 Show

3 x flasks of alchemists fire. Found. They cleared out the rest of the top floor of orcs and got bitten by a load of stirges and descended down to the Glitterhame

2018-02-06 01:22 Ran 50 hours of AL content legal for DM reward at this point Show

Ran 50 hours of AL legal content. Run 24 combined hours of DDAL/DDEX adventures, introductory adventures or hardcover sessions. (adventures count for expected run time,1,2,4, or 8 hours).

Awarded character Strings with a ring of fire resistance.

2018-08-28 04:44 123 Hours of DM duties done to this point Show

123 Hours of DM duties done to this point qualifying for 5th DM reward magic item. Used 4 so far.

2022-01-12 00:52 Current DM hours earned 82. Unused = 12 Show
2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 1 Show
2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 30 1 Show
2018-05-01 00:11 DDHC-HotDQ Hoard of the Dragon Queen 18 1800 900 20 0 4 Show

Snapjaw and 14 lizardmen have agreed to help them in the castle if the characters help them against the Bullywugs. There may be further recruits to the cause outside the castle depending on who can be convinced by the 3 lizardmen who stayed outside. Lizardmen in room H are friendly. Pharblex is the Bullywug leader he is on the second floor somewhere. It is about 8pm. There is an elf leader known as Borngray somewhere in the castle who is a high ranking cultist and manager of the castle. You saw approx 24 Bullywugs inRoom G and lots of cultists in room Q. You left them alone . Session ended with characters plus Snapjaw and 3 lizardfolk moving up to room D. 3 guard drakes saw them and rushed forward to attack...

2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 3 Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2022-01-11 00:50 DDAL05-15 Reclamation 1 4 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2022-01-17 11:54 Current DM hours earned 86 Unused = 16 Show
2022-01-18 23:52 WBtW Wild Beyond the Witchlight - Chapter 2 Session 2 - Hither. Griffin Co 2 3 Show

Played by: Cassius, Quan, Gemmell, Chomdem, Flint, Amy
1 level gained by Amy only.

Magic Items awarded:
+1 Dagger. Sir Talavar gifts his rescuers with his tiny sword, which functions as a +1 dagger in the hands of a Small or Medium creature.

Regular items gained: Spears x6. Suit of leather armour if anyone wants one.

2022-01-19 11:09 Current DM hours earned 92 Unused = 23 Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 2 Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2022-01-21 01:17 Current DM hours earned 97 Unused = 28 Show
2021-10-18 23:44 18/10/2021 - DDHC RotFM Rime of the Frostmaiden 35 2 Show
2020-09-22 02:00 DDAL10-00 Ice Road Trackers - Parts 3 & 4 - Chilled Drinks & Warm Bodies 1 80 2 Show
2020-09-02 00:16 DDHC-RoT Rise of Tiamat 14 1600 4 Show
2021-06-17 23:13 17/06/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 6 (Session 26 - 2.5 hours) 26 2 Show