DM Log Entries

Total ACP:
26
Unused ACP:
26
Total Hours:
787

Total TCP:
26
Unused TCP:
26
Total GP:
20630
Unused GP:
20630

Total Downtime:
185
Unused Downtime:
185
Total Renown:
7
Unused Renown:
7
Date Adventure Title ▲ Session Reward Magic Items Character
2020-09-29 00:39 DDAL00-01 Window to the Past 2 magic_item Rod of Security, Adamantine Armor - Type of Choice Show
2020-09-07 00:39 DDAL00-01 Window to the Past 1 advancement Show
2022-01-30 00:15 DDAL00-02D Echoes of the Weeping War (Lost Tales of Myth Drannor) 1 none Show

VELAHR’KERYM (FLAME TONGUE LONGSWORD)
Weapon, rare (requires attunement)
This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard.
This item can be found in the Dungeon Master’s Guide.

2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 none Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2022-04-05 01:16 DDAL00-02F The Definition of Heroism (Lost Tales of Myth Drannor) 1 none Quaryl's Codex (Tome of the Stilled Tongue) Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 none Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2021-12-09 01:34 DDAL00-03 Those That Came Before 1 none Show

+1 hour for using the warning tokens. Takes me to 29 hours total!
Awarded Saddle of Cavalier to Tony.

2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 none Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2021-12-14 23:27 DDAL00-03 Those That Came Before - T4 1 none Show

Christmas game ran for Griffin Co. Part 1 of 2. They defeated some Death Knights and explored half of the crypt

2022-03-05 12:39 DDAL00-10 Trust and Understanding 1 none Show

3 hours (6 hours earned for SR)
- Session 1 of 2. Explored the ruins and fought some Spawns of Kyuss and solved some traps. Met the Harbinger of

2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 none Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2023-10-18 01:29 DDAL04-1 Suits of the Mists 1 none Show
2022-02-21 01:31 DDAL05-15 Reclamation 1 none Show

Ok game player Death101010 dropped after sulking coz his warlock couldnt get a short rest before the final encounter. Dungeon crawl combat fest. Turkeys from Death101010. No sympathy.

2022-01-11 00:50 DDAL05-15 Reclamation 1 none Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 advancement Show
2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 advancement Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 advancement Show
2022-03-30 03:19 DDAL07-10 Fire, Ash, and Ruin 1 none Krakaruan's Fork (+3 Show
2021-03-26 12:32 DDAL 09-04 The Day of the Devil 1 magic_item Periapt of Health Show
2022-05-09 01:17 DDAL09-05 Faces of Fortune 1 none Gem of Seeing Show

Fucking Death101010 ruining encounters again. Wall of stone up to take out most of the riders so they didnt get close. Then does steel wind strike all the time to nail all the monsters in the final battle.

Date Adventure Title ▲ Session ACP TCP Downtime Renown GP Character Rewarded
2020-09-29 00:39 DDAL00-01 Window to the Past 2 Show
2020-09-07 00:39 DDAL00-01 Window to the Past 1 1600 Show
2022-01-30 00:15 DDAL00-02D Echoes of the Weeping War (Lost Tales of Myth Drannor) 1 Show

VELAHR’KERYM (FLAME TONGUE LONGSWORD)
Weapon, rare (requires attunement)
This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard.
This item can be found in the Dungeon Master’s Guide.

2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2022-04-05 01:16 DDAL00-02F The Definition of Heroism (Lost Tales of Myth Drannor) 1 Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2021-12-09 01:34 DDAL00-03 Those That Came Before 1 Show

+1 hour for using the warning tokens. Takes me to 29 hours total!
Awarded Saddle of Cavalier to Tony.

2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2021-12-14 23:27 DDAL00-03 Those That Came Before - T4 1 Show

Christmas game ran for Griffin Co. Part 1 of 2. They defeated some Death Knights and explored half of the crypt

2022-03-05 12:39 DDAL00-10 Trust and Understanding 1 Show

3 hours (6 hours earned for SR)
- Session 1 of 2. Explored the ruins and fought some Spawns of Kyuss and solved some traps. Met the Harbinger of

2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2023-10-18 01:29 DDAL04-1 Suits of the Mists 1 Show
2022-02-21 01:31 DDAL05-15 Reclamation 1 Show

Ok game player Death101010 dropped after sulking coz his warlock couldnt get a short rest before the final encounter. Dungeon crawl combat fest. Turkeys from Death101010. No sympathy.

2022-01-11 00:50 DDAL05-15 Reclamation 1 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 Show
2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 30 Show
2022-03-30 03:19 DDAL07-10 Fire, Ash, and Ruin 1 Show
2021-03-26 12:32 DDAL 09-04 The Day of the Devil 1 Show
2022-05-09 01:17 DDAL09-05 Faces of Fortune 1 Show

Fucking Death101010 ruining encounters again. Wall of stone up to take out most of the riders so they didnt get close. Then does steel wind strike all the time to nail all the monsters in the final battle.

Date Adventure Title ▲ Session XP GP Downtime Renown Missions Hours Character Rewarded
2020-09-29 00:39 DDAL00-01 Window to the Past 2 4 Show
2020-09-07 00:39 DDAL00-01 Window to the Past 1 1600 4 Show
2022-01-30 00:15 DDAL00-02D Echoes of the Weeping War (Lost Tales of Myth Drannor) 1 2 Show

VELAHR’KERYM (FLAME TONGUE LONGSWORD)
Weapon, rare (requires attunement)
This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard.
This item can be found in the Dungeon Master’s Guide.

2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 4 Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2022-04-05 01:16 DDAL00-02F The Definition of Heroism (Lost Tales of Myth Drannor) 1 4 Show
2022-01-20 11:08 DDAL00-02 Lost Tales of Myth Drannor - Chapter 6 Spawn of the Maimed Virulence 1 2 Show

Magic Items:

Potion of Greater Healing

Potion of Resistance (Poison)

Potion of Heroism

Bracers of Defense
Requires Attunement

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Can speak Elvish whilst attuned to these bracers.

2021-12-09 01:34 DDAL00-03 Those That Came Before 1 4 Show

+1 hour for using the warning tokens. Takes me to 29 hours total!
Awarded Saddle of Cavalier to Tony.

2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 4 Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2021-12-14 23:27 DDAL00-03 Those That Came Before - T4 1 3 Show

Christmas game ran for Griffin Co. Part 1 of 2. They defeated some Death Knights and explored half of the crypt

2022-03-05 12:39 DDAL00-10 Trust and Understanding 1 3 Show

3 hours (6 hours earned for SR)
- Session 1 of 2. Explored the ruins and fought some Spawns of Kyuss and solved some traps. Met the Harbinger of

2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 4 Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2023-10-18 01:29 DDAL04-1 Suits of the Mists 1 4 Show
2022-02-21 01:31 DDAL05-15 Reclamation 1 4 Show

Ok game player Death101010 dropped after sulking coz his warlock couldnt get a short rest before the final encounter. Dungeon crawl combat fest. Turkeys from Death101010. No sympathy.

2022-01-11 00:50 DDAL05-15 Reclamation 1 4 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2020-03-22 00:50 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 1 Show
2020-03-23 10:30 DDAL07-01 A City on the Edge - Mission 1 - A Snake in the Grass 1 80 3 Show

Game ran for Nav, Tiny, Andy and Charltons characters.

2020-03-22 00:52 DDAL07-01 A City on the Edge - Mission 4 - When Death Calls 1 30 1 Show
2022-03-30 03:19 DDAL07-10 Fire, Ash, and Ruin 1 5 Show
2021-03-26 12:32 DDAL 09-04 The Day of the Devil 1 4 Show
2022-05-09 01:17 DDAL09-05 Faces of Fortune 1 4 Show

Fucking Death101010 ruining encounters again. Wall of stone up to take out most of the riders so they didnt get close. Then does steel wind strike all the time to nail all the monsters in the final battle.