DM Log Entries


Total ACP:
47
Unused ACP:
26
Total Hours:
1074

Total TCP:
47
Unused TCP:
26
Total GP:
53150
Unused GP:
20630

Total Downtime:
965
Unused Downtime:
185
Total Renown:
11
Unused Renown:
7
Date Adventure Title Session Reward Magic Items Character
2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 none Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2022-02-08 00:11 CCC-GAD01-03 Caught in Time 1 none Show

RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot.

2018-04-25 00:51 DDHC-HotDQ Hoard of the Dragon Queen 17 none Kalam Show

Good session. They met Snapjaw the Lizardman and 7 of his mates who have agreed to help them if the characters help them against the Bullywugs

2022-02-10 23:46 WBtW Wild Beyond the Witchlight - Chapter 2 5 none Show

Played by: Cassius, Dormangermer, Gemmell, Flint.

The party met King Gullup 19th and were inducted as members of the Soggy court. They recieved a book to return to Bavlorna and met Clapperclaw the scarecrow who says he will lead them to Thither if the characters return his head to him.
The party succesfully put out some fires and killed a Merrow that lay in ambush.
They also helped Morgort the Bullywug to escape.

2020-07-23 10:19 DDHC-RoT Rise of Tiamat 11 advancement Whistler Show
2017-11-09 02:35 The Dreaming Relic SQUAMOUS WRITHINGS, PART 3 ADVENTURE CODE : CCCTHENT01-03 1 none Drygor Rax Show

ran online and death cursed for the second time. New player Mark Simmons joined for a further 500xp bonus.

2021-02-24 00:50 24/02/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 5(Session 19 - 4 hours) - 120gp for this session. 19 magic_item Alchemy Jug Show

Party made their way into Grimskalle

2018-01-31 00:53 DDHC-HotDQ Hoard of the Dragon Queen 7 none Snappy McSheldon Show

killed stirges and nearly died to a load of Kobolds after getting boxed in a hallway but used the trap to their advantage winning out in the end.

2020-04-24 10:36 DDAL TYPHC The Sunless Citadel 4 advancement Graargh Show
2022-02-21 01:31 DDAL05-15 Reclamation 1 none Show

Ok game player Death101010 dropped after sulking coz his warlock couldnt get a short rest before the final encounter. Dungeon crawl combat fest. Turkeys from Death101010. No sympathy.

2020-08-10 02:10 DDHC-RoT Rise of Tiamat 12 advancement Whistler Show
2022-06-23 02:10 DDAL09-09 Ruined Prospects 1 none Heward's Handy Haversack Show

Good fun game with @Wyl 🐌 (she/they) @Aeryn @jason hoffman/ ghosten @Demo @Clark @Red Hessian. Cleared out Weatherstone keep and rescued Glanring Ironbelly. Big fight with several waves of enemies.

2022-01-11 00:50 DDAL05-15 Reclamation 1 none Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2017-11-05 00:37 DDEX1-3 Shadows Over the Moonsea 1 none Beardo Tablebreaker Show

Ran this at the Library Pot games cafĂŠ in Richmond for 3 non AL registered players. Matthew, Dimitri and Christos. Good times. Ring of Evasion awarded to one player to be decided which.

2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 none Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 none Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2019-03-05 10:10 DDEX1-14 Escape from Phlan 1 magic_item Petram Show
2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 none Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2017-10-30 03:27 The Dreaming Relic SQUAMOUS WRITHINGS, PART 3 ADVENTURE CODE : CCCTHENT01-03 1 none Beardo Tablebreaker Show

TRIPLE DM rewards for running online and death curse active.

2020-10-08 00:07 DDHC-RoT Rise of Tiamat 15 advancement Show
Date Adventure Title Session ACP TCP Downtime Renown GP Character Rewarded
2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2022-02-08 00:11 CCC-GAD01-03 Caught in Time 1 Show

RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot.

2018-04-25 00:51 DDHC-HotDQ Hoard of the Dragon Queen 17 20 0 900 Kalam Show

Good session. They met Snapjaw the Lizardman and 7 of his mates who have agreed to help them if the characters help them against the Bullywugs

2022-02-10 23:46 WBtW Wild Beyond the Witchlight - Chapter 2 5 Show

Played by: Cassius, Dormangermer, Gemmell, Flint.

The party met King Gullup 19th and were inducted as members of the Soggy court. They recieved a book to return to Bavlorna and met Clapperclaw the scarecrow who says he will lead them to Thither if the characters return his head to him.
The party succesfully put out some fires and killed a Merrow that lay in ambush.
They also helped Morgort the Bullywug to escape.

2020-07-23 10:19 DDHC-RoT Rise of Tiamat 11 1600 Whistler Show
2017-11-09 02:35 The Dreaming Relic SQUAMOUS WRITHINGS, PART 3 ADVENTURE CODE : CCCTHENT01-03 1 30 0 600 Drygor Rax Show

ran online and death cursed for the second time. New player Mark Simmons joined for a further 500xp bonus.

2021-02-24 00:50 24/02/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 5(Session 19 - 4 hours) - 120gp for this session. 19 Show

Party made their way into Grimskalle

2018-01-31 00:53 DDHC-HotDQ Hoard of the Dragon Queen 7 10 0 400 Snappy McSheldon Show

killed stirges and nearly died to a load of Kobolds after getting boxed in a hallway but used the trap to their advantage winning out in the end.

2020-04-24 10:36 DDAL TYPHC The Sunless Citadel 4 80 Graargh Show
2022-02-21 01:31 DDAL05-15 Reclamation 1 Show

Ok game player Death101010 dropped after sulking coz his warlock couldnt get a short rest before the final encounter. Dungeon crawl combat fest. Turkeys from Death101010. No sympathy.

2020-08-10 02:10 DDHC-RoT Rise of Tiamat 12 1600 Whistler Show
2022-06-23 02:10 DDAL09-09 Ruined Prospects 1 Show

Good fun game with @Wyl 🐌 (she/they) @Aeryn @jason hoffman/ ghosten @Demo @Clark @Red Hessian. Cleared out Weatherstone keep and rescued Glanring Ironbelly. Big fight with several waves of enemies.

2022-01-11 00:50 DDAL05-15 Reclamation 1 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2017-11-05 00:37 DDEX1-3 Shadows Over the Moonsea 1 10 0 Beardo Tablebreaker Show

Ran this at the Library Pot games cafĂŠ in Richmond for 3 non AL registered players. Matthew, Dimitri and Christos. Good times. Ring of Evasion awarded to one player to be decided which.

2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2019-03-05 10:10 DDEX1-14 Escape from Phlan 1 80 Petram Show
2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2017-10-30 03:27 The Dreaming Relic SQUAMOUS WRITHINGS, PART 3 ADVENTURE CODE : CCCTHENT01-03 1 30 0 600 Beardo Tablebreaker Show

TRIPLE DM rewards for running online and death curse active.

2020-10-08 00:07 DDHC-RoT Rise of Tiamat 15 1600 Show
Date Adventure Title Session XP GP Downtime Renown Missions Hours ▼ Character Rewarded
2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 4 Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2022-02-08 00:11 CCC-GAD01-03 Caught in Time 1 4 Show

RESIDENT DM Game. Played by @Robert F. @MykeMyke (Admin) UTC @Kwagunt (TBigKahuna) @corgibutt @JunM @booplesnoot.

2018-04-25 00:51 DDHC-HotDQ Hoard of the Dragon Queen 17 1800 900 20 0 4 Kalam Show

Good session. They met Snapjaw the Lizardman and 7 of his mates who have agreed to help them if the characters help them against the Bullywugs

2022-02-10 23:46 WBtW Wild Beyond the Witchlight - Chapter 2 5 4 Show

Played by: Cassius, Dormangermer, Gemmell, Flint.

The party met King Gullup 19th and were inducted as members of the Soggy court. They recieved a book to return to Bavlorna and met Clapperclaw the scarecrow who says he will lead them to Thither if the characters return his head to him.
The party succesfully put out some fires and killed a Merrow that lay in ambush.
They also helped Morgort the Bullywug to escape.

2020-07-23 10:19 DDHC-RoT Rise of Tiamat 11 1600 4 Whistler Show
2017-11-09 02:35 The Dreaming Relic SQUAMOUS WRITHINGS, PART 3 ADVENTURE CODE : CCCTHENT01-03 1 1700 600 30 0 4 Drygor Rax Show

ran online and death cursed for the second time. New player Mark Simmons joined for a further 500xp bonus.

2021-02-24 00:50 24/02/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 5(Session 19 - 4 hours) - 120gp for this session. 19 4 Show

Party made their way into Grimskalle

2018-01-31 00:53 DDHC-HotDQ Hoard of the Dragon Queen 7 800 400 10 0 4 Snappy McSheldon Show

killed stirges and nearly died to a load of Kobolds after getting boxed in a hallway but used the trap to their advantage winning out in the end.

2020-04-24 10:36 DDAL TYPHC The Sunless Citadel 4 80 4 Graargh Show
2022-02-21 01:31 DDAL05-15 Reclamation 1 4 Show

Ok game player Death101010 dropped after sulking coz his warlock couldnt get a short rest before the final encounter. Dungeon crawl combat fest. Turkeys from Death101010. No sympathy.

2020-08-10 02:10 DDHC-RoT Rise of Tiamat 12 1600 4 Whistler Show
2022-06-23 02:10 DDAL09-09 Ruined Prospects 1 4 Show

Good fun game with @Wyl 🐌 (she/they) @Aeryn @jason hoffman/ ghosten @Demo @Clark @Red Hessian. Cleared out Weatherstone keep and rescued Glanring Ironbelly. Big fight with several waves of enemies.

2022-01-11 00:50 DDAL05-15 Reclamation 1 4 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2017-11-05 00:37 DDEX1-3 Shadows Over the Moonsea 1 300 10 0 4 Beardo Tablebreaker Show

Ran this at the Library Pot games cafĂŠ in Richmond for 3 non AL registered players. Matthew, Dimitri and Christos. Good times. Ring of Evasion awarded to one player to be decided which.

2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 4 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 4 Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2019-03-05 10:10 DDEX1-14 Escape from Phlan 1 80 4 Petram Show
2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 4 Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2017-10-30 03:27 The Dreaming Relic SQUAMOUS WRITHINGS, PART 3 ADVENTURE CODE : CCCTHENT01-03 1 1200 600 30 0 4 Beardo Tablebreaker Show

TRIPLE DM rewards for running online and death curse active.

2020-10-08 00:07 DDHC-RoT Rise of Tiamat 15 1600 4 Show