DM Log Entries

Total ACP:
26
Unused ACP:
26
Total Hours:
787

Total TCP:
26
Unused TCP:
26
Total GP:
20630
Unused GP:
20630

Total Downtime:
185
Unused Downtime:
185
Total Renown:
7
Unused Renown:
7
Date Adventure Title Session Reward Magic Items Character
2024-03-08 12:29 DDHC Shadow of the Dragon Queen (Dragonlance) 3 none Show

Rewards: level up to lvl 4. 10DT.
Helped the citizens of Vogler to evacuate the village, fleeing the Red Dragon Army soldiers of Takhisis.

2020-05-25 00:43 DDEX 1-12 Dark Pyramid of Sorcerors Isle Session 3 3 magic_item Horn of Blasting Show
2021-12-09 01:34 DDAL00-03 Those That Came Before 1 none Show

+1 hour for using the warning tokens. Takes me to 29 hours total!
Awarded Saddle of Cavalier to Tony.

2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 none Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2023-05-05 23:54 DDHC-CoS Curse of Strahd - Chapter 1&2 + Death House 2 none Show

Completed most of Death house.

2018-08-15 00:43 DDHC-HotDQ Hoard of the Dragon Queen 23 none Show

Session 23, 610xp, 10 dt, 1 renown. Participants and current xp totals - Wun 10,065, Lilandra 10750, Ark 11,880, Von Zoomer 8,661, Himcules 9,416. You got the xp for defeating Borngrey in this fight so wont get it again if u kill him. You escaped from the jail and are currently in combat on the second floor. Borngrey misty stepped down the stairs on his last turn

2021-01-26 00:31 27/01/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 2 (Session 15 - 4 hours) 15 advancement Show
2023-05-11 01:06 WBW-DC-DES-01-08 The Cathedral of the Fomorian Hierophant 1 none Artimus' Ring (Ring of Free Action) Show

Fun game with Maluku and Johnny. Hierophant stunned for most of it though.

2020-06-01 01:59 DDEX1-14 Escape from Phlan 2 magic_item Robe of Eyes Show
2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 none Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 none Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-03-24 23:57 WBtW Wild Beyond the Witchlight - Chapter 2 Session 8 - Bavlorna's cottage Chapter 2 complete 8 none Show

Full party explored the rest of Bavlorna's cottage. Cassius entered a pact to retrieve a portrait from Skabatha in exchange for the things they have lost. Clapperclaw the scarecrow guided them on a baloon to Thither. A darkling named Charm was captured and his darkling mates were informed.

2022-01-11 00:50 DDAL05-15 Reclamation 1 none Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2020-03-21 03:05 DDHC-TOA-7 Ruins of Mezro - T3 1 advancement Show
2019-12-18 03:10 DDHC-TOA-7 Ruins of Mezro - T2 1 magic_item Giant Slayer Rapier Show
2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 none Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2022-06-23 02:10 DDAL09-09 Ruined Prospects 1 none Heward's Handy Haversack Show

Good fun game with @Wyl 🐌 (she/they) @Aeryn @jason hoffman/ ghosten @Demo @Clark @Red Hessian. Cleared out Weatherstone keep and rescued Glanring Ironbelly. Big fight with several waves of enemies.

2022-09-26 00:11 DDAL09-14 The Vast Emptiness of Grace 1 none Belt of Stone Giant Strength, Wand of Secrets Show
2021-02-24 00:50 24/02/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 5(Session 19 - 4 hours) - 120gp for this session. 19 magic_item Alchemy Jug Show

Party made their way into Grimskalle

2024-01-19 01:34 DDHC-OotA - Chapters 15 & 17 - 'The City of Spiders' and 'Against the Demon Lords' 1 none Show

Fun Test Game for Hardcover finale.

Date Adventure Title Session ACP TCP Downtime Renown GP Character Rewarded
2024-03-08 12:29 DDHC Shadow of the Dragon Queen (Dragonlance) 3 Show

Rewards: level up to lvl 4. 10DT.
Helped the citizens of Vogler to evacuate the village, fleeing the Red Dragon Army soldiers of Takhisis.

2020-05-25 00:43 DDEX 1-12 Dark Pyramid of Sorcerors Isle Session 3 3 Show
2021-12-09 01:34 DDAL00-03 Those That Came Before 1 Show

+1 hour for using the warning tokens. Takes me to 29 hours total!
Awarded Saddle of Cavalier to Tony.

2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2023-05-05 23:54 DDHC-CoS Curse of Strahd - Chapter 1&2 + Death House 2 Show

Completed most of Death house.

2018-08-15 00:43 DDHC-HotDQ Hoard of the Dragon Queen 23 20 0 900 Show

Session 23, 610xp, 10 dt, 1 renown. Participants and current xp totals - Wun 10,065, Lilandra 10750, Ark 11,880, Von Zoomer 8,661, Himcules 9,416. You got the xp for defeating Borngrey in this fight so wont get it again if u kill him. You escaped from the jail and are currently in combat on the second floor. Borngrey misty stepped down the stairs on his last turn

2021-01-26 00:31 27/01/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 2 (Session 15 - 4 hours) 15 240 Show
2023-05-11 01:06 WBW-DC-DES-01-08 The Cathedral of the Fomorian Hierophant 1 Show

Fun game with Maluku and Johnny. Hierophant stunned for most of it though.

2020-06-01 01:59 DDEX1-14 Escape from Phlan 2 Show
2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-03-24 23:57 WBtW Wild Beyond the Witchlight - Chapter 2 Session 8 - Bavlorna's cottage Chapter 2 complete 8 Show

Full party explored the rest of Bavlorna's cottage. Cassius entered a pact to retrieve a portrait from Skabatha in exchange for the things they have lost. Clapperclaw the scarecrow guided them on a baloon to Thither. A darkling named Charm was captured and his darkling mates were informed.

2022-01-11 00:50 DDAL05-15 Reclamation 1 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2020-03-21 03:05 DDHC-TOA-7 Ruins of Mezro - T3 1 1600 Show
2019-12-18 03:10 DDHC-TOA-7 Ruins of Mezro - T2 1 Show
2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2022-06-23 02:10 DDAL09-09 Ruined Prospects 1 Show

Good fun game with @Wyl 🐌 (she/they) @Aeryn @jason hoffman/ ghosten @Demo @Clark @Red Hessian. Cleared out Weatherstone keep and rescued Glanring Ironbelly. Big fight with several waves of enemies.

2022-09-26 00:11 DDAL09-14 The Vast Emptiness of Grace 1 Show
2021-02-24 00:50 24/02/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 5(Session 19 - 4 hours) - 120gp for this session. 19 Show

Party made their way into Grimskalle

2024-01-19 01:34 DDHC-OotA - Chapters 15 & 17 - 'The City of Spiders' and 'Against the Demon Lords' 1 Show

Fun Test Game for Hardcover finale.

Date Adventure Title Session XP GP Downtime Renown Missions Hours ▲ Character Rewarded
2024-03-08 12:29 DDHC Shadow of the Dragon Queen (Dragonlance) 3 4 Show

Rewards: level up to lvl 4. 10DT.
Helped the citizens of Vogler to evacuate the village, fleeing the Red Dragon Army soldiers of Takhisis.

2020-05-25 00:43 DDEX 1-12 Dark Pyramid of Sorcerors Isle Session 3 3 4 Show
2021-12-09 01:34 DDAL00-03 Those That Came Before 1 4 Show

+1 hour for using the warning tokens. Takes me to 29 hours total!
Awarded Saddle of Cavalier to Tony.

2022-03-03 10:27 DDAL00-02E Forgotten Foes (Lost Tales of Myth Drannor) 1 4 Show

4 Hours played (9 HOURS EARNED)
Ok game that went over slightly. Party of all spellcasters so took a while. Environmental spell negation effects and traps worked pretty well but Phoenix and Iron Golem basically ruined it as a challenge.

2023-05-05 23:54 DDHC-CoS Curse of Strahd - Chapter 1&2 + Death House 2 4 Show

Completed most of Death house.

2018-08-15 00:43 DDHC-HotDQ Hoard of the Dragon Queen 23 1800 900 20 0 4 Show

Session 23, 610xp, 10 dt, 1 renown. Participants and current xp totals - Wun 10,065, Lilandra 10750, Ark 11,880, Von Zoomer 8,661, Himcules 9,416. You got the xp for defeating Borngrey in this fight so wont get it again if u kill him. You escaped from the jail and are currently in combat on the second floor. Borngrey misty stepped down the stairs on his last turn

2021-01-26 00:31 27/01/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 2 (Session 15 - 4 hours) 15 240 4 Show
2023-05-11 01:06 WBW-DC-DES-01-08 The Cathedral of the Fomorian Hierophant 1 4 Show

Fun game with Maluku and Johnny. Hierophant stunned for most of it though.

2020-06-01 01:59 DDEX1-14 Escape from Phlan 2 4 Show
2022-01-05 00:22 DDAL 00-03 Those That Came Before - T4 2 4 Show

06/01/2022 - DDAL 00-03 Those That Came Before. Session 2 of 2.
1 level gained. 8000gp each
Griffin Company game - Whitewolf, Zrela, Khant, Garrick, Draxx
4 hours played.

Permanent Magic Items earned by characters:
Grey Robe of the Archmagi

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.

2022-01-07 01:18 CCC-GAD01-03 Caught in Time 1 1600 4 Show

@Emy | Clarent @MalukuSeito @Liam @Dadurkan @Bret | Stowz @유용 | Jason K All played. And recieved Prospector’s Chronoglass (Periapt of Proof against Poison)

Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


Chronostat of Precision (Clockwork Amulet)

Wondrous item, common

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability.

A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

This feat of Mechanus engineering will help you calculate your aim with pinpoint accuracy, so you can avoid the chaos of everyday life. It even comes with seventeen multi tool combinations for your everyday needs.

2022-03-24 23:57 WBtW Wild Beyond the Witchlight - Chapter 2 Session 8 - Bavlorna's cottage Chapter 2 complete 8 4 Show

Full party explored the rest of Bavlorna's cottage. Cassius entered a pact to retrieve a portrait from Skabatha in exchange for the things they have lost. Clapperclaw the scarecrow guided them on a baloon to Thither. A darkling named Charm was captured and his darkling mates were informed.

2022-01-11 00:50 DDAL05-15 Reclamation 1 4 Show

MAGIC ITEM AWARDED.

Pennant of the Vind Rune

Wondrous item, very rare (requires attunement)

This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud.

The pennant has the following properties, which work only while it’s on your person.

Wind Step. As an action, you fly up to 20 feet. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft.

Comforting Wind. You can’t suffocate.

Wind’s Grasp. As a reaction when you fall, you can cause yourself to take no damage from the fall. Once you use this property, you can’t use it again until you finish a short or long rest.

Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can’t use it again until you finish a short or long rest.

Gift of Wind. You can transfer the pennant’s magic to nonmagical item—a suit or armor, a pair of boots, or a cloak—by tracing the vind rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the pennant is destroyed, and the rune appears in silver on the chosen item, which gains a benefit based on its form:

• Armor. The armor is now an uncommon magic item that requires attunement. You gain a bonus to speed of 5 feet while you wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.

• Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing the item, you can convert up to 20 feet of your movement on each of your turns into flight. If you don’t land at the end of this flight, you fall unless you have another means of staying aloft. You can also cast feather fall once from the item, and you regain the ability to do so when you finish a short or long rest.

2020-03-21 03:05 DDHC-TOA-7 Ruins of Mezro - T3 1 1600 4 Show
2019-12-18 03:10 DDHC-TOA-7 Ruins of Mezro - T2 1 4 Show
2022-03-06 01:52 DDAL00-10 Trust and Understanding 2 4 Show

Good fun game but final encounter ruined by uncounterable wall of force from a staff of power....yawn!

Players: @MalukuSeito @BigWilly (Samson) @Tako (Lumina) @Futaba @phoenix005 (he/him) 🇺🇲 @Len K. [ Krongsh ]

2022-06-23 02:10 DDAL09-09 Ruined Prospects 1 4 Show

Good fun game with @Wyl 🐌 (she/they) @Aeryn @jason hoffman/ ghosten @Demo @Clark @Red Hessian. Cleared out Weatherstone keep and rescued Glanring Ironbelly. Big fight with several waves of enemies.

2022-09-26 00:11 DDAL09-14 The Vast Emptiness of Grace 1 4 Show
2021-02-24 00:50 24/02/2021 - DDHC RotFM Rime of the Frostmaiden - Chapter 5(Session 19 - 4 hours) - 120gp for this session. 19 4 Show

Party made their way into Grimskalle

2024-01-19 01:34 DDHC-OotA - Chapters 15 & 17 - 'The City of Spiders' and 'Against the Demon Lords' 1 4 Show

Fun Test Game for Hardcover finale.