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Adventure Title
DDAL09-20 Where Devils Fear to Tread
Session
1
Date DMed
2023-01-10 19:41
Session Length (Hours)
5
Avg Party Level
Location DMed
XP Gained
GP +/-
Downtime +/-
Renown
Missions
Date Assigned
Character to Apply Rewards
Notes
Crazy assed t4 game with all lvl 20 characters and mainly melee. Johnny and Liam plus other familiar players.

Magic Items

Character Name Rarity Location Table Result Counts?
Potion of Longevity Very Rare DDAL09-20 Where Devils Fear to Tread true
Potion of Longevity Potion, very rare When you drink this potion, your physical age is reduced by 1d6 + 6 years, to a minimum of 13 years. Each time you subsequently drink a potion of longevity, there is a 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid are a scorpion’s tail, an adder’s fang, a dead spider, and a tiny heart that, against all reason, is still beating. The ingredients vanish when the potion is opened. This item is found in the Dungeon Master’s Guide.
Deathshield (Defender) Legendary DDAL09-20 Where Devils Fear to Tread true
Deathshield (Defender) Weapon (greatsword), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it. This item is found in the Dungeon Master’s Guide. This defender is a greatsword and is made out of crude black iron. Inscribed upon the blade in Abyssal is the name Deathshield.
Rod of the Pact Keeper +2 Rare DDAL09-20 Where Devils Fear to Tread true
Rod of the Pact Keeper +2 Rod, rare (requires attunement by a warlock) While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your warlock spells. In addition, you can regain one warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest. This item is found in the Dungeon Master’s Guide. This rod has an opal carved like a clawed fist clutching a skull at its tip. The haft is covered in the names of angels, written backwards in Infernal.