Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Necklace of Fireballs - (6 Charges)
rare
DDHC RotFM Rime of the Frostmaiden - Chapter 7
DDHC RotFM Rime of the Frostmaiden - Chapter 7
Show
+1 Longbow
uncommon
DDHC-SKT Storm King’s Thunder - Chapter 2
DDHC-SKT Storm King’s Thunder - Chapter 2
Show
Darkthorn Arrows x 4
uncommon
DM Service rewards
Purchase Log
Show
Decanter of Endless Water
uncommon
CCC-SEA-01-01 All Good Dead Men
CCC-SEA-01-01 All Good Dead Men
Show
Notes:
Wondrous Item, uncommon
This stoppered flask sloshes when shaken, as if it contains water. The bottle weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. This item can be found in the Dungeon Master’s Guide.
This stoppered bottle looks like an ordinary bottle of rum, fitted into a hempen net that can be easily attached to one’s belt. The bottle sloshes when shaken. Close inspection of the amber-colored bottle reveals a mud mephit trapped inside, frowning and pressing its face against the glass. If the mephit is released it is under the control of the DM and immediately tries to escape.
You can use an action to remove the stopper and speak one of three command words, whereupon an amount of murky fresh water or briny salt water (your choice) pours out of the flask. While it has an earthy taste, the fresh water is potable. The water stops pouring out at the start of your next turn.
Choose from the following options:
• "Stupendous Streams!" produces 1 gallon of water.
• "Fanriffic Fountains!" produces 5 gallons of water.
• "Great Guzzling Geysers!" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Talking Doll (Common)
common
CCC-SEA-01-01 All Good Dead Men
CCC-SEA-01-01 All Good Dead Men
Show
Notes:
Wondrous Item, common (requires attunement)
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. The doll's phrases are lost when your attunement to the doll ends.
This stuffed doll of a princely triton looks a little… chewed upon, but is otherwise none the worse for wear. When found, the doll repeats the phrase "I am Captain Prince Glip Glop of the Respectable House of Glop, Third of his Name, and Ambassador to the Material Plane!" when someone within 5 feet of the dolls says, “What is your name?”
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Necklace of Fireballs - (6 Charges) | rare | DDHC RotFM Rime of the Frostmaiden - Chapter 7 | DDHC RotFM Rime of the Frostmaiden - Chapter 7 | Show | ||
+1 Longbow | uncommon | DDHC-SKT Storm King’s Thunder - Chapter 2 | DDHC-SKT Storm King’s Thunder - Chapter 2 | Show | ||
Darkthorn Arrows x 4 | uncommon | DM Service rewards | Purchase Log | Show | ||
Decanter of Endless Water | uncommon | CCC-SEA-01-01 All Good Dead Men | CCC-SEA-01-01 All Good Dead Men | Show | ||
Notes:
Wondrous Item, uncommon This stoppered flask sloshes when shaken, as if it contains water. The bottle weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. This item can be found in the Dungeon Master’s Guide. |
||||||
Talking Doll (Common) | common | CCC-SEA-01-01 All Good Dead Men | CCC-SEA-01-01 All Good Dead Men | Show | ||
Notes:
Wondrous Item, common (requires attunement) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. The doll's phrases are lost when your attunement to the doll ends. |