Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
+1 Arrows x 10 common Return of the Lizard King DDHC-TOA-8 Return of the Lizard King Show
+1 Shortbow uncommon T2 Awarded Magic item Purchase Log Show
Cloak of Elvenkind common DDHC-TOA-8 Return of the Lizard King DDHC-TOA-8 Return of the Lizard King Show
Notes:

Wondrous item, major tier, uncommon (requires attunement)
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action.

Necklace of Prayer Beads rare Return of the Lizard King DDHC-TOA-8 Return of the Lizard King Show
Notes:

Necklace of Prayer Beads
DMG
p182
Wondrous item, major tier, rare (requires attunement by a cleric, druid, or paladin)
1 lb.
This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.

Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.

Beads: 1 x Curing (Cure Wounds at Lvl 2 or Lesser Restoration), 1 x Blessing (Bless), 1 x Favor (Greater Restoration)

Unlocked Magic Items