Adventure Logsheet
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Completed DM quest Run 24 combined hours of DDAL/DDEX adventures, introductory adventures or hardcover sessions. (adventures count for expected run time,1,2,4, or 8 hours. Actually at 26 hours at this point!!! Choose a Magic Item from any previous DDEX/DDAL adventures or hardcover chapters you've run to complete this quest for one of your characters. Item must be tier appropriate and excludes Legendary or Unique items. Hours rollover each season Awarded my wizard Kruppe a Ring of Evasion from Shadows Over the Moonsea
part 1 of TOA hired a guide to head into the jungle to start investigating death curse. Looking for a town called ooglong or something. Have to do the guides quest first for her to waive her fee.
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bought mozzy repellant and rain catcher and healers kit
nice killed some zombies, skellys and a wizard at the end. Got a wand of magic missiles.
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Foxblade awarded to Kara
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spent 50 gp on find familiar spell materials
1hr session coz new players joined.
Killed a load of Pterdactyl men at the top of a tower. Retrieved the mask for our guide who turned out to be a weretiger and saved us all from likely death.
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Nice game typical dungeon crawler. Double rewards for online game.
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Session 3 the characters completed some more missions to help the townsfolk of Greenest. Rescued some from a temple surrounded by raiders and Drake fought a half blue dragon in single combat and was defeated. Double awards for online game.
Fought a load of Yuan Ti and some weird monkey monsters plus yellow zombies.
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Session 4 - The characters made their way towards the camp and fought a lot of kobolds and a particularly nasty veteran who could have probably killed them all. double rewards for online game
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20 dt spent to lvl to lvl 5
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6x healing potions
AL dm. Denis, cornman, fallenone, Ross H. Killed a load of Intellect Devourers and Mind Flayers. Including a boss Illithid. We all survived. Gained a greater Healing Potion. Really well DM'd game from Alain Pham. Copied some spells from Denis's character: Feather Fall, Shield, Absorb Elements, Scorching Ray, Misty Step, Knock, Earthbind, Hold Person, Fireball, Counterspell, Remove Curse, Haste, Dispel Magic, Ice Knife, Enlarge/Reduce, Rope Trick, Tiny Hut
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Good game. Staff of the Woodlands given out. triple awards for online and death cursed
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Spent 850 gp learning spells from Denis's character Luxathors spell book.
Got story award. Plague Buster. You helped an alliance of heroes concoct an antidote for the zombie plague ravaging Chult. Your exposure to the antidote has hardened your immune system against disease. You have advantage on saving throws made to resist disease.
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8 x healing potions bought
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Gold spent to learn spells from spellbook of character known as 'Ransom' after Drums for the Dead epic. Also 50gp spent to buy a diamond for use with Chromatic Orb
Good fun run. The T-rex fight lasted a long time and was actually ran properly for a change. Learnt Suggestion from Satori.
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learnt Suggestion from Player named Satori
Gained potion of animal friendship
gained potion of water breathing
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Bought a donkey to ride
Spent 10gp on boat travel. Good fun mod. I banished the hydra. Got Flame Tongue Longsword and scroll of fireball.
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Tough boss fight in a cavern vs a giant lightning centipede thing. Used 1 healing potion, bought cold weather gear and snow shoes
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The party found the raiders camp and decided to attack a guardtower alerting the enemy to their presence. They were chased out whilst the two heavy armour guys stealthed down south to rescue the monk Leosin. They met the rest of the party on the road back to Greenest.
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Finally they killed the blue half dragon. Even after Blondie fell down the hole and got killed again. I allowed someone to jump down and tie a rope to him to pull him back up through the hole.
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Bought 20 healing pots
ok game but way too slow for a 2 hour mod it took 5 hours. Killed some demons and rescued a unicorn. Unlocked Rapier of Life Stealing. RAPIER OF THE DARK HUNTSMAN (RAPIER OF LIFE STEALING) Weapon, rare (requires attunement) This matte-black rapier does not reflect light. It radiates a faint fiendish aura, and turns chill to the touch when within 30 feet of a good-aligned cleric or paladin. Once attuned, the wielder often feels hungry, even if they have just eaten. However, when the life stealing power is used, the wielder experiences an invigorating euphoria and feels satiated. The blade glows dully when it has fed. The description of this item can be found in the Dungeon Masters Guide. When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. MAGIC ITEM TABLE G - Costs 20 TP
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Bought 5 x potions of greater healing 4d4 +4
Read the spellbooks of the Arcanaloth and the Lich from CoS. Learned Fear, Dimension Door and Floating Disc. Animate Dead, Blight
Found a spellbook with blight, burning hands, comprehend languages, darkvision, dispel magic, false life, feign death, gust of wind, invisibility, lightning bolt, and sleep. Met a guy called Cellim. Spent 200gp to learn Darkvision, False Life, Feign death, Sleep
Completed the trilogy. Got to the bottom of the undead plaguing chult. Helped the factions. Found a staff of the woodlands.
long game with slow group. helped deliver some letters to a tomb and find a crown. to be continued tomorrow. Unlocked Ioun Stone, Reserve Story Award - Spent 5 DT to gain this award. Local Pursuit: Shadowcloak Specialist You have become an influential member or ally of the Shadowcloaks, Ylraphon’s thieves’ guild, and they rely on you for your expertise in a particular illicit activity. Choose any one tool. Record the chosen tool as part of this story award (“Local Pursuit: Shadowcloak Specialist (Tool)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing illicit activities with the Shadowcloaks in town. Once during your next game session after this activity, you may inform your DM you are using this benefit to gain advantage on a single ability check with the tool you chose for this story award or on a single initiative roll.
Spent gold on learning Magic Mouth and Conjure Minor Elementals. Phantom Steed, Watery Sphere, Greater Invisibility
Banished the crab. No long rest afterwards. Found the trident and 2 ACP, 2 TCP, Goggles of Night, Stone of Good Luck, your choice of item from table F or G
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Figurine of Wondrous Power, Bronze Griffon DMG Wondrous Item, Major, Rare A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. Bronze Griffon. This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed. Found On: Magic Item Table G Source: DMG, page 169
Found spellbook with 1st level (4 slots): magic missile, shield, thunderwave 2nd level (3 slots): mirror image, web 3rd level (3 slots): dispel magic.fear, haste, stinking cloud from werewolf wizard Spent 250 gp to learn Web and Stinking Cloud
Finished WPM Found Blackrazor and gained 12 bonus TCP
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Ring, Major, Rare (Requires Attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6-1 levels of stored spells chosen by the DM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. Found On: Magic Item Table G
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Decent game from Dantari. Good DM good lad. Trying to save some unconscious dwarves. Killed some giant purple worms, traded with some hags, Retrieved some magical kelp from the sea after we all got charmed and i banished my friend. Then interupted a ritual and fought a load of mind flayers.
Potion of superior healing. Oil of sharpness, Spell scroll of contingency found. Good fun with DM Devilz. Killed some wierd fire plane creatures to rescue an orc mage who was trapped in a black crystal. Doing jobs for the factions in Thay as a war has started. Freed some mages from Zastimes influence who is an evil lich. We have started a rebellion against Zastime. Spent 1 downtime day and 1700 gold to learn Chain Lightning, Confusion, Telepathic Bond, Thunderstep, Resilient Sphere, eye bite, freezing sphere
Rescued Durnan. Killed a green dragon Earned Common magic item: Ideal Volume - When you blow this silent whistle, the music in the tavern always adjusts to the ideal volume so you can converse and socialize without having to shout at your friends. Earned Story Award: Deep Delver Your successes in the dungeons of Undermountain have brought you glory in the city above. You earn any additional point of renown. Whenever you return to Waterdeep following a successful expedition into the dungeons of Undermountain, you gain a free healing potion. Noticed By The Gods" Adventurers League Certificate: Everyone on the server will be able to getting a special certificate gifted to use by the AL Admins. It allows for a Free True Resurrection on one of your characters, as well as a bonus if you use it on another player's character instead.
Killed some Gurogs and Star Spawn Hulks
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Good fun game done in 3 hours. Killed a pair of Roc's on a ship then dealt with a trio of hags and fought off some real nasty undead creatures. 2 ghosts possesed my paty members which caused mayhem. Eventually got the Ramshackle king who agreed to stop doing business with the Yuan Ti in return for us killing a death Knight Pirate. We killed it! Found a Frost Brand Rapier.
Nice underwater adventure. Brain eating worms defeated that had taken control of merfolk. Found out what happened to an elf for her father. Varg the explorers arm was found which we had to explain to his family.
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Traded with own character Rolio in exchange for his Flame Tongue Longsword
Good fun game but ran over by two hours. Killed star spawn hulks and a boss creature. Prismatic Spray petrified one caster and messed up loads of other creatures.
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Downtime spent to lvl up to lvl 5