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Adventure Title
DDHC-TOA-9 Ruins of Matolo
DDHC-TOA-9 Ruins of Matolo
Session
Date Played
2021-07-04 19:27:00 UTC
2021-07-04 19:27:00 UTC
Levels Gained
1
1
GP +/-
240
240
Downtime +/-
Location Played
la guilde
la guilde
DM Name
LINGER
LINGER
DM DCI Number
6320835004
6320835004
Notes
5 Service Hrs
5 Service Hrs
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
2 marvelous pigments | Very Rare | chult | true | ||
Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional Objects by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate Objects or terrain features—such as a door, a pit, flowers, trees, cells, rooms, or weapons— that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet. When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of Objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a Diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material. If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything. | |||||
statuette de pouvoir de griffon | Rare | chult | true | ||
Bronze Griffon. This bronze statuette is of a griffon rampant. It can become a griffon for up to 6 hours. Once it has been used, it can't be used again until 5 days have passed. Griffon Large monstrosity , unaligned Armor Class 12 Hit Points 59 (7d10 + 21) Speed 30 ft., fly 80 ft. STR 18 (+4) DEX 15 (+2) CON 16 (+3) INT 2 (-4) WIS 13 (+1) CHA 8 (-1) Skills Perception +5 Senses Darkvision 60 ft., Passive Perception 15 Languages -- Challenge 2 (450 XP) Proficiency Bonus +2 Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight. Actions Multiattack. The griffon makes two attacks: one with its beak and one with its claws. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. |