Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Handaxe +1
uncommon
Stolen from the Archeology Display in the Varkenbluff Museum
DDHC-KftGV-01 The Murkmire Malevolence
Show
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Dagger +1
uncommon
Stolen from the Archeology Display in the Varkenbluff Museum
DDHC-KftGV-01 The Murkmire Malevolence
Show
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Bag of Holding
uncommon
Mission reward from Dr. Cassee Dannell
DDHC-KftGV-01 The Murkmire Malevolence
Show
Notes:
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of holding inside an extradimensional space created by a Heward’s handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Goggles of Night
uncommon
Received by trade
Trade Log
Show
Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
Boots of Elvenkind
uncommon
Found on an elf body after awakened tree encounter
DDAL04-6 The Ghost
Show
Notes:
Wondrous item, uncommon
While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.
Nettle (+2 Hand Crossbow)
rare
Trade Log
Show
Notes:
Weapon (Hand Crossbow), Rare
You have a +2 bonus to attack rolls and damage rolls made with this magic weapon.
Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
This hand crossbow looks to have seen better times. The wood is cracked and splintered and the string is heavily‐frayed. A large, blue feather hangs from the handgrip alongside a couple green, glass baubles.
| Name | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Handaxe +1 | uncommon | Stolen from the Archeology Display in the Varkenbluff Museum | DDHC-KftGV-01 The Murkmire Malevolence | Show | ||
|
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
| Dagger +1 | uncommon | Stolen from the Archeology Display in the Varkenbluff Museum | DDHC-KftGV-01 The Murkmire Malevolence | Show | ||
|
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon. |
||||||
| Bag of Holding | uncommon | Mission reward from Dr. Cassee Dannell | DDHC-KftGV-01 The Murkmire Malevolence | Show | ||
|
Notes:
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward’s handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. |
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| Goggles of Night | uncommon | Received by trade | Trade Log | Show | ||
|
Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. |
||||||
| Boots of Elvenkind | uncommon | Found on an elf body after awakened tree encounter | DDAL04-6 The Ghost | Show | ||
|
Notes:
Wondrous item, uncommon While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. |
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| Nettle (+2 Hand Crossbow) | rare | Trade Log | Show | |||
|
Notes:
Weapon (Hand Crossbow), Rare You have a +2 bonus to attack rolls and damage rolls made with this magic weapon. Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. This hand crossbow looks to have seen better times. The wood is cracked and splintered and the string is heavily‐frayed. A large, blue feather hangs from the handgrip alongside a couple green, glass baubles. |
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