Show Log Entry
Adventure Title
WBW-4
WBW-4
Session
2
2
Date Played
2023-01-15 18:00:00 UTC
2023-01-15 18:00:00 UTC
Levels Gained
1
1
GP +/-
100
100
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
RedFistFlag
RedFistFlag
DM DCI Number
0
0
Notes
**Played:** 4 h **Story Items:** * Pole of collapsing (for Demitrius) * Wand of secrets (for Jarro) **Used:** -4 arrows = 36 arrows -1 dagger = 1 dagger (given to Glister) **Purchase:** +1 Potion of Healing (-50 GP) **Gold:** +150 (Treasure) -50 (Purchase) = +100 (balance) **Party:** * Demitrius Cleaver - Centaur - Wildmagic Babarian 7 - none * Jarro Greyward - Kenku - Necromancer Wizard 7 - none * Rhex - Human - Fighter 7 - none * Taleasin Loralar - Elf (Eladrin) - Warlock 7 - None * Tragorzin - Tiefling - Aberrant Mind Sorcerer 7 - none **Locations:** Castle of Endelyn Moongrave **Encounters:** social: Gleam, Bühnenangst, Brigganock, Korreds, Glister, Hag, Shadow hostile: Endelyn Moongrave, Darklings, Darkling Elders, Giant Swans, Skylla, Animated Props **Level Up:** Rogue +1 = 8 ASI: DEX +1 = 20, WIS + = 16 HP: +6 = 51
**Played:** 4 h **Story Items:** * Pole of collapsing (for Demitrius) * Wand of secrets (for Jarro) **Used:** -4 arrows = 36 arrows -1 dagger = 1 dagger (given to Glister) **Purchase:** +1 Potion of Healing (-50 GP) **Gold:** +150 (Treasure) -50 (Purchase) = +100 (balance) **Party:** * Demitrius Cleaver - Centaur - Wildmagic Babarian 7 - none * Jarro Greyward - Kenku - Necromancer Wizard 7 - none * Rhex - Human - Fighter 7 - none * Taleasin Loralar - Elf (Eladrin) - Warlock 7 - None * Tragorzin - Tiefling - Aberrant Mind Sorcerer 7 - none **Locations:** Castle of Endelyn Moongrave **Encounters:** social: Gleam, Bühnenangst, Brigganock, Korreds, Glister, Hag, Shadow hostile: Endelyn Moongrave, Darklings, Darkling Elders, Giant Swans, Skylla, Animated Props **Level Up:** Rogue +1 = 8 ASI: DEX +1 = 20, WIS + = 16 HP: +6 = 51
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
VR/A - Ring of Shooting Stars | Very Rare | Endelyn's Room | true | ||
 *Ring, very rare (requires attunement outdoors at night)* While wearing this ring in dim light or darkness, you can cast *dancing lights* and *light* from the ring at will. Casting either spell from the ring requires an action. The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn. **Faerie Fire.** You can expend 1 charge as an action to cast faerie fire from the ring. **Ball Lightning.** You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually. Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius. As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. **Spheres Lightning Damage** 4 2d4 3 2d6 2 5d4 1 4d12 **Shooting Stars.** You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. | |||||
VR - Ornithopter of Flying | Very Rare | Castle of Endelyn Moongrave | false | ||
 *Wondrous item, very rare* You can use this contraption to fly, provided your weight (including whatever you are wearing or carrying) doesn’t exceed 300 pounds. The ornithopter has a flying speed of 30 feet, and it moves according to your spoken directions while you are riding it. It can’t hover. If the ornithopter loses its rider while airborne, it falls and can’t fly again for 1d6 + 4 days. The ornithopter is 8 feet long, has a 14-foot wingspan, and weighs 25 pounds. |