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Adventure Title
Character Creation
Character Creation
Session
Date Played
2022-07-11 00:00:00 UTC
2022-07-11 00:00:00 UTC
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GP +/-
14
14
Downtime +/-
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Roll20
Roll20
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Notes
*Source: PHB, UA "Travellers of the Multiverse"* (Update to *Spelljammer: Adventures in Space* on August 16) ## Race: Autognome (UA) Size: small Speed: 30 feet/9 m Languages: Common, Gnomish ASI: +2 DEX, +1 CON Tool Proficiencies: Cook's Utensils, Water Vehicles Features: Armored Casing, Vuilt For Success, Mechanical Nature, Sentry's Rest, True Life ## Class: Monk Hit Dice: d8 ### Proficiencies Armor: none Weapons: Simple, Shortsword Saving Throws: Strength, Dexterity Skills: Acrobatics, History ### Features: Unarmored Defense, Martial Arts ## Ability Scores *Method: Standard set* Strength: 10 Dexterity: 15 + 2 ASI = 17 Constitution: 13 + 1 ASI = 14 Intelligence: 12 Wisdom: 14 Charisma: 8 ## Description Alignment: Neutral good Deity: none Faction: none Age: 26 Height: 3.3 ft Weight: 76 lbs ## Background: Guild Artisan Guild Business: Carpenter Skills: Insight, Persuasion Tool Proficiencies: Carpenter's Tools Language: Abyssal Feature: Guild Membership Personality Traits: I’m rude to people who lack my commitment to hard work and fair play. I like to talk at length about my profession. Ideals: Generosity. My talents were given to me so that I could use them to benefit the world. (Good) Bonds: I owe my guild a great debt for forging me into the person I am today. Flaws: I’ll do anything to get my hands on something rare or priceless. ## Starting Equipment ### by class Weapons: 10 Darts, Dagger (flavored to Cook's Knife) Dungeoneer's Pack ### by background Letter of Introduction from your Guild, Traveler's Clothes Belt Pouch: 15 gp ### by purchase: +1 Cook's utensils (-1 GP) Gold Balance: 15 GP Starting Wealth -1 GP Purchase = 14 GP Balance ### Event Award Harengon Spirit Club (attached to Player) This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875) ### Trinket A four-leaf clover pressed inside a book discussing manners and etiquette HP: 10
*Source: PHB, UA "Travellers of the Multiverse"* (Update to *Spelljammer: Adventures in Space* on August 16) ## Race: Autognome (UA) Size: small Speed: 30 feet/9 m Languages: Common, Gnomish ASI: +2 DEX, +1 CON Tool Proficiencies: Cook's Utensils, Water Vehicles Features: Armored Casing, Vuilt For Success, Mechanical Nature, Sentry's Rest, True Life ## Class: Monk Hit Dice: d8 ### Proficiencies Armor: none Weapons: Simple, Shortsword Saving Throws: Strength, Dexterity Skills: Acrobatics, History ### Features: Unarmored Defense, Martial Arts ## Ability Scores *Method: Standard set* Strength: 10 Dexterity: 15 + 2 ASI = 17 Constitution: 13 + 1 ASI = 14 Intelligence: 12 Wisdom: 14 Charisma: 8 ## Description Alignment: Neutral good Deity: none Faction: none Age: 26 Height: 3.3 ft Weight: 76 lbs ## Background: Guild Artisan Guild Business: Carpenter Skills: Insight, Persuasion Tool Proficiencies: Carpenter's Tools Language: Abyssal Feature: Guild Membership Personality Traits: I’m rude to people who lack my commitment to hard work and fair play. I like to talk at length about my profession. Ideals: Generosity. My talents were given to me so that I could use them to benefit the world. (Good) Bonds: I owe my guild a great debt for forging me into the person I am today. Flaws: I’ll do anything to get my hands on something rare or priceless. ## Starting Equipment ### by class Weapons: 10 Darts, Dagger (flavored to Cook's Knife) Dungeoneer's Pack ### by background Letter of Introduction from your Guild, Traveler's Clothes Belt Pouch: 15 gp ### by purchase: +1 Cook's utensils (-1 GP) Gold Balance: 15 GP Starting Wealth -1 GP Purchase = 14 GP Balance ### Event Award Harengon Spirit Club (attached to Player) This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875) ### Trinket A four-leaf clover pressed inside a book discussing manners and etiquette HP: 10
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
EA - Harengon Spirit Club | Common | LN-1 Fuzzytail Farm and the Frightful Candy Goat Massacre | false | ||
Harengon Spirit Club (attached to Player) This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875) |