Adventure Logsheet
Source: PHB Race: Standard Human Size: medium Speed: 30 feet/9 m Languages: Common, Elvish ASI: +1 each Class: Bard Hit Dice: d8 Proficiencies Armor: Light Weapons: Simple, Hand Crossbow, Longsword, Rapier, Shortsword Saving Throws: DEX, CHA Skills: Animal Handling, Perception, Survival Tool Proficiencies: Drum, Lute, Pan Flute Features: Spellcasting, Ritual Casting, Bardic Inspiration Ability Scores Method: Standard set Strength: 10 + 1 ASI = 11 Dexterity: 14 + 1 ASI = 15 Constitution: 13 + 1 ASI = 14 Intelligence: 8 + 1 ASI = 9 Wisdom: 12 + 1 ASI = 13 Charisma: 15 + 1 ASI = 16 Description Alignment: Chaotic good Deity: none Faction: none Age: 18 Height: 5 ft Weight: 114 lbs Background: Entertainer Skills: Acrobatics, Performance Tool Proficiencies: Disguise Kit, Flute Feature: By Popular Demand Entertainer: Routine: Instrumentalist Personality Traits: I know a story relevant to almost every situation. I’ll settle for nothing less than perfection. Ideals: Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any) Bonds: My instrument is my most treasured possession, and it reminds me of someone I love. Flaws: I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble. Starting Equipment by class Armor: Leather Armor Weapons: Dagger, Longsword Entertainer's Pack, Flute by background Costume, Pan flute, Trinket (A piece of crystal that faintly glows in the moonlight) Belt Pouch: 15 gp Spells Cantrips: Blade Ward, Vicious Mockery Level 1: Animal Friendship, Bane, Disguise Self, Heroism Event Award: Harengon Spirit Club (attached to Player) This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/characterlogentries/871875) Trinket: A delicate glass ball painted with snowflakes, capped by a metal loop with a tiny hook attached to it HP: 10
played: 4 h Used: - Gold: +71.42 (Loot) -50.5 (Purchase, s. b.) = 20.92 balance Purchase: +1 Potion of Healing (-50 GP) +5 Oil (-0.5 GP) Consumables: +1 Scroll of Heroism (Loot) +1 Potion of Poison (Loot) +1 Potion of Healing (Purchase, s. a.) Party: * Reed - Human - Fighter 1/Barbarian 3 - none * Fengir (https://www.adventurersleaguelog.com/users/30228/characters/76625) - Shadar-kai - Artillerist 3 / Genie 1 - none * Healing Thunder - Half Orc - Cleric 4 * Wonka Ohnewald - Halforc - Starcircle Druid 3 * Lord Mashin - Custom Lineage - Fighter 1 * Chester the Fool - Half-Elf - Rogue 2 Location: Cutter's Crossing (Ruined Tavern) Encounters: social: human (Gunther, Bernadette, Aliza, Timotheus) hostile: Skulks, Shadows, Tiefling (Joakim) Level up: Bard +1 = 2 new class feature: Jack of All Trades, Magical Inspiration, Song of Rest, Spell Slots new spell: Dissonant Whisper HP: +7 = 17
Update to Season 13 new Feat: Tough
Party: (2) Dixer - Seal Uss - Standard Human - Bard 2 - none (2) Yaidz | Yesna Leaffood | Lightfoot Halfling | Ranger 2 (4) JinxedBear - Promidea "Astral Painter" - Half Elf - Way of the Astral Self Monk 4 - Emerald Enclave (3) Jannis D. - Derban the Highlander - Minotaur - Rogue 3 (3) Nils D. - Leonard Löwenherz - Variant Human - Lore Bard 3 - None Played: 3 h Locations: Wildspace System Forlorn, Planet Crystal Star, City of Aramys) Encounters: social: Gumdrop (Plasmoid), Lorestina (Astral Elf Mage) hostile: Gray Oozes, Shadows, Wight, Kelnan Puchased: +1 set of Cold Weather Clothing (-10 GP) Used: -1 oil = 4 oil Treasure: * 57.5 GP * Smokepowder Wondrous item, uncommon, Consumable Smokepowder is a magical explosive chiefly used to propel a bullet out of the barrel of a firearm. It is stored in airtight wooden kegs or tiny, waterproof leather packets. A packet contains enough smokepowder for five shots, and a keg holds enough smokepowder for five hundred shots. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each creature or object within 20 feet of it: 1d6 for a packet, 9d6 for a keg. A successful DC 12 Dexterity saving throw halves the damage. Casting dispel magic on smokepowder renders it permanently inert. Story Awards: * The First Key Fragment You have saved Lorastina Sagecloud. She also gives you a replica of the first key fragment. Gold: +57.5 GP (Treasure) -10 GP (Purchase) = +47.5 GP (Balance) Level up: Bard +1 = 3 Subclass: College of Lore New Features: Bonus Proficiencies (Persuasion, Sleight of Hand, Stealth), Cutting Words, Expertise (Acrobatics, Survival), Spell Slots (+1 1st level = 4, +2 2nd level = 2) New Spell: Animal Messenger HP: +9 = 30 Notes: Der unglücklich verliebt erscheinende Kelnan bittet uns, seine große Liebe zu finden. Als wir ihr tatsächlich begegnen, stellt sich heraus, dass Kelnan bereits tot ist, er aufgrund irgendwelcher seltsamer Kräfte aber nicht von ihrer Bindung lassen kann und untot an ihr festhalten möchte. Der Kampf gegen ihn, zeinen Wight und drei Shadows ist hart und Seal verliert durch einen Shadow vorübergehend etwas Stärke (-1), doch das ist nicht tragisch und verheilt wieder. Der Dudelsack spielende Bardenkollege Leonard bleibt nach drei stärkeraubenden Treffern auf der Strecke und wird schließlich selbst zum Shadow.
Limit (Tier 1): 1 Uncommon+, 5 Common, 5 Consumable, 1 Event Award Uncommon+ Lantern of Revealing Consumable Potion of Poison Scoll of Heroism Potion of Healing Smokepowder (1 Packet = 5 shots) Event Award Harengon Spirit Club Spells Known Cantrips Blade Ward Vicious Mockery Level 1 Animal Friendship Bane Disguise Self Dissonant Whispers Heroism Level 2 Animal Messenger