Show Log Entry

Adventure Title
WBW-DC Run, It's Not Running
Session
Date Played
2021-12-30 20:00:00 UTC
Levels Gained
1
GP +/-
60
Downtime +/-
10.0
Location Played
Roll20
DM Name
Jannis D. (Jadi)
DM DCI Number
33518
Notes
**Seed:** So... Thirsty... **played:** 4 h **Gold gained:** +110 (reward), -50 (trading) = +60 **Consumed:** -1 Potion of Healing **Traded:** +1 Potion of Healing (-50 GP) **Story Award:** Helfer von Lofo (PoA-DC/WBW-DC Jadi) **Party:** * [Lamprecht](https://www.adventurersleaguelog.com/users/36316/characters/88392) (Harengon Cleric 3) * [Mashon Goscales](https://www.adventurersleaguelog.com/users/37214/characters/88210) (Dragonborn Paladin 4) * Puck (Fairy Ranger 4) * [Samuel](https://www.adventurersleaguelog.com/users/34050/characters/88342) (Tiefling of Zariel Rogue 1) **Locations:** Neverwinter (Shop of Uon Key'n), Feywild (Tränental, Vig'leyn, Riverbed, Temple Wood, Cavern beyond Fountain) **Encounters:** social: Elves (Uon Key'n, Zillandria, Brad, Turi, Trudi, Auing), Giant (Lofo), Fairies, Pixies, Mushrooms hostile: Shadows, Mud Mephits, Twig Blights, Wood Woads, Giant Wasps, Druid, Vine Blight **Level up:** Barbarian +1 = 4 ASI: STR +2 = 19

Magic Items

Name Rarity Location Table Result Counts?
Wand of Pyrotechnics Common Cavern in Feywild false
![](https://s3.amazonaws.com/files.d20.io/images/262275333/137YQn3L-z8bTOsYxMekXg/max.jpg?1640855773) *Wand, common* 1 lb. This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.
Sling Bullets +1 Uncommon Wasp Nest true
![](https://s3.amazonaws.com/files.d20.io/images/262274811/mVJ_j2nwXicH3UkU44NNZw/max.jpg?1640855189) *Ammunition, uncommon* 1.2 oz. You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
Decanter of Endless Water Uncommon Cavern in Feywild true
![](https://s3.amazonaws.com/files.d20.io/images/262274380/55Ig_7o98Cz50iusqwmFtw/max.jpg?1640854585) *Wondrous Item, uncommon* 2 lb. This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: * "Stream" produces 1 gallon of water. * "Fountain" produces 5 gallons of water. * "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.