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Adventure Title
DC-PoA The Little Bundle of Love...craft
Session
Date Played
2021-12-22 19:30:00 UTC
Levels Gained
1
GP +/-
386.5
Downtime +/-
10.0
Location Played
Roll20
DM Name
Jannis D. (Jadi)
DM DCI Number
33518
Notes
**Seed:** The Littlest Squidling **played:** 4 h **Gold gained:** +500 reward, -113.5 trading (s. b.) = +386.5 **Loot gained:** 1 Plate Armor **Traded:** -1 Chain Mail (+37.5 GP), +20 Arrows (-1 GP), +1 Potion of Healing (-50 GP), +1 Potion of Greater Healing (-100 GP) **Party:** * [A.C.E.](https://www.adventurersleaguelog.com/users/36316/characters/87515) (Tasha's Custom Battle Smith Artificer 5) * [Bumble](https://www.adventurersleaguelog.com/users/34873/characters/85939) (Fairy WM Sorcerer 10) * [Laucian](https://www.adventurersleaguelog.com/users/5340/characters/64928) (Shadar Kai Ranger 4/Druid 1) * [Norman Thulu](https://www.adventurersleaguelog.com/users/30908/characters/77384) (Variant Human Aberrant Mind Sorcerer 6) **Locations:** Caer-Konig, Icewind Dale, cliff, cavern, "Astral-Windjammer", Astral Plane **Encounters:** hostile: Winter Wolves, Orcs, Orogs, Orc Eye of Gruumsh, Tomb Tapper social: Doktor Daboul, companions, Gnome Squidling (Rhu-Digha), Druid, Mind Flayers **Level up:** Fighter +1 = 6 ASI: Strength +2 = 20

Magic Items

Name Rarity Location Table Result Counts?
Helm of Telepathy Uncommon Cliff true
![](https://s3.amazonaws.com/files.d20.io/images/211761883/rW5-ERfkJgnqgobvIT1k6w/med.jpg?1616960977) *Wondrous item, major tier, uncommon (requires attunement)* While wearing this helm, you can use an action to cast the [detect thoughts](https://5e.tools/spells.html#detect%20thoughts_phb) spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the [suggestion](https://5e.tools/spells.html#suggestion_phb) spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.
Chest of Preserving Common Cavern false
![](https://s3.amazonaws.com/files.d20.io/images/211760410/V9MCq2eLr__DJE2GP1-WwQ/med.jpg?1616960675) *Wondrous item, common* 25 lb. Food and other perishable items do not age or decay while inside a Chest of Preserving. The chest is 2½ feet long, 1½ feet wide, and 1 foot tall with a half-barrel lid. The chest has a lock, which can be picked with thieves' tools and a successful DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical.
Spell Scroll of Mind Spike Common Icewind Dale false
![](https://s3.amazonaws.com/files.d20.io/images/211757702/EiL44nWdC7t56jqRqQIhNg/med.png?1616960156) 2nd-level divination Casting Time: 1 action Range: 60 feet Components: S Duration: Concentration, up to 1 hour You reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking 3d8 psychic damage on a failed save, or half as much damage on a successful one. On a failed save, you also always know the target's location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can't become hidden from you, and if it's invisible, it gains no benefit from that condition against you. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.