Show Log Entry
Adventure Title
Season 9
Season 9
Session
0
0
Date Played
2018-12-15 21:14:00 UTC
2018-12-15 21:14:00 UTC
Levels Gained
GP +/-
-15.7
-15.7
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
**sold**: light crossbow, bolts, leather armor, (35gp), 20gp money pouch **purchased**: steel mirror5, two-person tent2, bedroll1, fine wineskin with wine12, medicine kit5sp, mess kit2sp, 6 day's rations2.5, studded leather armor45, 3 bedrolls1.5, hempen rope1 (-70.7) **Renown Rank Benefit**: Novice - Inspiration and a potion of healing **Lingering Legacy of Evil** When you roll to determine the number of temporary hit points gained by a soul coin’s Drain Life property, you can roll twice and choose either result. Alternatively, they receive a response to two questions when using a soul coin’s Query property. This trait is lost at the end of the season. **Inherited Malevolence** If your character isn’t an aasimar or tiefling, that’s not to say they get left out in the fiery, acidic rain. Characters that don’t choose Plane-Touched Wings can choose to start with any common magic item from Xanathar’s Guide to Everything except magical armor, weapons, wondrous items that function as weapons, a clockwork amulet, a dark shard amulet, a hat of wizardry, or a ruby of the war mage. Additionally, the item has one of the following features incorporated into its design.
**sold**: light crossbow, bolts, leather armor, (35gp), 20gp money pouch **purchased**: steel mirror5, two-person tent2, bedroll1, fine wineskin with wine12, medicine kit5sp, mess kit2sp, 6 day's rations2.5, studded leather armor45, 3 bedrolls1.5, hempen rope1 (-70.7) **Renown Rank Benefit**: Novice - Inspiration and a potion of healing **Lingering Legacy of Evil** When you roll to determine the number of temporary hit points gained by a soul coin’s Drain Life property, you can roll twice and choose either result. Alternatively, they receive a response to two questions when using a soul coin’s Query property. This trait is lost at the end of the season. **Inherited Malevolence** If your character isn’t an aasimar or tiefling, that’s not to say they get left out in the fiery, acidic rain. Characters that don’t choose Plane-Touched Wings can choose to start with any common magic item from Xanathar’s Guide to Everything except magical armor, weapons, wondrous items that function as weapons, a clockwork amulet, a dark shard amulet, a hat of wizardry, or a ruby of the war mage. Additionally, the item has one of the following features incorporated into its design.